Posts by Eric Nelson

by Eric Nelson
23.11.2023, 22:22
Forum: Ideas & News
Topic: Increase the size of galactic and star bases
Replies: 39
Views: 32136

Re: Increase the size of galactic and star bases

What I said before was about the GAIA DR2 database which's unreliable due to too much noise.
The GAIA EDR3 database on the other hand has noiseless data, making the observations much more reliable.
Sorry if I confused you.
by Eric Nelson
20.11.2023, 21:14
Forum: Ideas & News
Topic: Increase the size of galactic and star bases
Replies: 39
Views: 32136

Re: Increase the size of galactic and star bases

I know it's been a long time since I posted here, and I know that might count as necroposting, but as this's the only board this news post is appropriate for, I feel like I have no choice but to post here. Recently, the GAIA EDR3 telescope has given us observations based on noiseless data that UY Sc...
by Eric Nelson
18.09.2023, 19:10
Forum: Celestia Users
Topic: Pictures from Celestia
Replies: 971
Views: 472732

Re: Pictures from Celestia

It's impressive. How did you add this to Celestia? I did read up about hurricane models being made long ago, but none of them were published besides Katrina, which can nowadays be found in the Celestia ED addon of the inner solar system via: http://www.celestiamotherlode.net/addon/addon_875.html Mo...
by Eric Nelson
09.09.2023, 07:39
Forum: Celestia Users
Topic: Pictures from Celestia
Replies: 971
Views: 472732

Re: Pictures from Celestia

Hurricanes Idalia and Franklin around the time of their peak intensities.
by Eric Nelson
09.09.2023, 01:52
Forum: Add-on development
Topic: Better emissive blending
Replies: 8
Views: 12491

Re: Better emissive blending

I didn't say the model was perfectly spherical (which's impossible for a poly model anyway), I just said it can use as much as 2 more subdivision levels to make a great appearance for simulating planets and moons. And I wasn't trying to promote a personal attack either, but I just wanted to point ou...
by Eric Nelson
08.09.2023, 17:54
Forum: Add-on development
Topic: Better emissive blending
Replies: 8
Views: 12491

Close up vs afar

While as you said there are no perfections when it comes to making a "sphere" on stuff like Celestia, or common computer software (due to the poly nature and generally computer images being made up of pixels), there is the matter of what looks excellent even from a close up vantage point (...
by Eric Nelson
08.09.2023, 02:07
Forum: Add-on development
Topic: Better emissive blending
Replies: 8
Views: 12491

Re: Better emissive blending

Well SevenSpheres' showed me a link to this to reply after my honest review on the Celestia GitHub site about the emissive models on GurrenLagann's addons.https://github.com/CelestiaProject/Celestia/discussions/1882
by Eric Nelson
07.09.2023, 20:28
Forum: Add-on releases
Topic: MrSpace43's Exoplanet Addons
Replies: 52
Views: 42983

Re: MrSpace43's Exoplanet Addons

Thanks for the info.
There's always something to discover.
by Eric Nelson
07.09.2023, 19:05
Forum: Add-on development
Topic: Better emissive blending
Replies: 8
Views: 12491

Re: Better emissive blending

Not to be critical or anything, but the poly resolution looks anything but excellent. The cmod models are 2 subdivision levels shy of being excellent in for planetary modeling. Though they're better than cmod models that are even just 1 subdivision level lower. Though this subdivision level looks go...
by Eric Nelson
07.09.2023, 18:16
Forum: Add-on releases
Topic: MrSpace43's Exoplanet Addons
Replies: 52
Views: 42983

Re: MrSpace43's Exoplanet Addons

Some of the other versions of 55 Cancri A showed more reasonable depictions of e. The best depiction then was a dark world with lava fissures, as shown in SevenSpheres' addon. https://celestiaproject.space/forum/viewtopic.php?f=23&t=19978&p=150298&hilit=55+cancri#p150298 Though you did g...
by Eric Nelson
07.09.2023, 07:05
Forum: Add-on releases
Topic: Arcadia Revamped
Replies: 0
Views: 4735

Arcadia Revamped

In the Orion's Arm addons, the Arcadia addon included a 3DS mesh of it that only accounted for one time period and was unrealistic. I worked on Blender and made improvements of it with a UV "sphere" of twice the resolution (4x the number of faces), UV mapped the texture onto the mesh, and ...
by Eric Nelson
07.09.2023, 06:08
Forum: Add-on releases
Topic: history of Earth
Replies: 3
Views: 6634

Re: history of Earth

Yes, and that the earth_to_scale.cmod mesh should've had its oblateness at 0 instead of 0.01 so that you can give it its own oblateness in the Celestia folder and have it and the atmosphere match up. No one wants to see an Earth mesh with an oblateness greater than its atmosphere, as that's too unre...
by Eric Nelson
26.01.2023, 17:03
Forum: Bugs
Topic: Oversized stars
Replies: 1
Views: 3417

Oversized stars

It's been quite a while since I was last active here. In the Rosette Nebula, out of all the known stars that were calculated, some show radii larger than any star we ever found and measured. For example, stars like HIP 500034 show radii of 2,700 X Sol's. And others like HIP 500053 show radii of 3,10...
by Eric Nelson
20.08.2021, 02:38
Forum: Add-on releases
Topic: history of Earth
Replies: 3
Views: 6634

Re: history of Earth

The problem with the earth_to_scale.cmod mesh is that its oblateness is MUCH greater than that of the actual Earth is. Earth has an oblateness of 0.0033528 and the mesh (which was made in 2006) was made with an oblateness of 0.01. The model should've originally been made with an oblateness of 0, so ...
by Eric Nelson
09.08.2021, 00:32
Forum: Celestia Users
Topic: Pictures from Celestia
Replies: 971
Views: 472732

Re: Pictures from Celestia

ok good to know.
by Eric Nelson
08.08.2021, 20:55
Forum: Celestia Users
Topic: Pictures from Celestia
Replies: 971
Views: 472732

Re: Pictures from Celestia

Where's this?
by Eric Nelson
08.08.2021, 18:39
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1964
Views: 1022847

Re: Spacecrafts for Celestia

Creating a surface object is more complicated than people realize. It takes not only exact location, but also exact orientation of the model and these kinds of addons are pretty rare as far as I know. The Deep Space Network is a worldwide constellation of radio telescopes including those in the Unit...
by Eric Nelson
08.08.2021, 16:30
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1964
Views: 1022847

Re: Spacecrafts for Celestia

Since the SSC file isn't included, it's useless.
by Eric Nelson
08.08.2021, 11:01
Forum: Add-on releases
Topic: Project Sisyphus - Texturing/painting every exoplanet known
Replies: 489
Views: 206671

Re: Project Sisyphus - Texturing/painting every exoplanet known

These are great textures, though there's also an addon about pulsar planets and they include auroras on these planets.
https://celestia.space/forum/viewtopic.php?f=23&t=19978&p=152350&hilit=pulsar+planets#p152350
by Eric Nelson
07.08.2021, 06:08
Forum: Celestia Users
Topic: Pictures from Celestia
Replies: 971
Views: 472732

Re: Pictures from Celestia

For sure. CZ Hydrae Using nessun's RSG addon https://celestia.space/forum/viewtopic.php?f=6&t=20398 for realism. CZ Hydrae, an M-type red supergiant located in the constellation Hydrus. It's located 560 ly from Sol and estimated to be 986 x Sol's radius and is one of the coolest stars known to m...

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