Posts by extremecrew

by extremecrew
20.09.2008, 17:43
Forum: Bugs
Topic: [SOLVED] Pluto Orbit Confusion
Replies: 31
Views: 18419

Re: Pluto Orbit Confusion

That makes sense! Thanks for the quick replies.
by extremecrew
20.09.2008, 05:34
Forum: Bugs
Topic: [SOLVED] Pluto Orbit Confusion
Replies: 31
Views: 18419

[SOLVED] Pluto Orbit Confusion

This is more of a visual annoyance more than anything, but I believe this a bug: When selecting Pluto in a SVN-compiled Celestia, revision 4446 (with orbits turned on for planets, dwarf planets, and moons), it seems to be selecting a small circular orbit rather than the main orbit that is shown. Is ...
by extremecrew
27.08.2008, 19:26
Forum: Development
Topic: A primer for new C++ developer volunteers on Win XP
Replies: 106
Views: 142389

Re: A primer for new C++ developer volunteers on Win XP

EDIT: This problem was solved (a very dumb thing on my part) by changing \NODEFAULTLIB:LIBCMT to /NODEFAULTLIB:LIBCMT. The warning messages, though, still persist. With the \NODEFAULTLIB:LIBCMT option, I get Linking... LINK : fatal error LNK1181: cannot open input file '\NODEFAULTLIB:LIBCMT.obj' Cha...
by extremecrew
27.08.2008, 18:43
Forum: Development
Topic: A primer for new C++ developer volunteers on Win XP
Replies: 106
Views: 142389

Re: A primer for new C++ developer volunteers on Win XP

Thank you ajtribick! I've been messing with VStudio 2008 all morning, trying to get the darn build to work. I just wish I had found your post first before trying all of the other development posts and celestia wikis.
by extremecrew
03.05.2008, 05:43
Forum: Bugs
Topic: Celestia 1.5.0 Star Rendering Bug
Replies: 18
Views: 11276

Re: Celestia 1.5.0 Star Rendering Bug

I went ahead and downloaded the 7.11 Drivers from ATI's website. After expanding the package, and going into the specified directory, I expanded the DLL with no problem. After dropping this in Celestia's directory and starting Celestia, I'm still having the same issue. As of this moment, I'm using A...
by extremecrew
12.04.2008, 04:05
Forum: Bugs
Topic: Celestia 1.5.0 Star Rendering Bug
Replies: 18
Views: 11276

Re: Celestia 1.5.0 Star Rendering Bug

Just to post an update, on build 4241 for Mac OSX (compiled by Steven Binder), the 2008 Mac Pro with the default video card (ATI 2600XT) displays the scaled disks and point stars correctly under OpenGL 2.0. However, there are some odd geometrical shapes that seem to flicker in and out when stars and...
by extremecrew
24.03.2008, 17:36
Forum: Bugs
Topic: Celestia 1.5.0 Star Rendering Bug
Replies: 18
Views: 11276

Celestia 1.5.0 Star Rendering Bug

I don't know if this is a bug or if it's my system, but I've tried searching for this problem in this forum and I can't find a solution. I'm currently using an ATI x1300 PCI-e with the Catalyst 8.3 drivers on an Intel Pentium D 2.80Ghz on Windows x64 Professional (Windows drivers updated as of 3/24/...

Go to advanced search