I updated today to Catalyst 6.9 drivers, and the problem persists. Any ideas?
This has been fixed for 1.5.0
You say so because it doesn't do that in your installation of 1.5.0, or because you know that there was this bug in 1.4.1 and in 1.5.0 is no more? That would be different...
System: 1GB RAM, 3.2GHz Pentium4 WinXP Pro SP2 128MB ATI Radeon X800SE 1024x768 75Hz, 32bit color depth Celestia v1.4.1 In fact, my drivers aren't even the most recent..! Let me see... Catalyst 6.1, that is: Driver Packaging Version 8.205-060104a-029602C-ATI CATALYST?® Version 06.1 Provider ATI Tech...
I noticed that varying the magnitude limit, while many stars fade gradually to black, as they should, some stars (and some bright ones!) at a certain point just disappear... An example is Cassiopeia: if you look at Cas from the solar system, and you vary the mag limit, you will notice that Cas 'beta...
I have almost exactly the same problem as Brendan's: every planet with a specular map is totally white (overbright, as if lightened by a -really- powerful light from the sun) where the specular map should be, like earth's oceans. I have Windows XP pro with Celestia 1.4.0pre9, 1024Mb RAM, ATI Radeon ...
Sorry Selden, I forgot to say many things...: - I'm using Windows XP Pro (regularly updated) - Celestia is version 1.4.0pre-FT1.2 - I'm using ATI Catalyst 5.11 with Catalyst Control Center (I tried 5.12 today but went back to 5.11 because couldn't start the control center), also I have installed the...
Hi! This is my first post, but I'm using Celestia since many years. Great program! Alas, I'm posting here because I also have a problem, with the OpenGL 2.0 rendering engine: planets with specular and normal maps appear in a magenta-blue and yellow-green shades that form many little triangles all ov...