Posts by jeshua
- 09.01.2006, 06:02
- Forum: Development
- Topic: Using celestia code in a game
- Replies: 13
- Views: 10334
Re: Using celestia code in a game
So do you mean that all you will be using is the conservation laws of mometum and energy. I am sorry Programming c++ ? is not my forte. I do; however, understand why no game maker has used any extensive gravitational number chrunching, because no pc would run with that load of work. I hope only that...
- 08.01.2006, 19:33
- Forum: Development
- Topic: Using celestia code in a game
- Replies: 13
- Views: 10334
Re: Using celestia code in a game
Hello I am a student in mathematics and I think that what a space game needs is real gravity. Let me explain, make it so that if you get enough ships together to attach to an asteroid and that you can be able to change its course to hit an enemy target planet. Well that would be only one of the adva...