Posts by SU(3)xSU(2)xU(1)
- 10.12.2013, 12:40
- Forum: Help Central
- Topic: What is the elementary time period in Celestia?
- Replies: 0
- Views: 2053
What is the elementary time period in Celestia?
I'm currently working on improving my script - "Two objects relative info". I've recently noticed, that it could display relative speeds with greater accuracy, if I knew what is the elementary time period in Celestia. From my experience I only know that it's of the order of one milisecond....
- 16.11.2010, 22:25
- Forum: Bugs
- Topic: Cassini crashes Enceladus in Celestia 5065
- Replies: 1
- Views: 3308
Cassini crashes Enceladus in Celestia 5065
I've noticed, that in Celestia 5065 Cassini crashes Enceladus at 2010 Nov 30 11:53:02 UTC, then it goes under the surface of this moon and gets out at 2010 Nov 30 11:53:59 UTC. This probably means, that the trajectory of Cassini stored in the file cassini-solstice.xyzv is not precise enough.
- 05.02.2009, 21:08
- Forum: Bugs
- Topic: Problem with a few locations on Io
- Replies: 14
- Views: 8263
Re: Problem with a few locations on Io
Unfortunately, I've found exactly the same kind of bug for "Mayda Insula" on Titan. I should have checked earlier wether "tholus" was the only kind of location, which was affected. I hope, that there are no more such location types except for "insula", but I'm not sure...
- 04.02.2009, 23:22
- Forum: Bugs
- Topic: Problem with a few locations on Io
- Replies: 14
- Views: 8263
Re: Problem with a few locations on Io
Unfortunately, I've found exactly the same kind of bug for "Mayda Insula" on Titan. I should have checked earlier wether "tholus" was the only kind of location, which was affected. I hope, that there are no more such location types except for "insula", but I'm not sure....
- 26.01.2009, 22:33
- Forum: Bugs
- Topic: Problem with a few locations on Io
- Replies: 14
- Views: 8263
Re: Problem with a few locations on Io
selden wrote:The size suggests that Vincent did not include SPICE support.
Selden,
Thank you for the explanation.
Paul
- 26.01.2009, 21:31
- Forum: Bugs
- Topic: Problem with a few locations on Io
- Replies: 14
- Views: 8263
Re: Problem with a few locations on Io
Vincent, Thanks once again. I can confirm, that the bug is really fixed (at least on Win XP) :D I have also a qestion about your executable. Why it has only 2,07 MB instead of 3,42 MB (the size of r4602 executable - Cartrite's built)? Moreover, in properties of this file it is also written that this...
- 26.01.2009, 20:17
- Forum: Bugs
- Topic: Problem with a few locations on Io
- Replies: 14
- Views: 8263
Re: Problem with a few locations on Io
No problem, here's a link to an executable file that includes the above change: http://vincent.giangiulio.perso.sfr.fr/ ... lestia.exe Vincent, Thank you very much. Unfortunately I cannot open Celestia with this executable. I get the error message about the lack of "libpng1.dll" :( Paul
- 26.01.2009, 17:55
- Forum: Bugs
- Topic: Problem with a few locations on Io
- Replies: 14
- Views: 8263
Re: Problem with a few locations on Io
Vincent, I could reproduce this issue and I've got a fix for it. Actually, the 'Tholus' location type was missing from the LocationFlagMap in celx.cpp. Thank you for fixing the bug. I guess that you're using the Lua Tools or some other celx script that deals with location labels. That's right. I'm u...
- 26.01.2009, 15:37
- Forum: Bugs
- Topic: Problem with a few locations on Io
- Replies: 14
- Views: 8263
Problem with a few locations on Io
Hello I've noticed that labels and markers for 3 locations on Io (Apis Tholus, Inachus Tholus and Tsui Goab Tholus) are visible only when "Other features" in "Locations" menu are disabled. Enabling "Other features" cause these labels and markers to vanish. I guess it's ...
- 19.01.2009, 20:13
- Forum: Scripting
- Topic: Spacecraft iterator in celX???
- Replies: 7
- Views: 6525
Re: Spacecraft iterator in celX???
I want to do something like: Code: Select all for spacecraft in celestia:spacecrafts() do for i,v in ipairs(my_list_of_spacecraft) do if spacecraft:name() == v then spacecraft:mark( "green", "disk",10, 1, v ) end end Chuft-Captain, You can use the following code: for i,v in ipai...
- 03.12.2008, 23:36
- Forum: Celestia Users
- Topic: Dwarf Planets in Sun's right-click menu?
- Replies: 3
- Views: 2804
Re: Dwarf Planets in Sun's right-click menu?
I'm not sure, but it looks like introducing my proposal is easier, than I thought. I think it's enough to modify the file "winmain.cpp". It contains the following function: static HMENU CreatePlanetarySystemMenu(string parentName, const PlanetarySystem* psys) There are no dwarf planets in ...
- 02.12.2008, 23:01
- Forum: Celestia Users
- Topic: Dwarf Planets in Sun's right-click menu?
- Replies: 3
- Views: 2804
Re: Dwarf Planets in Sun's right-click menu?
Reiko,
I'm affraid you didn't understand me. I know, that generally there is a dwarf planets category in the latest SVN and Pluto actually belongs to this category. I only wrote that dwarf planets are absent in Sun's right-click menu
Paul
I'm affraid you didn't understand me. I know, that generally there is a dwarf planets category in the latest SVN and Pluto actually belongs to this category. I only wrote that dwarf planets are absent in Sun's right-click menu
Paul
- 02.12.2008, 20:57
- Forum: Celestia Users
- Topic: Dwarf Planets in Sun's right-click menu?
- Replies: 3
- Views: 2804
Dwarf Planets in Sun's right-click menu?
Hello I have the following proposal: In Sun's right-click menu there is a sub-menu "Orbiting Bodies" with the following categories: "Planets", "Asteroids", "Comets", and "Spacecraft". There is also "Pluto-Charon". I think, it would be bette...
- 02.12.2008, 20:26
- Forum: Bugs
- Topic: The Earth is invisible in very distant future and past
- Replies: 10
- Views: 6231
Re: The Earth is invisible in very distant future and past
Chris,
Thank you for fixing the bug in r4555. I've just checked, that your fix really works and I don't have to use timeline anymore.
Much appreciated
Paul
Thank you for fixing the bug in r4555. I've just checked, that your fix really works and I don't have to use timeline anymore.
Much appreciated
Paul
- 29.11.2008, 11:45
- Forum: Bugs
- Topic: The Earth is invisible in very distant future and past
- Replies: 10
- Views: 6231
Re: The Earth is invisible in very distant future and past
I found the source of this problem: the new long-term precession model for the Earth contains polynomials that diverge at dates in the distant past and future. The researcher who derived the expression remarks that it may be used "for any instant in the scale of up to [a] million years". ...
- 30.10.2008, 21:07
- Forum: Bugs
- Topic: The Earth is invisible in very distant future and past
- Replies: 10
- Views: 6231
Re: The Earth is invisible in very distant future and past
The earth is gone but the rest of the planets are there. Maybe we will learn how to blow up planets by then and blow it up. cartrite :lol: Cartrite, I hope, you don't mean the LHC :lol: More seriously: I remind you that the bug is also related to the past . For example, I have an addon, which shows...
- 30.10.2008, 20:23
- Forum: Bugs
- Topic: The Earth is invisible in very distant future and past
- Replies: 10
- Views: 6231
Re: The Earth is invisible in very distant future and past
t00fri wrote:StandardModel,
Do you really believe that human beings still exist on Earth
in the year 1 386 809, Feb 14 03:08:34 UTC
Fridger
Fridger,
No, I don't believe in that. I just wrote exact moments of time to make it easy to check the bug .
Paul
- 30.10.2008, 19:41
- Forum: Bugs
- Topic: The Earth is invisible in very distant future and past
- Replies: 10
- Views: 6231
The Earth is invisible in very distant future and past
In the latest SVN (r4533) the Earth is invisible after "1386809 Feb 14 03:08:34 UTC" (Julian Date: 508242690.63095) and before "-1372739 Aug 05 02:11:04 UTC" (Julian Date: -499671645.40897). I think, that the source of the problem is the new "CustomRotation" for Earth: ...
- 21.10.2008, 09:41
- Forum: Physics and Astronomy
- Topic: Quick question about gravity
- Replies: 3
- Views: 3250
Re: Quick question about gravity
I was just wondering, if you were standing on a planet with half the gravity of Earth, would that mean you could jump twice as high or is it not that simple a calculation? Danial, It is really simple. Imagine, that you try to jump as high as you can, so you try to put the maximal amount of energy i...
- 10.10.2008, 12:18
- Forum: Bugs
- Topic: Negative Venus Day length in r4493
- Replies: 2
- Views: 2604
Negative Venus Day length in r4493
I've noticed, that after selecting Venus in r4493 one can find the following line in Verbose Information Text:
The absolute value of this number seems to be correct ( 243.0184839 days ). Is this line intentional or is it a bug?
Paul
Code: Select all
Day length: -20996797.016 seconds
The absolute value of this number seems to be correct ( 243.0184839 days ). Is this line intentional or is it a bug?
Paul