Posts by donkey

by donkey
14.03.2002, 20:02
Forum: Celestia Users
Topic: Request: "Stellar Cartography" mode
Replies: 2
Views: 3939

Re: Request: "Stellar Cartography" mode

Isn't this a little bit like the Celestial Grid -option?
by donkey
14.03.2002, 19:56
Forum: Celestia Users
Topic: New Feature Request - "Phase-Lock" Follow Mode
Replies: 9
Views: 8786

Tracking Mode

3. Secondary centering mode - follow 1 planet, moon, etc. but keep the screen centered on another - i.e. watch earth spin around sun, or watch Io orbit around Jupiter from Io. If I understand you correctly, you can do this by following one object first and then selecting another and tracking it.
by donkey
06.03.2002, 22:43
Forum: Celestia Users
Topic: animated textures
Replies: 4
Views: 5504

Re: animated textures

You can get realtime cloud maps over the net, don't remember the address (try google), but it was pretty cool. Something like this if you'd using Real Time -mode maybe?
by donkey
03.03.2002, 19:41
Forum: Celestia Users
Topic: fullscreen
Replies: 2
Views: 4374

Re: fullscreen

With the Windows-version you press Alt-Enter for fullscreen or toggle it trough the menu. Don't know about other platforms though.

Ambient settings should be saved I think, but config options, no idea.
by donkey
27.02.2002, 14:52
Forum: Celestia Users
Topic: Ephemeris Accuracy
Replies: 29
Views: 21098

Re: Ephemeris Accuracy

You're right, it's too far, but the closest moment will be in 29th of September, 2004, but this won't work in Celestia eihter.
http://echo.jpl.nasa.gov/asteroids/4179 ... tatis.html
http://www.wilders.force9.co.uk/BeyondEarth/comets.htm
by donkey
27.02.2002, 14:24
Forum: Celestia Users
Topic: Galaxies, Globular Clusters...
Replies: 3
Views: 5521

Re: Galaxies, Globular Clusters...

I don't think that's possible at all.
by donkey
27.02.2002, 13:35
Forum: Development
Topic: earth-Texture editing
Replies: 9
Views: 10227

Re: earth-Texture editing

chris is the developer, so talk to him.
by donkey
26.02.2002, 16:01
Forum: Celestia Users
Topic: latitude and longitude
Replies: 3
Views: 6153

Re: latitude and longitude

It'd be nice if you'd be able to specify your position on a planetary body using lat/long.
by donkey
26.02.2002, 15:58
Forum: Celestia Users
Topic: Question/Challenge/Idea
Replies: 3
Views: 5383

Re: Question/Challenge/Idea

ALSO! Can/does Celestia sync with the current time and date, so that you can see planets/stars/etc. as they are "right now" in relation to each other?


Yes, it is after all a solar system simulator.
by donkey
23.02.2002, 20:47
Forum: Celestia Users
Topic: I would just like to say.......
Replies: 3
Views: 6135

Re: I would just like to say.......

Try turning off vertex and pixel shaders for the slowness. At least for me it works.
by donkey
23.02.2002, 14:15
Forum: Celestia Users
Topic: Cabin art
Replies: 4
Views: 6406

Re: Cabin art

You mean like a 3D-cockpit?
by donkey
22.02.2002, 11:19
Forum: Celestia Users
Topic: Eclipses: OMG!
Replies: 14
Views: 14434

Re: Eclipses: OMG!

Oh, that picture reminds me, do the rings make a shadow on planets?
by donkey
22.02.2002, 11:10
Forum: Celestia Users
Topic: astéroids
Replies: 6
Views: 8736

Re: astéroids

If you have them on a circular orbit and just randomly scatter them around, then that would already be nice looking (I think). Of course they don't have to be seen from too far and sowise they wouldn't slow us too much down.
by donkey
20.02.2002, 22:22
Forum: Bugs
Topic: Where is it version 1.2.2 for download?
Replies: 3
Views: 5790

Re: Where is it version 1.2.2 for download?

I don't think it's out yet?
by donkey
20.02.2002, 20:38
Forum: Celestia Users
Topic: you need to taLK WITH THESE PEOPLE
Replies: 3
Views: 5321

Re: you need to taLK WITH THESE PEOPLE

This has been done in the Elite-series (the second and third one). After that in many others too.
by donkey
14.02.2002, 12:47
Forum: Bugs
Topic: Zooming on the clouds
Replies: 3
Views: 5554

Re: Zooming on the clouds

Here you go: Image

I have a GeForce2 MX -card and had enabled pixel and vertex shaders.
by donkey
12.02.2002, 21:57
Forum: Bugs
Topic: Zooming on the clouds
Replies: 3
Views: 5554

Zooming on the clouds

Maybe you already know this, but when looking at the Earth and zooming in alot the coulds become really strange. They become stripes and it looks strange. I'll post a picture if you need one.
by donkey
12.02.2002, 21:51
Forum: Development
Topic: Venus Surface
Replies: 16
Views: 16880

Re: Venus Surface

I think them gas giants have a very deep (thousands of km) liquid (hydrogen etc.) surface, but the core itself is solid. The pressure near the solid core is millions of atm.

Again correct me if I'm wrong. I read something like this in a sci-magazine.
by donkey
06.02.2002, 13:38
Forum: Development
Topic: Is anyone working on a flight simulator mod?
Replies: 24
Views: 24571

Re: Is anyone working on a flight simulator mod?

For true gravity I'd suggest an N-body solver.

But now the idea that will probably remain as only a dream: a realistic OpenGL-accelerated Elite-type game with massive multiplayer. :)

Maybe this isn't what your thinking of...
by donkey
04.02.2002, 13:01
Forum: Development
Topic: earth bumps
Replies: 26
Views: 21002

Re: earth bumps

It's still optional, so why not? The ultimate solution would of course be a true mesh and a shadowmap.

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