Posts by astrum aspicio
- 13.10.2003, 14:15
- Forum: Celestia Users
- Topic: There and back again...
- Replies: 6
- Views: 3171
Re: There and back again...
>>DDS textures have a lot of advantages . . . They require 1/8th the texture memory of normal RGB textures, and load a lot faster than JPEGs. On-the-fly conversion to DXT1 format is time consuming! Even with virtual textures, it's very important to keep texture memory usage to a minimum.<< I suppose...
- 12.10.2003, 09:21
- Forum: Celestia Users
- Topic: Two cloud layers...
- Replies: 11
- Views: 4585
Re: Multiple Cloud Layers
I just got done talking briefly about changing "cloud layers" into a more generalized layering system with various composition/masking options. This would be a very welcome addition indeed.
Right click on Earth, select "the polar ice cap layer mask" and tada!
Right click on Earth, select "the polar ice cap layer mask" and tada!
- 12.10.2003, 09:16
- Forum: Celestia Users
- Topic: c is the limit!
- Replies: 2
- Views: 2079
Re: c is the limit!
Hi, I downloaded celestia quite a few months ago, but only seriously into it for the past few days. While traversing the universe at unimaginably high speeds, something struck me :idea: ...relativity. Instead viewing blackness at 1^10 ly/s how about viewing relativistic effect at speed near c? This...
- 12.10.2003, 09:08
- Forum: Celestia Users
- Topic: There and back again...
- Replies: 6
- Views: 3171
There and back again...
It's been around 10 months since I last fiddled around with Celestia and it pleases me to say it's made some solid progress. I just downloaded the 32k blue marble virtual texture, along with a few select level 6, 7, 8, 9 and 10 add-ons, and it looks great. This is a good arrangement as it allows us ...
- 02.12.2002, 23:49
- Forum: Celestia Users
- Topic: A few suggestions.
- Replies: 7
- Views: 5176
Re: A few suggestions.
First, I'd like to mention another idea...perhaps impractical or beyond the scope of the probject, but I wanted to mention it anyway. This is sort of an extension of the external application control, but it addresses the idea of manipulating Celestia in various ways using a message passing protocol....
- 01.12.2002, 21:58
- Forum: Celestia Users
- Topic: A few suggestions.
- Replies: 7
- Views: 5176
A few suggestions.
Yesterday, I had the fortunate of stumbling upon Celestia while looking for a good skychart/planisphere. After having played with it for a bit, I'd like to offer a few suggestions (I'm sure most of them have been asked countless times already): 1) How about making it a bit more friendly for use as a...