Posts by Ajaja

by Ajaja
22.03.2009, 18:58
Forum: Bugs
Topic: Orbits rendering bug
Replies: 1
Views: 2439

Orbits rendering bug

This is old bug. For examlle: start Celestia, go to the Moon, activate orbits in View Options, faster the time and look at Moon and it's orbit. Afters some time we have this:
Image
The orbit of Moon is obsolete now :(
by Ajaja
12.04.2008, 23:20
Forum: Celestia Users
Topic: Permanent use of spice kernels
Replies: 12
Views: 5584

Re: Permanent use of spice kernels

The barycenters are used for systems like Earth. The center of the Earth/Moon system, the point where Earth and Moon are rotating around is not the center of the earth but a point more at the surface of the earth. Nevertheless, if it's true you don't have to use barycenters, it would simplyfy thing...
by Ajaja
12.04.2008, 22:16
Forum: Celestia Users
Topic: Permanent use of spice kernels
Replies: 12
Views: 5584

Re: Permanent use of spice kernels

CAP-Team I've been making Mars system using SpiceOrbits few days ago. Looks very accurate. View Phobos from Deimos: http://space.jpl.nasa.gov http://img81.imageshack.us/img81/2702/wspacesl6.th.jpg Celestia: http://img81.imageshack.us/img81/3250/celqo4.th.jpg There is my mars.ssc: Modify "Mars&...
by Ajaja
12.04.2008, 08:41
Forum: Ideas & News
Topic: CustomRotations
Replies: 13
Views: 14846

Re: CustomRotations

Did you apply the delta T correction to the iau-earth or p03lp rotation model? To the SpiceRotation. Most probably, it was not quite correct, but I've added ?T correction to check it usefulness only (simplest ?T = -20 + 32 * u^2 for years <-500): Quatd SpiceRotation::computeSpin(double jd) const { ...
by Ajaja
11.04.2008, 23:19
Forum: Ideas & News
Topic: CustomRotations
Replies: 13
Views: 14846

Re: CustomRotations

Thanks for explanation. Unfortunatly I didn't find any kernels for distant past. I've added time correction in source code using simple expressions from http://eclipse.gsfc.nasa.gov/SEhelp/deltatpoly2004.html and rebuild Celestia. With this correction eclipses in Celestia are correspond to 5MCSE cat...
by Ajaja
11.04.2008, 16:59
Forum: Ideas & News
Topic: CustomRotations
Replies: 13
Views: 14846

Re: CustomRotations

Thanks! One more question. I have been test some ancient (1999BC-1990BC) solar/moon eclipses with Celestia-svn-4260 . There are huge differenses between NASA data (http://eclipse.gsfc.nasa.gov) and Celestia. It seems like both CustomRotation and SpiceRotation models are not include some time convers...
by Ajaja
10.04.2008, 17:39
Forum: Ideas & News
Topic: CustomRotations
Replies: 13
Views: 14846

Re: CustomRotations

Found strange differences in rotation models between SpiceRotation/UniformRotation and CustomRotation. Examples. Celestia-svn-4250. Look at Earth from Sun at same time. Default config (UniformRotation): http://img227.imageshack.us/img227/7975/p3ul9.th.jpg Modified: Modify "Earth" "Sol...
by Ajaja
28.01.2008, 21:54
Forum: Celestia Users
Topic: Scientifically accurate ?
Replies: 27
Views: 16335

Re: Scientifically accurate ?

Excellent! DE405/406 and SPICE in v1.5.0. Very accurate! But still for scientific accuracy we need precise rotation model for Earth/Moon and planets. Default "UniformRotation" in solarsys.ssc is too inexact. Maybe, is it possible to take correct Earth/Moon/planets orientation angles from VSOP87/DE40...
by Ajaja
28.01.2008, 19:24
Forum: Development
Topic: Visual Studio 2008EEd can compile celestia with minor tweaks
Replies: 13
Views: 8964

Re: Visual Studio 2008EEd can compile celestia with minor tweaks

Celestia is compatible with VS2008!!! Just need small fix. In render.cpp and stardb.cpp - functions "operator<(...)" must be in namespace std: Example, was: bool operator< (const StarDatabase::CrossIndexEntry& a, const StarDatabase::CrossIndexEntry& b) { return a.catalogNumber <...
by Ajaja
20.08.2007, 20:08
Forum: Development
Topic: Free Windows-based compiling for Celestia.
Replies: 62
Views: 125768

Re: compiling celestia on Win Vista after add libs stil erro

Has anyone tried to compile Celestia with the Visual C++ 2008 Beta2 ??? I compiled Celestia using ICL10 (intel c++ compiler) integrated into Visual Studio 2005 ;) Found only one problem while compiling celestia\src\celengine\vecgl.h - many errors in lines like celestia\src\celengine\vecgl.h(92&...
by Ajaja
27.08.2006, 17:46
Forum: Ideas & News
Topic: Internationalization under Windows
Replies: 41
Views: 39285

Re: Internationalization under Windows

Thanks!!!
by Ajaja
23.08.2006, 10:52
Forum: Ideas & News
Topic: Internationalization under Windows
Replies: 41
Views: 39285

Re: Internationalization under Windows

I think we'll just have to make Celestia a Unicode application Would be great But for the moment seems yet one small fix needed in winmain.cpp, something like: class WinSplashProgressNotifier : public ProgressNotifier { public: WinSplashProgressNotifier(SplashWindow* _splash) : splash&...
by Ajaja
23.08.2006, 07:34
Forum: Ideas & News
Topic: Internationalization under Windows
Replies: 41
Views: 39285

Re: Internationalization under Windows

Which non-english language you are using? It could be caused by the *.ssc file. You may need to edit and save the *.ssc file in the UTF-8 encoding mode. Russian in UTF-8 My temp solution of problem is change body.cpp: void Body::setName(const string _name) { #ifdef WIN32 const char* lp...
by Ajaja
22.08.2006, 22:38
Forum: Ideas & News
Topic: Internationalization under Windows
Replies: 41
Views: 39285

Re: Internationalization under Windows

I built latest CVS-version of Celestia under Win32(MSVC). Internationalization (*.mo and res_<lang>.dll) works fine. But, there is something wrong with user-added non-english-named objects in *.ssc files in Solar System Browser window :( winssbrowser.cpp: item = AddItemToTree(treeView, const_cas...
by Ajaja
31.01.2006, 22:29
Forum: Bugs
Topic: Post Bugs Here
Replies: 163
Views: 137854

Re: Post Bugs Here

Hi! Version : latest cvs (31/01/2006) System : WinXP ??ompiler : VC++ 2005 (VS.NET Team Suite) Bug: exception after few left-clicks of any star from any place in Sol-system File: samporbit.cpp (line 159): -- if (n < 1 || jd < samples[n - 1].t || jd > samples[n].t) -- samples[n] - out of vector With ...

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