I don't see any way to do that with only one changedistance instruction.
The simplest way is the one that Selden proposes : cut out the journey into several parts and display a text for each part.
Posts by jogad
- 03.07.2017, 13:30
- Forum: Scripting
- Topic: Using change distance command in a cel script
- Replies: 6
- Views: 14215
- 03.07.2017, 09:39
- Forum: Scripting
- Topic: Using change distance command in a cel script
- Replies: 6
- Views: 14215
Re: Using change distance command in a cel script
Your script is almost correct. - You must follow the object before the changedistance command. In the print command the text is displayed duration seconds but the next command is processed immediately. You just have to invoque the printcommand before the changedistance command and specify the same d...
- 28.03.2017, 19:51
- Forum: Help Central
- Topic: How to display Arabic word using print method?
- Replies: 3
- Views: 5005
Re: How to display Arabic word using print method?
. Definitively, the arabic fonts are missing. Here is a workaround to display arabic words in Celestia. This is not the only way to do it, but maybe you find it useful. :smile: 1) Building the font for Celestia. I have built a txf font with arabic characters (and also the latin ones, so you can use ...
- 27.03.2017, 14:59
- Forum: Add-on development
- Topic: The Sky and moons of Eberron
- Replies: 12
- Views: 9131
Re: The Sky and moons of Eberron
Hi, Welcome, jonbens. If you expect some help, please be precise. - Which add-on is it and where did you downloaded it from ? - Also tell what you have done with the downloaded file. Generally an add-on is a zip file that you have to decompress in the celestia\extras directory, respecting the origin...
- 27.03.2017, 13:15
- Forum: Help Central
- Topic: How to display Arabic word using print method?
- Replies: 3
- Views: 5005
Re: How to display Arabic word using print method?
Hi, It looks like arabic fonts in .txf format are missing in the celestia\fonts directories. Maybe you can rebuild them following the method described here. https://en.wikibooks.org/wiki/Celestia/Internationalization (see "Building .txf font texture files" ) Change the "font_bold.ttf&...
- 14.10.2016, 19:21
- Forum: Help Central
- Topic: Separating geosynchronous satellites
- Replies: 2
- Views: 3281
Re: Separating geosynchronous satellites
For a geostationary orbit, the simplest is to define the orbit with a fixed position relative to the planet. To do this you must define - A reference frame centered on the planet - A fixed position indicating longitude, latitude and altitude of the satellite. The corresponding instructions in the ss...
- 28.09.2016, 17:27
- Forum: Add-on development
- Topic: Interactive notebook: a WIP
- Replies: 4
- Views: 3837
Re: Interactive notebook: a WIP
It is possible!Cham wrote:Could be fun if you add a sound event, when the user click a picture : "Bzzzzzoinggg !"...
The Celestia EP from the russian site has sound capabilities
- 28.09.2016, 17:25
- Forum: Lua-Tools
- Topic: LUA PLUG-INS for Celestia 1.6
- Replies: 37
- Views: 44482
Re: LUA PLUG-INS for Celestia 1.6
Finally Cham, I have a small request. I have a version of lua-plugins that I loaded here (maybe a better place for this discussion) http://celestiaproject.net/forum/viewtopic.php?f=23&t=15705 This version seems older than the one that you show above. And it is only in English! Could you give a ...
- 03.09.2016, 06:15
- Forum: Lua-Tools
- Topic: From the GUI Lua Edu Tools v1.2 beta 9 to Lua Universal Tools v5.2
- Replies: 36
- Views: 44110
Re: From the GUI Lua Edu Tools v1.2 beta 9 to Lua Universal Tools v5.2
:hi: I wonder if it is wise to add so many addons in your revamped version of Lua Edu Tools. :weirdface: Some of them are really useful. Particularly the HELP panel is a very good idea that was missing in the original interface. But some of your choices are questionable. for example Addon Space Lift...
- 31.08.2016, 21:12
- Forum: Celestia in Education
- Topic: How to create a file-clone "addBox.lua" for ViDiBa?
- Replies: 12
- Views: 18917
Re: How to create a file-clone "addBox.lua" for ViDiBa?
Croc wrote:This decorative buttons ?
Yes!
Though, with a little extra work, you can improve it!
Exerpt from the original "Lua Edu Tools" readme.txt by Vincent Giangiulio :
The Lua Edu Tools can be freely used/copied/modified/distributed for non-commercial activities.
.
- 28.08.2016, 09:11
- Forum: Celestia in Education
- Topic: How to create a file-clone "addBox.lua" for ViDiBa?
- Replies: 12
- Views: 18917
Re: How to create a file-clone "addBox.lua" for ViDiBa?
Croc wrote:I do not see the image
I have edited the post. Do you see it now ?
- 28.08.2016, 01:16
- Forum: Celestia in Education
- Topic: How to create a file-clone "addBox.lua" for ViDiBa?
- Replies: 12
- Views: 18917
Re: How to create a file-clone "addBox.lua" for ViDiBa?
As I had guessed, the problem was primarily a conflict between program variables. Lua edu Tools and more LUT handle a considerable number of variables and it is impossible to retain all. Except for variables that require communication between modules, all other variables should always be declared as...
- 26.08.2016, 22:59
- Forum: Celestia in Education
- Topic: How to create a file-clone "addBox.lua" for ViDiBa?
- Replies: 12
- Views: 18917
Re: How to create a file-clone "addBox.lua" for ViDiBa?
I think I understand your problem but I don't really have a solution for you. You try to make another program from a previous one with the same structure. There are many reasons why two program can conflict together. Your bug description is not precise enough to figure out where does the problem com...
- 23.08.2016, 14:36
- Forum: Tutorials
- Topic: Add your own plugin for both Lua Plug-ins and Lua Edu Tools
- Replies: 23
- Views: 36052
Re: Add your own plugin for both Lua Plug-ins and Lua Edu Tools
This little addon works well with Lua_Edu_Tools or Lua_Plugins. I don't know anything of your L-U-T. Maybe minor adjustments are necessary to works in this environment. As there where no more attachment in THIS POST , I edited it to re-attach the working plug-in. This way you can check if there is a...
- 22.08.2016, 10:42
- Forum: Celestia Users
- Topic: Changing Colors in Celestia
- Replies: 16
- Views: 11353
Re: Changing Colors in Celestia
Only the lua toolbar remains german, but that is not dramatic. The file to edit is "config.lua " in the celestia\scripts\lua_edu_tools directory This configuration files allows to custom many things int lua_edu_tool. (see the language setup) By default celestia use the local of the comput...
- 22.08.2016, 10:12
- Forum: Celestia Users
- Topic: Changing Colors in Celestia
- Replies: 16
- Views: 11353
Re: Changing Colors in Celestia
maybe I'll use the english/deafult version of Celestia for the future... that is if I figure out how :think: If you are running Celestia in Windows You can launch it with a very little .bat file. Make file calle celestia-en.bat in your celestia main file with this content set lang=en start celestia...
- 22.08.2016, 10:01
- Forum: Scripting
- Topic: Modification virtualPadBox.lua - HELP
- Replies: 2
- Views: 11366
Re: Modification virtualPadBox.lua - HELP
The following rotation virtualBox.lua used: rotateUp - analogue # 2 key on numerical keypad rotateDown - analogue # 8 key on numerical keypad rotateLeft - analogue # 4 key on numerical keypad rotateRight - analogue # 4 key on numerical keypad. No! virutalBox.lua don't use any of theese keys. They a...
- 22.08.2016, 09:50
- Forum: Celestia Users
- Topic: Changing Colors in Celestia
- Replies: 16
- Views: 11353
Re: Changing Colors in Celestia
When clicking on celestia.exe it loads it's default script, even though I edited start.cel I see your location is Germany. If you run Celestia in German the initscript is not the one which is in the Celestia directory but the one in the celestia\locale folder. Il you set InitScript "start.celx...
- 11.08.2016, 16:53
- Forum: Announcements
- Topic: Bugs on restored forum
- Replies: 14
- Views: 28603
Re: Bugs on restored forum
Thank you ! it works well now.
- 11.08.2016, 15:50
- Forum: Announcements
- Topic: Bugs on restored forum
- Replies: 14
- Views: 28603
Re: Bugs on restored forum
You recently sent a post in my name.
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I want to edit this post and It is not possible.
The attachement file is wrong (private pictures in it) and I wish to replace it.
In case I can't edit the post myself, here is the file to be published.