she means the download link is a dead link. the file is not there
Posts by TheLostProbe
- 25.10.2024, 00:57
- Forum: Celestia in Education
- Topic: Does anyone have Celestia151-ED?
- Replies: 2
- Views: 6476
- 17.04.2024, 00:32
- Forum: Add-on releases
- Topic: TheLostProbe's Celestia Addons
- Replies: 14
- Views: 15803
Re: TheLostProbe's Celestia Addons
took me way too long but I just updated the links in the original post to use the celestiaproject.space domain rather than the old celestia.space domain, so those links now work again
- 20.10.2023, 01:47
- Forum: Development
- Topic: sRGB-capable Celestia available for testing
- Replies: 11
- Views: 27410
Re: sRGB-capable Celestia available for testing
There are noises on the day-night edges of planets when you zoom at the planets from big distance yeah I've known about this for a while since the per-pixel rendering was introduced. I imagine it's probably got something to do with the amount of samples, so the only way to fix it would be to add mo...
- 16.10.2023, 04:16
- Forum: Add-on releases
- Topic: EBLM J0555-57 (including the smallest known star)
- Replies: 4
- Views: 8974
Re: EBLM J0555-57 (including the smallest known star)
well Wikipedia says "EBLM J0555-57Ab, the smallest star in the system, orbits its primary star with a period of 7.8 days, and at the time of discovery, was the smallest known star with a mass sufficient to enable the fusion of hydrogen in its core. " so it's not the smallest star, but it i...
- 16.10.2023, 04:09
- Forum: Celestia Users
- Topic: Opening txt files with the InfoURL parameter (but not .exe)
- Replies: 7
- Views: 10964
Re: Opening txt files with the InfoURL parameter (but not .exe)
might be a Windows 11 thing that wasn't backported to 10
- 09.10.2023, 00:53
- Forum: Add-on development
- Topic: Asteroids scripted extraction from MPCORB.DAT
- Replies: 58
- Views: 227422
Re: Asteroids scripted extraction from MPCORB.DAT
you know, normally I'd complain about necroposting but... this is actually being helpful
- 23.09.2023, 10:23
- Forum: Ideas & News
- Topic: Current status of Celestia's Twitter account
- Replies: 12
- Views: 20583
Celestia is now on Bluesky
title says everything I guess. this account will be used to somewhat replace the Twitter account, and since most Twitter users are flocking to Bluesky in anticipation of the platform's collapse, it is good to have anyway
- 01.09.2023, 05:21
- Forum: Ideas & News
- Topic: Current status of Celestia's Twitter account
- Replies: 12
- Views: 20583
Re: Current status of Celestia's Twitter account
coming back to this... given that I'm unable to access the Twitter account and onetwothree is too busy to manage it, we should probably just branch out to other platforms. Facebook and Instagram would be the best options, since they have very large userbases. lev and I discussed the possibility of a...
- 06.07.2023, 11:37
- Forum: Ideas & News
- Topic: Current status of Celestia's Twitter account
- Replies: 12
- Views: 20583
Re: Current status of Celestia's Twitter account
since I am currently unable to use TweetDeck to run the Twitter account, I can definitely vacate some of my free time to other social media platforms. though I am not really familiar with neither Facebook nor Instagram
- 04.07.2023, 05:07
- Forum: Ideas & News
- Topic: Current status of Celestia's Twitter account
- Replies: 12
- Views: 20583
Current status of Celestia's Twitter account
Before today, Celestia's Twitter account was managed by me and onetwothree, which was possible via a once third-party website called TweetDeck that allowed for users to efficiently manage one or more Twitter accounts at the same time. Due to the recent changes to Twitter's API, TweetDeck completely ...
- 06.02.2023, 02:48
- Forum: Development
- Topic: Celestia 1.7.0 Development Thread
- Replies: 1377
- Views: 1354599
Re: Celestia 1.7.0 Development Thread
i suspected it was because of something like this. after installing the shaders it works fine when looking at just the Milky Way, it hovers around 30-31 FPS, and will sometimes drop down to 29. when near Andromeda, the FPS is anywhere from 30 to 44, depending on angle and distance from the galaxy. T...
- 05.02.2023, 09:55
- Forum: Development
- Topic: Celestia 1.7.0 Development Thread
- Replies: 1377
- Views: 1354599
Re: Celestia 1.7.0 Development Thread
strange, i will see if i can get one created while galaxies are enabled
- 05.02.2023, 04:25
- Forum: Development
- Topic: Celestia 1.7.0 Development Thread
- Replies: 1377
- Views: 1354599
Re: Celestia 1.7.0 Development Thread
onetwothree wrote:please also provide your shaders.log file
- 04.02.2023, 10:17
- Forum: Development
- Topic: Celestia 1.7.0 Development Thread
- Replies: 1377
- Views: 1354599
Re: Celestia 1.7.0 Development Thread
Are you using custom models for the Milky Way? only a modified version of the " Tandrixis : Milky Way " addon from the motherlode, it shouldnt interfere with galaxy rendering at all since it is just a nebula model, but yes i can test without it no Milky Way model, galaxies on: nomilkywaym...
- 04.02.2023, 05:25
- Forum: Development
- Topic: Celestia 1.7.0 Development Thread
- Replies: 1377
- Views: 1354599
Re: Celestia 1.7.0 Development Thread
For those whose videocards support GL >= 3.2, please check these artifacs. Do you observe any galaxy rendering speedup (FPS increase)? using commit b4dee08 (Qt6) to set a baseline, i tested and here are the results for that: - intergalactic space with no galaxies or just the Milky Way in the frame:...
- 02.01.2023, 02:31
- Forum: Development
- Topic: List of active Celestia Windows developers
- Replies: 38
- Views: 28118
Re: List of active Celestia Windows developers
only hleb is developing the Qt frontend at the moment. unless my memory is foggy and tribick has already done some stuff with the Qt frontend since re-joining the dev team
- 01.01.2023, 15:51
- Forum: Development
- Topic: List of active Celestia Windows developers
- Replies: 38
- Views: 28118
Re: List of active Celestia Windows developers
OK, now I don't get it. Will Markerz develop a Qt UI for Windows? i dont know what lev is doing regarding Qt frontend development. as far as i know he prefers to stick to just mac and mobile development Can you learn to build a UI for Windows? :think: yes. can i do it now? no. can i do it quickly e...
- 01.01.2023, 14:03
- Forum: Development
- Topic: List of active Celestia Windows developers
- Replies: 38
- Views: 28118
Re: List of active Celestia Windows developers
and I suppose it should be easy to find similar programs on windows yes, OBS exists, its free and easy to use while still having lots of functionality If there are new features and requires complicated UI, I don't think they'll come to win32 frontend i agree on this. win32 is old and is missing ton...
- 30.12.2022, 14:58
- Forum: Help Central
- Topic: How to fix the polar axis?
- Replies: 3
- Views: 9051
Re: How to fix the polar axis?
"collapses"? what? it would be more helpful if you included a video or screenshot because i dont understand this at all
- 30.12.2022, 12:34
- Forum: Development
- Topic: Celestia 1.7.0 Development Thread
- Replies: 1377
- Views: 1354599
Re: Celestia 1.7.0 Development Thread
https://twitter.com/CelestiaProject/status/1607760112965550084john71 wrote:Can you please insert a text into the Celestia website main page (and into any other Celestia page), that you are actively seeking Windows developers?