Posts by ShortTermParking
- 29.04.2003, 17:25
- Forum: Development
- Topic: How'de they do that?
- Replies: 2
- Views: 2410
How'de they do that?
Howdy, I was interested to find out, does anyone know how the "cel" engine works for getting from something so large (a galaxy as a whole, for example), all the way down to something like a single rock so smoothly, etc? I tried picking through the source code, but at this stage in the game, it is a ...
- 13.03.2003, 19:20
- Forum: Development
- Topic: Help with ephemeris
- Replies: 2
- Views: 2650
Help with ephemeris
Hi, I have here an ephemeris of a comet from nasa, and I just want to know how to put it into an addon for celestia. It's the NEAT comet, and here is the ephemeris: C/2002 V1 (NEAT) Epoch 2003 Feb. 10.0 TT = JDT 2452680.5 T 2003 Feb. 18.2960 TT MPCM q 0.099265 (2000.0) P Q z +0.000877 Peri. 152.1677...
- 22.01.2003, 20:48
- Forum: Development
- Topic: Please help a newb
- Replies: 4
- Views: 3268
Re: Please help a newb
Cool. Thank you for all your help. Those pages are a great help.
Peace,
--Me
Peace,
--Me
- 22.01.2003, 03:24
- Forum: Development
- Topic: Please help a newb
- Replies: 4
- Views: 3268
Please help a newb
I was wondering if anyone could tell me or point me to a resource that can tell me what all the varius things in the .ssc files mean? I looked through the documentation and could find nothing, and I can't find any resources googling or on the board's search engine. Any help would be greatly apreciat...