What I said before was about the GAIA DR2 database which's unreliable due to too much noise.
The GAIA EDR3 database on the other hand has noiseless data, making the observations much more reliable.
Sorry if I confused you.
Posts by Eric Nelson
- 23.11.2023, 22:22
- Forum: Ideas & News
- Topic: Increase the size of galactic and star bases
- Replies: 39
- Views: 32136
- 20.11.2023, 21:14
- Forum: Ideas & News
- Topic: Increase the size of galactic and star bases
- Replies: 39
- Views: 32136
Re: Increase the size of galactic and star bases
I know it's been a long time since I posted here, and I know that might count as necroposting, but as this's the only board this news post is appropriate for, I feel like I have no choice but to post here. Recently, the GAIA EDR3 telescope has given us observations based on noiseless data that UY Sc...
- 18.09.2023, 19:10
- Forum: Celestia Users
- Topic: Pictures from Celestia
- Replies: 971
- Views: 472732
Re: Pictures from Celestia
It's impressive. How did you add this to Celestia? I did read up about hurricane models being made long ago, but none of them were published besides Katrina, which can nowadays be found in the Celestia ED addon of the inner solar system via: http://www.celestiamotherlode.net/addon/addon_875.html Mo...
- 09.09.2023, 07:39
- Forum: Celestia Users
- Topic: Pictures from Celestia
- Replies: 971
- Views: 472732
Re: Pictures from Celestia
Hurricanes Idalia and Franklin around the time of their peak intensities.
- 09.09.2023, 01:52
- Forum: Add-on development
- Topic: Better emissive blending
- Replies: 8
- Views: 12491
Re: Better emissive blending
I didn't say the model was perfectly spherical (which's impossible for a poly model anyway), I just said it can use as much as 2 more subdivision levels to make a great appearance for simulating planets and moons. And I wasn't trying to promote a personal attack either, but I just wanted to point ou...
- 08.09.2023, 17:54
- Forum: Add-on development
- Topic: Better emissive blending
- Replies: 8
- Views: 12491
Close up vs afar
While as you said there are no perfections when it comes to making a "sphere" on stuff like Celestia, or common computer software (due to the poly nature and generally computer images being made up of pixels), there is the matter of what looks excellent even from a close up vantage point (...
- 08.09.2023, 02:07
- Forum: Add-on development
- Topic: Better emissive blending
- Replies: 8
- Views: 12491
Re: Better emissive blending
Well SevenSpheres' showed me a link to this to reply after my honest review on the Celestia GitHub site about the emissive models on GurrenLagann's addons.https://github.com/CelestiaProject/Celestia/discussions/1882
- 07.09.2023, 20:28
- Forum: Add-on releases
- Topic: MrSpace43's Exoplanet Addons
- Replies: 52
- Views: 42983
Re: MrSpace43's Exoplanet Addons
Thanks for the info.
There's always something to discover.
There's always something to discover.
- 07.09.2023, 19:05
- Forum: Add-on development
- Topic: Better emissive blending
- Replies: 8
- Views: 12491
Re: Better emissive blending
Not to be critical or anything, but the poly resolution looks anything but excellent. The cmod models are 2 subdivision levels shy of being excellent in for planetary modeling. Though they're better than cmod models that are even just 1 subdivision level lower. Though this subdivision level looks go...
- 07.09.2023, 18:16
- Forum: Add-on releases
- Topic: MrSpace43's Exoplanet Addons
- Replies: 52
- Views: 42983
Re: MrSpace43's Exoplanet Addons
Some of the other versions of 55 Cancri A showed more reasonable depictions of e. The best depiction then was a dark world with lava fissures, as shown in SevenSpheres' addon. https://celestiaproject.space/forum/viewtopic.php?f=23&t=19978&p=150298&hilit=55+cancri#p150298 Though you did g...
- 07.09.2023, 07:05
- Forum: Add-on releases
- Topic: Arcadia Revamped
- Replies: 0
- Views: 4735
Arcadia Revamped
In the Orion's Arm addons, the Arcadia addon included a 3DS mesh of it that only accounted for one time period and was unrealistic. I worked on Blender and made improvements of it with a UV "sphere" of twice the resolution (4x the number of faces), UV mapped the texture onto the mesh, and ...
- 07.09.2023, 06:08
- Forum: Add-on releases
- Topic: history of Earth
- Replies: 3
- Views: 6634
Re: history of Earth
Yes, and that the earth_to_scale.cmod mesh should've had its oblateness at 0 instead of 0.01 so that you can give it its own oblateness in the Celestia folder and have it and the atmosphere match up. No one wants to see an Earth mesh with an oblateness greater than its atmosphere, as that's too unre...
- 26.01.2023, 17:03
- Forum: Bugs
- Topic: Oversized stars
- Replies: 1
- Views: 3417
Oversized stars
It's been quite a while since I was last active here. In the Rosette Nebula, out of all the known stars that were calculated, some show radii larger than any star we ever found and measured. For example, stars like HIP 500034 show radii of 2,700 X Sol's. And others like HIP 500053 show radii of 3,10...
- 20.08.2021, 02:38
- Forum: Add-on releases
- Topic: history of Earth
- Replies: 3
- Views: 6634
Re: history of Earth
The problem with the earth_to_scale.cmod mesh is that its oblateness is MUCH greater than that of the actual Earth is. Earth has an oblateness of 0.0033528 and the mesh (which was made in 2006) was made with an oblateness of 0.01. The model should've originally been made with an oblateness of 0, so ...
- 09.08.2021, 00:32
- Forum: Celestia Users
- Topic: Pictures from Celestia
- Replies: 971
- Views: 472732
Re: Pictures from Celestia
ok good to know.
- 08.08.2021, 20:55
- Forum: Celestia Users
- Topic: Pictures from Celestia
- Replies: 971
- Views: 472732
Re: Pictures from Celestia
Where's this?
- 08.08.2021, 18:39
- Forum: Add-on releases
- Topic: Spacecrafts for Celestia
- Replies: 1964
- Views: 1022847
Re: Spacecrafts for Celestia
Creating a surface object is more complicated than people realize. It takes not only exact location, but also exact orientation of the model and these kinds of addons are pretty rare as far as I know. The Deep Space Network is a worldwide constellation of radio telescopes including those in the Unit...
- 08.08.2021, 16:30
- Forum: Add-on releases
- Topic: Spacecrafts for Celestia
- Replies: 1964
- Views: 1022847
Re: Spacecrafts for Celestia
Since the SSC file isn't included, it's useless.
- 08.08.2021, 11:01
- Forum: Add-on releases
- Topic: Project Sisyphus - Texturing/painting every exoplanet known
- Replies: 489
- Views: 206671
Re: Project Sisyphus - Texturing/painting every exoplanet known
These are great textures, though there's also an addon about pulsar planets and they include auroras on these planets.
https://celestia.space/forum/viewtopic.php?f=23&t=19978&p=152350&hilit=pulsar+planets#p152350
https://celestia.space/forum/viewtopic.php?f=23&t=19978&p=152350&hilit=pulsar+planets#p152350
- 07.08.2021, 06:08
- Forum: Celestia Users
- Topic: Pictures from Celestia
- Replies: 971
- Views: 472732
Re: Pictures from Celestia
For sure. CZ Hydrae Using nessun's RSG addon https://celestia.space/forum/viewtopic.php?f=6&t=20398 for realism. CZ Hydrae, an M-type red supergiant located in the constellation Hydrus. It's located 560 ly from Sol and estimated to be 986 x Sol's radius and is one of the coolest stars known to m...