Posts by Ozark

by Ozark
13.08.2007, 17:49
Forum: Scripting
Topic: A Couple Of Questions Plz
Replies: 1
Views: 3965

Re: A Couple Of Questions Plz

Hi Mr. Noob You can find that information here: http://www.lns.cornell.edu/~seb/celestia/creating-ssc-files.html and You can find alot more information here on modding Celestia: http://www.celestiamotherlode.net/catalog/documentation.html also you can do a search on the forums for other questions yo...
by Ozark
13.08.2007, 16:22
Forum: Textures
Topic: UPDATE!! - Ultimate Terraformed Mars Texture
Replies: 195
Views: 167049

Re: UPDATE!! - Ultimate Terraformed Mars Texture

Wow! 8O

That is Fantastic. Its obvious you spent a good deal of time on this project. I can't wait to see the finished results.

Ozark
by Ozark
13.08.2007, 06:41
Forum: Textures
Topic: Multiple Normal Maps
Replies: 1
Views: 3738

Re: Multiple Normal Maps

Ok, I see that I can specify CloudNormalMap command in the ssc file but, still not sure about SRTM and Bathymetry. Any help here would be appreciated.

Ozark
by Ozark
12.08.2007, 20:07
Forum: Textures
Topic: Multiple Normal Maps
Replies: 1
Views: 3738

Multiple Normal Maps

Hi All Is it possible to use more than one Normal Map on a given model. For example i would like to see what earth looks like with the SRTM data, the Gebco Bathymetry data and a normal map i created with the photoshop dds plugin for some clouds. But i would like to see them all at once instead of cr...
by Ozark
12.08.2007, 15:18
Forum: Textures
Topic: Earth Bathymetry Question
Replies: 4
Views: 5550

Re: Earth Bathymetry Question

Thank you Gentleman! :D

It's amazing how 1 pixel can make such a huge difference!

Ozark
by Ozark
12.08.2007, 05:00
Forum: Textures
Topic: Earth Bathymetry Question
Replies: 4
Views: 5550

Earth Bathymetry Question

Hi all I just downloaded the Earth Bathymetry map found here: http://snowy.arsc.alaska.edu/nasa/topography/gebco_bathy.21601x10801.bin.gz I followed step by step the directions according to this post using Fridgers code: http://www.shatters.net/forum/viewtopic.php?t=10071&start=15 And this is th...
by Ozark
11.08.2007, 15:17
Forum: Textures
Topic: Image proportion Retention Help
Replies: 4
Views: 5524

Re: Image proportion Retention Help

8) Thanks again Spaceman Spiff. A very clever fix. Here are a couple before and after shots.

BadNight:

Image

Goodnight:

Image

Ozark
by Ozark
09.08.2007, 11:15
Forum: Textures
Topic: NMtools question
Replies: 5
Views: 5789

Re: NMtools question

Hi Fridger The home of my nmtools package is our CelestialMatters site (click on the CM icon below). There you also find my detailed step-by-step tutorial. The nmtools are made for people to obtain huge scientific grade normalmaps with normal home computers. Hence the input is for 16 bit binary elev...
by Ozark
09.08.2007, 02:26
Forum: Textures
Topic: NMtools question
Replies: 5
Views: 5789

NMtools question

I've searched the forum and haven't found an answer to my question. Do the nmtools ONLY work for binary height maps or will they work with say, Bump Maps, or Embossed images? I know they do not work for RGB images but so far I have only been able to use them with the SRTM .bin files for Earth. :? :?
by Ozark
08.08.2007, 23:03
Forum: Textures
Topic: Earth Night
Replies: 18
Views: 15508

Re: Earth Night

fsgregs, Post Posted: Tue Aug 07, 2007 9:23 am Post subject: Ozark: WOW, I've never run across a 3 Gigabyte single image file before. It's a bit too large for use in Celestia Wink . Does anyone have a more user friendly night texture that is recent? The ones on the motherlode are good, but I'm just ...
by Ozark
07.08.2007, 21:32
Forum: Textures
Topic: Image proportion Retention Help
Replies: 4
Views: 5524

Re: Image proportion Retention Help

Thanks for the tip Spaceman Spiff, I'll give it a try. BTW you are quite right about the night lights! :wink:
by Ozark
07.08.2007, 03:40
Forum: Textures
Topic: Image proportion Retention Help
Replies: 4
Views: 5524

Image proportion Retention Help

Does anyone out there Know of maybe a bash script or an exe program to resize an image while retaining image proportions? For example I'm coming across a lot of files that are saved in different sizes such as 43201x15601 but when converting them to say, 32768x16384 the image proportions turn out mor...
by Ozark
07.08.2007, 02:56
Forum: Textures
Topic: Help converting 32k tif image of Mars!
Replies: 7
Views: 8031

Re: Help converting 32k tif image of Mars!

Nip2 worked Great! Didn't Know anything about nip2 so i didn't try it. I've since started playing around with it more and getting to know the program a bit more. Anyway, vt'd both 16k version and 32k version. You guys were right 16k version was better. I kinda of figured that but wanted to try for m...
by Ozark
07.08.2007, 00:48
Forum: Textures
Topic: Earth Night
Replies: 18
Views: 15508

Re: Earth Night

Hi fsgregs,

It's not Johns Map but its about as real as you can get! :wink:

http://www.ngdc.noaa.gov/dmsp/global_composites_v2.html

For a realistic view from Earth as far as "color" goes, google sattelite images, and then color the maps accordingly.

Ozark
by Ozark
03.08.2007, 00:49
Forum: Development
Topic: Cloudy_3D and GLnebula : real-time nebula visualisation
Replies: 39
Views: 23901

Re: Cloudy_3D and GLnebula : real-time nebula visualisation

I am fairly new to the Celestia forums, I have asked my share of "newbie" questions and may ask more in the future. But I love the challenge of figuring out on my own how to use all the features Celestia has to offer. I am no programmer am not familiar with anything non-windows (sorry Fridger, I kno...
by Ozark
31.07.2007, 20:33
Forum: Textures
Topic: Help converting 32k tif image of Mars!
Replies: 7
Views: 8031

Re: Help converting 32k tif image of Mars!

I haven't tried nip2 yet. Ill try that before i scale it down and see what the results are. Actually i planned on making a 32k map as well as 16k so i could see for myself the differences. Thanks


Ozark
by Ozark
31.07.2007, 02:54
Forum: Textures
Topic: Help converting 32k tif image of Mars!
Replies: 7
Views: 8031

Help converting 32k tif image of Mars!

I downloaded a mars jpeg image with 23040x11520 dimensions and resized it to 32768x16384 tif. But i do not know how to convert it to Png or Jpg to vt it. I've tried imagemagick, irfanview, Photoshop, vips, but none seem to be capable. :( when i resized it in Photoshop, i was only able to save it as ...
by Ozark
31.07.2007, 01:43
Forum: Textures
Topic: virtualtex script help
Replies: 44
Views: 28841

Re: virtualtex script help

:D :D :D Success!! Thank you john! :D The problem i was having (and perhaps i wasn't doing it correctly )but whereyou said: cd C:\\Path to test and hit enter then type sh vipsvt.sh *.png 512 png and hit enter and see what happens for some reason typing vipsvt.sh was causing my problems. When i typed...
by Ozark
29.07.2007, 19:57
Forum: Add-on development
Topic: Europa 8k Color Enhanced!!
Replies: 2
Views: 3295

Re: Europa 8k Color Enhanced!!

Hi danielj,

Your right it is false color. The original was black and white.

here is a link to the original

http://astrogeology.usgs.gov/Projects/J ... dwnld.html

Yes I am aware some people may not like this. Thats Ok! :wink: Some people might.
by Ozark
29.07.2007, 07:22
Forum: Add-on development
Topic: Europa 8k Color Enhanced!!
Replies: 2
Views: 3295

Europa 8k Color Enhanced!!

Hi Fellow Celestians :D This is My first attempt at enhancing the Color of Europa! All Critiques are welcome!!

Image

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