Posts by Boarder

by Boarder
11.02.2006, 20:44
Forum: Bugs
Topic: Atmospheres with Multiple Star Lighting
Replies: 12
Views: 8698

Re: Atmospheres with Multiple Star Lighting

Thanks so much Selden, you've been a great help. I was *so* stumped on this.

Hugs!
by Boarder
10.02.2006, 23:45
Forum: Bugs
Topic: Atmospheres with Multiple Star Lighting
Replies: 12
Views: 8698

Re: Atmospheres with Multiple Star Lighting

selden wrote:p.s.
Note that the moons do need to be orbiting something. Presumably you can define them again but orbiting Lucifer.


I have most of the moons, but a lot of them (the smaller ones) are missing... I can't seem to find them ... any idea where the data on Jupiter's moons is stored?
by Boarder
10.02.2006, 22:11
Forum: Bugs
Topic: Atmospheres with Multiple Star Lighting
Replies: 12
Views: 8698

Re: Atmospheres with Multiple Star Lighting

Most excellent! Many thanks, that did the trick just fine. I deleted Jupiter from Solarsys instead of making it invisible, I suspect that was the cause of the flickering?

Thanks again :)
by Boarder
10.02.2006, 21:27
Forum: Bugs
Topic: Atmospheres with Multiple Star Lighting
Replies: 12
Views: 8698

Re: Atmospheres with Multiple Star Lighting

Confused I am. I've added "Lucifer's" data to Nearstars but it's not showing up (I deleted Jupiter / Lucifer from solarsys ... I don't suppose any of you nice people would want to copy paste here what Jupiter's orbit should be, and how to get Celestia to recognize it as a star... I'm new at this :P
by Boarder
10.02.2006, 20:16
Forum: Bugs
Topic: Atmospheres with Multiple Star Lighting
Replies: 12
Views: 8698

Re: Atmospheres with Multiple Star Lighting

I'm having the exact same trouble, trying to make a 2010 addon... I have Jupiter (now lucifer) set to emissive true, but I'm still getting light on the moons from Sol, not the new star. Any ideas? Is there a way to set something as a "star" besides Emissive true? On this topic, wherever is the data ...

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