I'd never heard of that flag, nor had I seen it anywhere in any of the "help" I read. That's exactly what I was after, though.
Thank you!
Posts by starforce84
- 04.05.2007, 18:40
- Forum: Scripting
- Topic: Disabling Orbit Flags in .cel Scripts
- Replies: 2
- Views: 4909
- 04.05.2007, 16:58
- Forum: Scripting
- Topic: Disabling Orbit Flags in .cel Scripts
- Replies: 2
- Views: 4909
Disabling Orbit Flags in .cel Scripts
Probably a stupid question, but ... I have a .cel script I've written, and I want to show the planet orbits but not the orbits of spacecraft, comets, and asteroids. I can manually go into View Options and turn on and off the orbits I want displayed. I can do renderflags {clear "orbits"...
- 23.04.2007, 17:54
- Forum: Textures
- Topic: Good source for free (non-planet) textures?
- Replies: 3
- Views: 5257
Re: Good source for free (non-planet) textures?
Thank you for the links!
I haven't explored those sites fully just yet, but they seem to have quite a bit of stuff. I'll have to explore further.
Thanks again!
I haven't explored those sites fully just yet, but they seem to have quite a bit of stuff. I'll have to explore further.
Thanks again!
- 20.04.2007, 17:26
- Forum: Textures
- Topic: Good source for free (non-planet) textures?
- Replies: 3
- Views: 5257
Good source for free (non-planet) textures?
I'm building some models (satellites, ships, etc. -- mostly fictional), and while I can color the different components, I would prefer to have textures on them. I've learned how to apply textures. My question is this -- Is there any site that's a good source for free textures like solar panels, diff...
- 16.04.2007, 21:25
- Forum: Physics and Astronomy
- Topic: Could an earth-sized planet have 2 moons?
- Replies: 10
- Views: 10546
Could an earth-sized planet have 2 moons?
Based on what I've been reading, it sounds like the earth couldn't support a second natural satellite outside of the moon's orbit unless the second moon had a retrograde orbit. Is that correct? (I'm also assuming a second moon inside the current moon's orbit wouldn't work either.) Would there be any...
- 11.04.2007, 12:38
- Forum: Bugs
- Topic: Location label disappears when ssc file renamed
- Replies: 2
- Views: 3789
Re: Location label disappears when ssc file renamed
Ah, I see.
Thank you for clearing that up!
Thank you for clearing that up!
- 10.04.2007, 20:09
- Forum: Bugs
- Topic: Location label disappears when ssc file renamed
- Replies: 2
- Views: 3789
Location label disappears when ssc file renamed
Just came across the strangest bug I've ever seen. Please tell me someone else has seen this and knows what's going on. Created an extrasolar system and marked a location on the surface of the planet. (Put that in a file I called Location.ssc) While I was working on it, I called the file containing ...
- 09.04.2007, 18:26
- Forum: Celestia Users
- Topic: Modifications of Built-In Textures
- Replies: 2
- Views: 3087
Re: Modifications of Built-In Textures
Makes sense to me.
Thank you for your help.
(BTW -- I am using one "Add-On", but I've already received explicit permission from its creator to use it.)
Thank you for your help.
(BTW -- I am using one "Add-On", but I've already received explicit permission from its creator to use it.)
- 02.04.2007, 16:46
- Forum: Celestia Users
- Topic: Modifications of Built-In Textures
- Replies: 2
- Views: 3087
Modifications of Built-In Textures
I've seen similar posts, but nothing exactly like this, so I hope you don't mind me asking: I've created a couple new star systems to go along with a science fiction series I created. (This series consists of a whole lot of intricate technical information, personnel dossiers, descriptions of alien r...