Posts by LotharS
- 19.07.2007, 14:39
- Forum: Celestia Users
- Topic: Mitaka Version 1.0 was released
- Replies: 149
- Views: 98809
Re: Mitaka Version 1.0 was released
Go to the original (untranslated) URL (i.e. http://4d2u.nao.ac.jp/html/program/mitaka), locate the download link (search for "1.0.1") and click the link. I suppose the translator breaks the link.
- 20.10.2006, 08:37
- Forum: Textures
- Topic: 64K/128K Specular Map Blue Marble Next Generation VT PNG !
- Replies: 81
- Views: 69611
Re: 64K/128K Specular Map Blue Marble Next Generation VT PNG !
to compress dds files with nvdxt the format options -dxt1c, dxt3 or dxt5 is what is compressing them. dxt5 has the best compression i think. -u888 is no compression. dds will have larger file sizes than png but png files are rendered slower. If your trying to save diskspace the format to use would ...
- 20.10.2006, 08:01
- Forum: Textures
- Topic: 64K/128K Specular Map Blue Marble Next Generation VT PNG !
- Replies: 81
- Views: 69611
Re: 64K/128K Specular Map Blue Marble Next Generation VT PNG !
Are you trying to get a smaller DXT3 file size? Lone Of course my aim is to minimize disk usage. Let me expand a bit on my problem of understanding. I assume that the switch -quick/-quality_normal/-quality_highest is used to turn on compression (correct me if I'm wrong). Then I would expect that wi...
- 20.10.2006, 07:16
- Forum: Celestia Users
- Topic: Update to virtualtex needed?
- Replies: 37
- Views: 22648
Re: Update to virtualtex needed?
Hi Fridger, I'm addressing this to you specifically just to let you know I understand why you may be loathe to take on problems people may have with virtualtex and Cygwin. There are just so many variables--from user error to line ending issues to changes in Cygwin--that it would be a never ending p...
- 19.10.2006, 13:50
- Forum: Textures
- Topic: 64K/128K Specular Map Blue Marble Next Generation VT PNG !
- Replies: 81
- Views: 69611
Re: 64K/128K Specular Map Blue Marble Next Generation VT PNG !
I have just a doubt: why dxt1 and not dxt3 or something else? I suggested DXT1 because the VTs have no alpha data (as Cartrite correctly surmised). But you are also right, there is a quality difference between DXT1 and DXT3/DXT5. It's particularly noticeable in flat ocean color areas at extreme zoo...