Posts by paulselhi
- 22.06.2006, 20:12
- Forum: Textures
- Topic: Accurate height maps ?
- Replies: 17
- Views: 20137
Re: Accurate height maps ?
relative beginner with celestia, i have played with it before but nothing more than adding vtms etc More experienced with 3d graphics cinema 4d 3ds max etc The scenes i want to do are more than celestia can handle (impact events etc) so that is why i want to use C4D. As you can see from the vid i di...
- 22.06.2006, 18:20
- Forum: Development
- Topic: Rendering a series of stills
- Replies: 8
- Views: 6219
Re: Rendering a series of stills
t00fri wrote:How about thinking to buy a new graphics card instead of having the Celestia devs work for quite a while on this
Bye Fridger
I wasn't asking the devs to do anything..all i wanted to know was if there was a way to render to a series of stills as opposed to directly to an avi
- 22.06.2006, 18:07
- Forum: Textures
- Topic: Accurate height maps ?
- Replies: 17
- Views: 20137
Re: Accurate height maps ?
Thanks any links for the 16 bit originals ?
- 22.06.2006, 17:17
- Forum: Development
- Topic: Rendering a series of stills
- Replies: 8
- Views: 6219
Re: Rendering a series of stills
It isn't a snpshot i want, what i want to do is render an animation but instead of the program saving to avi i want it to render out a serires of stills so that i can then make an ani in say virtualdub or videomach that way i can avoid the choppyines of the vids However this would need a render engi...
- 22.06.2006, 17:14
- Forum: Textures
- Topic: Accurate height maps ?
- Replies: 17
- Views: 20137
Re: Accurate height maps ?
I used marios Textures from space graphics and the bump map is 8K tiff I suppose my best bet is to ask nasa ( i am sure they will have time to look at my renders !!) and see if they think the renders are feasable Strangeley enough ( maybe synchronicity) i could not sleep and turned the tv on at abou...
- 22.06.2006, 07:03
- Forum: Development
- Topic: Rendering a series of stills
- Replies: 8
- Views: 6219
Rendering a series of stills
I find celestia chugs along when using large deatiled textures due to my low spec vid card and machine. Is it at all posible instead of rendering out to a movie to render out to a series of stills which i can then stitch together ? If this would be possible i am sure i could get a smooth movie out o...
- 22.06.2006, 06:51
- Forum: Textures
- Topic: Accurate height maps ?
- Replies: 17
- Views: 20137
Accurate height maps ?
Hi all, first post here and let me first say what a neat program Celestia is however my first question to you may be a bit off topic I am using cinema 4d to render out an animation of mars and rather then fill the post with images here is a link to what i have so far http://www.black-and-white-to-co...