Posts by makc

by makc
11.09.2007, 09:53
Forum: Development
Topic: Galaxy Templates via STANDARD .BMP Format, DOWNLOAD!
Replies: 39
Views: 35005

Re: Galaxy Templates via STANDARD .BMP Format, DOWNLOAD!

Check out this flash signature I did back in 2005, maybe it will give you some ideas :D The "galaxy" is generated, but you can do the same with bitmap texture very easy. Edit: in case it is not obvious how that works, I thought I'd add few words about it. The galaxy "image" is sliced into ~100 image...
by makc
08.02.2007, 11:00
Forum: Physics and Astronomy
Topic: Are hotter stars always brighter?
Replies: 5
Views: 5710

Re: Are hotter stars always brighter?

the thing is that flux I was calculating is luminous not radiometric, that is, not just surface x integral of spectrum, but integral of spectrum multiplied by CIE 1931 y color matching function. I believe this causes residual scattering. however, "degree of linearity" is just enough for my purposes.
by makc
08.02.2007, 10:45
Forum: Development
Topic: Compile with Visual Studio .NET 2003 (NOT from command line)
Replies: 4
Views: 4792

Re: Compile with Visual Studio .NET 2003 (NOT from command line)

I couldn't even convert to solutions :( perhaps, if you solve above problem, you could donate new solution/project files to the team so we all would use it?
by makc
31.01.2007, 09:53
Forum: Physics and Astronomy
Topic: Are hotter stars always brighter?
Replies: 5
Views: 5710

Re: Are hotter stars always brighter?

I have fixed my code so now results are totally as expected

Image

Thank you again.
by makc
30.01.2007, 17:37
Forum: Development
Topic: Qn on temperature
Replies: 2
Views: 3619

Re: Qn on temperature

never mind, people pointed out that I missed dependance on radius.
by makc
30.01.2007, 17:34
Forum: Physics and Astronomy
Topic: Are hotter stars always brighter?
Replies: 5
Views: 5710

Re: Are hotter stars always brighter?

okay thanks that see to make sense.

p.s. I changed my plot a bit, so now it looks more like right.
by makc
30.01.2007, 15:02
Forum: Physics and Astronomy
Topic: Are hotter stars always brighter?
Replies: 5
Views: 5710

Are hotter stars always brighter?

I posted it under celestia development forums but I wonder if, per chance, it is my misconception, so I ask it here.

Is that true that absolute magnitude should be proportional to star temperature; that is, are hotter stars always brighter?
by makc
30.01.2007, 12:27
Forum: Development
Topic: Qn on temperature
Replies: 2
Views: 3619

Re: Qn on temperature

I thought the fault is on my side so I plotted M against temperature T.

Aside from wonderful stars with millions of kelvins, again, no correspondence:

Image
by makc
30.01.2007, 11:16
Forum: Development
Topic: Qn on temperature
Replies: 2
Views: 3619

Qn on temperature

It is my understanding that absolute magnitude M and (total) flux F emitted by the star are related as M = -2.5 log F + const. That is, if you take temperature T, calculate and integrate black body spectrum across visible wavelengthes, and plot resulting values against M, you should see some sort no...
by makc
21.01.2007, 19:34
Forum: Celestia Users
Topic: Celestia star catalog density
Replies: 5
Views: 4094

Re: Celestia star catalog density

I've just made another map, with number of stars mapped in blue, temperature in green and sqrt(radius) in red (this time not entirely accurate, because GIF only allows 256 combinations of colors):

Image
by makc
21.01.2007, 16:36
Forum: Celestia Users
Topic: Celestia star catalog density
Replies: 5
Views: 4094

Celestia star catalog density

Did you ever wondered how many stars are there in some specific direction? Well, I did. In the image below, this number is color-coded per "square" degree (image is 360x180 RA/dec map): http://img58.imageshack.us/img58/6229/statisticscelestia2gy.gif You can clearly see two sines. If one is Milky Way...
by makc
21.01.2007, 02:07
Forum: Bugs
Topic: Is Sun distance wrong?
Replies: 1
Views: 2880

Is Sun distance wrong?

It comes from buildstardb.cpp, function HipparcosStar TheSun(), where parallax is set to 1000000.0f; this causes sun to be listed with distance 0.00326167 ly in data/stars.txt and data/nearstars.stc :O Compare that to astro::AUtoLightYears(1), which gives 1.580302e-5.

I wonder if it is even used...
by makc
19.01.2007, 10:50
Forum: Development
Topic: msvs2003 problem(s)
Replies: 1
Views: 4038

msvs2003 problem(s)

i have recently been fighting to compile subset of celestia files i wanned to play with on visual studio 2003 (the one that intoduced solutions). ususally it imports older dsw/dsp just fine, but this time it could not import any of celestia project files (said they are "broken"). this is something f...
by makc
15.01.2007, 11:07
Forum: Development
Topic: Can you display a model in Celestia dynamically?
Replies: 12
Views: 9549

Re: Can you display a model in Celestia dynamically?

Isn't it possible to actually put observer in the spaceship, so he would see things through some kind of window, and then actually move observer out of the ship?
by makc
11.01.2007, 17:43
Forum: Development
Topic: Star colors from temperature
Replies: 4
Views: 4400

Re: Star colors from temperature

Now when I tracked it down to Renderer::renderBodyAsParticle() I see this is a bit more complicated than just a color thing, right :? I will experiment a bit and get back with something, if anything, tomorrow......
by makc
11.01.2007, 17:27
Forum: Development
Topic: Star colors from temperature
Replies: 4
Views: 4400

Re: Star colors from temperature

oops I edited my post without realizing that it has been answered (see above)

abusing edit button again: I do realize that full-blown XYZ support might be an overhead, but I think at least some sort of pre-computed RGB->RGB correction based on Y value would be worth of having.
by makc
11.01.2007, 16:32
Forum: Development
Topic: Star colors from temperature
Replies: 4
Views: 4400

Star colors from temperature

searching on my own I came down to celestia-1.4.1\src\celengine\starcolors.cpp where it jumps to http://www.vendian.org/mncharity/dir3/blackbody/ where, in its turn, following is said: These values show color chromaticity (hue and saturation), but ignore brightness. what code handles that, or does c...
by makc
09.01.2007, 14:33
Forum: Bugs
Topic: http://celestia.sourceforge.net/
Replies: 0
Views: 2816

http://celestia.sourceforge.net/

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