Posts by blueberry

by blueberry
15.04.2008, 07:09
Forum: Celestia Users
Topic: Inverting background and making schemes?
Replies: 20
Views: 12713

Re: Inverting background and making schemes?

being able to freely choose the background color in celestia would be a *very* useful thing. adding one feature would spare many users repeatedly doing de-black-backgrounding work... of course one can work around a black background in image manipulators, but -- as soon as you have more complex and f...
by blueberry
29.09.2006, 08:08
Forum: Scripting
Topic: smooth camera movement? no stop after go-cmd?
Replies: 5
Views: 7796

Re: smooth camera movement? no stop after go-cmd?

hey siriusmistery thanks for the input, but that was'nt what i'm looking for. i am aware of the orbit command. the question goes wheter it is possible to smoothly orbit *and* changedistance at the same time, and on top of that, start doing it while approaching using the go cmd. the thing that starsh...
by blueberry
29.09.2006, 08:02
Forum: Scripting
Topic: smooth camera movement? no stop after go-cmd?
Replies: 5
Views: 7796

Re: smooth camera movement? no stop after go-cmd?

hey starshipwright

thanks for the link, it kinda looks like what i'm looking for... and, as a mac user, i finally need to jump over the shadow and install that boot camp to run win on my machine..

best, -blueberry
by blueberry
28.09.2006, 16:35
Forum: Scripting
Topic: smooth camera movement? no stop after go-cmd?
Replies: 5
Views: 7796

smooth camera movement? no stop after go-cmd?

hello everybody has anyone managed to get the camera move smooth on complex paths? for example: if i would like to go from earth to saturn and swing directly from the go into an orbit that gently moves slower. is that possible? i can think of a workaround by defining the flight path with an xyz-file...
by blueberry
28.09.2006, 16:29
Forum: Celestia Users
Topic: The Feature Requests Collecting Thread
Replies: 258
Views: 211364

Feature Request: Rendering two-sided, elliptical cloud layer

hello i have been working on a very complex mesh model, that tells the story of a utopic transformation of the earth: http://www.waldvogel.com/download/globus-cassus_celestia.jpg one would live on the inside, therefore clouds would be visible from the inside. i have encountered the problem, that a c...
by blueberry
30.03.2006, 06:32
Forum: Scripting
Topic: replacing the earth
Replies: 5
Views: 7363

Re: replacing the earth

hi selden in my early celestiadays, you suggested "modify" to replace the earth: You just have to create an SSC file containing the single line Modify "Earth" "Sol" { Mesh "name-of-mesh.3ds" } . can i use "modify" in conjunction with "beginning" and "ending" t...
by blueberry
27.03.2006, 22:14
Forum: Scripting
Topic: celestia 1.4 for osx with sound patch?
Replies: 2
Views: 4599

Re: celestia 1.4 for osx with sound patch?

wow, that'll be great! will you post a download link here?

looking forward to it and thanks very much already!

-blueberry
by blueberry
26.03.2006, 14:58
Forum: Development
Topic: texture memory management question
Replies: 1
Views: 2294

texture memory management question

hi everybody who's deep into coding! i'm working on a quite complex presentation with celestia, where alot of objects and different textures are used. hence management of texture memory is a perfomance issue. so my question is: if a (perhaps preloaded) texture becomes unnecessary because an object h...
by blueberry
26.03.2006, 00:46
Forum: Scripting
Topic: celestia 1.4 for osx with sound patch?
Replies: 2
Views: 4599

celestia 1.4 for osx with sound patch?

hi everybody

unfortunately i am not proficient enough to compile... so therefore please let me ask this question:

does anybody have a compiled version of celestia 1.4.1 for osx with the sound patch?

thank, best -blueberry
by blueberry
20.03.2006, 19:53
Forum: Development
Topic: problems with 3ds files
Replies: 1
Views: 2756

problems with 3ds files

hello everyone i am importing a complex 3ds file into celestia for osx and i encounter strange problems with coloring/texturing: - 3ds file does only show if i assign a texture from the .ssc file in the extras folder. - if no texture but color is assigned in .ssc nothing is visible - if i export a 3...
by blueberry
19.03.2006, 17:09
Forum: Scripting
Topic: replacing the earth
Replies: 5
Views: 7363

replacing the earth

hi everyone

i am trying to replace the earth by a construct that i have designed. adding a 3d model and scripting it so it takes over the properties of the earth seems straightforward. but how can i, first of all, remove earth from my celestia?

answers are greatly appreciated, best -blueberry

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