Posts by TheOWHSM
- 14.01.2007, 02:30
- Forum: Celestia Users
- Topic: Questions
- Replies: 5
- Views: 2800
Re: Questions
Yes, it is 256x512. I use it for economy of disk space (distance from equator of these locations is about 50 degrees). First I used 512x512 tiles, then I read, that dds files may not be square, but its height and width must be power of two, and remade. Nothing changed, except disk space. What is "ba...
- 14.01.2007, 01:25
- Forum: Celestia Users
- Topic: Questions
- Replies: 5
- Views: 2800
Re: Questions
Here is: http://img77.imageshack.us/img77/2207/rtopsg5.jpg The bug is especially unpleasant, when move. When you look vertically down, the bug absents. There is triangle piece of surface (on right half of the image) of lower VT level, that looks better. I think, roots of this problem are same with o...
- 13.01.2007, 02:12
- Forum: Celestia Users
- Topic: Questions
- Replies: 5
- Views: 2800
Questions
Hi. How to treat bug of distorsion of image when look at surface under small angle? The effect is very strong on small altitudes (some kilometers) when look far away. I use dds VT with tiles 256 on 512, dxt1c, without mipmap. I suppose, it may be fixed, if rendered level of VT depend on distance to ...