Posts by Tuefish

by Tuefish
10.01.2010, 13:07
Forum: Add-on development
Topic: 3D model help
Replies: 6
Views: 4987

Re: 3D model help

Thanks everyone. I finally got it sorted out. if I ever get my addon finished, I'll upload it to the motherlode.
by Tuefish
08.01.2010, 02:23
Forum: Add-on development
Topic: 3D model help
Replies: 6
Views: 4987

Re: 3D model help

Selden, You are correct, Celestia seems to rendering the whole thing transparent, when the domes are the only part that should be transparent. But I am unable to find the correct field to enter the transparency, please forgive my ineptitude, as this is my first time working with 3D software. The Cmo...
by Tuefish
07.01.2010, 10:37
Forum: Add-on development
Topic: 3D model help
Replies: 6
Views: 4987

3D model help

So, I have recently picked Celestia back up and dusted off the addons I had been working on, I also picked up Wings3d, and having much more understanding of how things work, knocked up a small model for an orbital habitat. However, I can't get the textures to cooperate, I've tried using both CMOD an...
by Tuefish
19.02.2009, 07:57
Forum: Add-on development
Topic: A concept: The Celestia Toolbox
Replies: 19
Views: 18102

Re: A concept: The Celestia Toolbox

I have been looking for days for an asteroid belt generator, does anybody know of one?
by Tuefish
04.09.2008, 19:24
Forum: Add-on development
Topic: Planned Solar System For Vega
Replies: 4
Views: 3911

Re: Planned Solar System For Vega

This sounds excellent. I eagerly await your addon.
by Tuefish
23.03.2008, 09:10
Forum: Add-on development
Topic: What happens when i play around with Earth texture maps...
Replies: 4
Views: 5071

Re: What happens when i play around with Earth texture maps...

Nice, Simple, you should try your hand at some more fictional addons.:D
by Tuefish
21.03.2008, 07:12
Forum: Add-on development
Topic: First add-on located in another galaxy ( in development )
Replies: 26
Views: 18209

Re: First add-on located in another galaxy ( in development )

I think an easy way to beautify and expand your galaxy would be to add some clusters and binary systems.
by Tuefish
12.03.2008, 07:18
Forum: Petit Bistro Entropy
Topic: Very Busy Picture
Replies: 3
Views: 4714

Re: Very Busy Picture

Eyes...

...Bleeding...

...
by Tuefish
07.03.2008, 08:26
Forum: Physics and Astronomy
Topic: Rings around Rhea?
Replies: 11
Views: 8280

Re: Rings around Rhea?

Any plans to incorporate this into celestia?
Or do we not have enough data.
by Tuefish
05.03.2008, 08:54
Forum: Add-on development
Topic: The Galactic Core
Replies: 46
Views: 24672

Re: The Galactic Core

"Gone were the obscuring masses of dust and gas. A billion years ago they must have been swept up for fuel by the hungry, crowded stars. the core lay before me like a great jeweled sphere. I'd expected it to be a gradual thing,....there was nothing gradual about it.....The red stars were the bigges...
by Tuefish
05.03.2008, 08:46
Forum: Textures
Topic: Creating Realistic Gas Giants
Replies: 8
Views: 10559

Re: Creating Realistic Gas Giants

Coffeebot,
I looked around and found This
(Large image!)
I hope this helps.
by Tuefish
05.03.2008, 06:16
Forum: Add-on development
Topic: The Galactic Core
Replies: 46
Views: 24672

Re: The Galactic Core

A realistic distance to color ratio?
by Tuefish
04.03.2008, 11:29
Forum: Add-on development
Topic: The Galactic Core
Replies: 46
Views: 24672

Re: The Galactic Core

what am I looking at here?
by Tuefish
22.02.2008, 09:20
Forum: Add-on development
Topic: Atmosphere inside a dyson sphere
Replies: 4
Views: 4652

Re: Atmosphere inside a dyson sphere

eburacum45, Concerning centrifugal force. I realize that the shape of the object makes a large part of the habitat unsuitable for human life, however the area is not entirely unusable, in this scenario it is used for agriculture. Also this structure serves a dual purpose, It acts like the moon to st...
by Tuefish
18.02.2008, 09:15
Forum: Textures
Topic: Planet Textures
Replies: 19
Views: 19808

Re: Planet Textures

I did this in about ten minutes with the magic wand and flood fill tools, and a satellite photo. It's pretty rough, but I hope you get the idea. I used two stock patterns and one custom pattern (from the satellite image) after selecting the respective land/mountainous regions on 71% in magic wand. T...
by Tuefish
17.02.2008, 20:56
Forum: Physics and Astronomy
Topic: Stellar Collision
Replies: 28
Views: 24549

Re: Stellar Collision

Tharghana:
If I'm not mistaken, a blue star of comparable size to the sun would be so dense that the other star would be absorbed, and if you are wondering about color, most of the lighter star's matter would probably stay on the surface, but I think it would remain blue.
by Tuefish
17.02.2008, 20:32
Forum: Textures
Topic: Planet Textures
Replies: 19
Views: 19808

Re: Planet Textures

Nastytang wrote:
If this is the same one Tuefish is talking about it is here : Planet texture generator

yes, that is the same one, and just to clarify, the picture I linked to was processed by me in photoshop.
by Tuefish
16.02.2008, 11:41
Forum: Add-on development
Topic: And now for something completely different...
Replies: 121
Views: 59667

Re: And now for something completely different...

rthorvald,
another technical question,
how do you get the clouds to remain smoothly rendered on the inside of the ring?
by Tuefish
15.02.2008, 22:57
Forum: Add-on development
Topic: And now for something completely different...
Replies: 121
Views: 59667

Re: And now for something completely different...

Like a Dyson fillet.
by Tuefish
15.02.2008, 20:47
Forum: Add-on development
Topic: And now for something completely different...
Replies: 121
Views: 59667

Re: And now for something completely different...

Technical question;
how do you get the atmosphere to work on an unconventional environment;
say, inside a dyson sphere?
Fantastic work, by the way.

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