Posts by Kochav Israel
- 19.08.2022, 14:01
- Forum: Add-on releases
- Topic: 16510 Ipipipip - system from my fiction writing (Version 1.0)
- Replies: 0
- Views: 4277
16510 Ipipipip - system from my fiction writing (Version 1.0)
16510 Ipipipip is a star system which is a crash site place in one of my Air Crash Investigation fanfictions. The story originated in February 2020, and I've told it over at a house party to people. One of my friends actually helped me pick atmospheric temperature and pressure for the crash site pla...
- 07.03.2022, 19:51
- Forum: Add-on releases
- Topic: WD-5618924893261 System
- Replies: 0
- Views: 4022
WD-5618924893261 System
Post-AGB white dwarf System, 1st version of the addon. Lamkomp planet has a backstory - it was damaged slightly in the crash of V389 Cordium Serpentis Flight 2017, which is from my fictional universe. The AltSurface for that is presented in the addon. I decided to give the white dwarf a generic astr...
- 07.07.2020, 21:32
- Forum: Celestia Users
- Topic: I am back from the dead, in a way
- Replies: 0
- Views: 11043
I am back from the dead, in a way
I came up with an idea for my universe where people actually live on stars, and some of the biggest stars have six-digit radii in terms of the Sun. Chemical elements go all the way up to Z = 20'000 (after that there is just physical impracticality), and there exists a concept of "biological vis...
- 08.08.2019, 19:59
- Forum: Development
- Topic: A Forking Commit Thread.
- Replies: 100
- Views: 129880
Re: A Forking Commit Thread.
Thanks.
- 08.08.2019, 19:56
- Forum: Bugs
- Topic: Stefan-Boltzmann constant is faulty for massive stars?
- Replies: 9
- Views: 14849
Re: Stefan-Boltzmann constant is faulty for massive stars?
Speaking of "your mom" it was just an internal edit within the Size Comparison addon, it wasn't really an addon of my own.
I never intended it to be publicly shown, but since talks went about the "biggest star" I decided it would make a fun addition.
I never intended it to be publicly shown, but since talks went about the "biggest star" I decided it would make a fun addition.
- 05.08.2019, 14:02
- Forum: Development
- Topic: A Forking Commit Thread.
- Replies: 100
- Views: 129880
Re: A Forking Commit Thread.
Woah. Imagination is an extremely fluid thing, and computers can't keep up fast with it. Speaking of the stars, I wonder if it is possible to pull out the stars.dat file or at least somehow remove all the stars in it? This way I can center the universe on my own galaxies and circumvent bad rendering...
- 19.07.2019, 18:46
- Forum: Bugs
- Topic: Stefan-Boltzmann constant is faulty for massive stars?
- Replies: 9
- Views: 14849
Re: Stefan-Boltzmann constant is faulty for massive stars?
I checked the luminosity correction, and it gave me a factor of 7.2 times (-2.15f in this case becasue type is just plain M4). static float bmag_correctionM[3][10] = { // Lum class V (main sequence) { -1.38f, -1.62f, -1.89f, -2.15f, -2.38f, -2.73f, -3.21f, -3.46f, -4.10f, -4.40f, ... }; About what i...
- 18.07.2019, 20:20
- Forum: Bugs
- Topic: Stefan-Boltzmann constant is faulty for massive stars?
- Replies: 9
- Views: 14849
- 18.07.2019, 18:45
- Forum: Bugs
- Topic: Stefan-Boltzmann constant is faulty for massive stars?
- Replies: 9
- Views: 14849
Re: Stefan-Boltzmann constant is faulty for massive stars?
And speaking of the largest star... I got this one.
- 18.07.2019, 18:02
- Forum: Bugs
- Topic: Stefan-Boltzmann constant is faulty for massive stars?
- Replies: 9
- Views: 14849
Re: Stefan-Boltzmann constant is faulty for massive stars?
@GurrenLagann I did this by total accident. Originally stars were meant to be within Sextans A's addon style, I expected a -17 magnitude to correspond to that star with 86'000 R_sun, but instead Celestia did this. If the star is caltculated by ratio of T_star/T_sun to the 4, which is about 7, the ra...
- 18.07.2019, 14:51
- Forum: Bugs
- Topic: Stefan-Boltzmann constant is faulty for massive stars?
- Replies: 9
- Views: 14849
Stefan-Boltzmann constant is faulty for massive stars?
I have a star that symbolizes America in my fictional universe, and it has an absolute magnitude of -17.76, which corresponds to luminosity of around 1 billion x Sun. When I automatically put it into Celestia, using the temperature of 3500 K and the magnitude, it gives a radius of 220'000 times that...
- 02.06.2019, 21:07
- Forum: Development
- Topic: A Forking Commit Thread.
- Replies: 100
- Views: 129880
Re: A Forking Commit Thread.
Hello,
I apologize for long delay and not replying. I simply had to prepare for standardized testing that was important for entering college since I will be entering astronomy department, which is my passion so yeah. Now that school is over I will read into this.
I apologize for long delay and not replying. I simply had to prepare for standardized testing that was important for entering college since I will be entering astronomy department, which is my passion so yeah. Now that school is over I will read into this.
- 09.04.2019, 13:28
- Forum: Development
- Topic: A Forking Commit Thread.
- Replies: 100
- Views: 129880
Re: A Forking Commit Thread.
To Janus: (idk how to tag people here and idk if this function even exists)
I wouldn't mind this. Here is the addon and Python code:
If I can do even a brute force version, would you mind testing it with your auto generated data to see how it looks?
I wouldn't mind this. Here is the addon and Python code:
- 07.04.2019, 10:44
- Forum: Development
- Topic: A Forking Commit Thread.
- Replies: 100
- Views: 129880
Why does 1 GY celestia do this? Is this because star distances are still laid somewhat according to parallax?
So I made using Python random.uniform function a bunch of coordinates within a span of few hundred light years. The star on which it is centered is called Israel, and it is 370370370 light years away in the 1 GY build. I made 1000 red subgiants and 6000 yellow subgiants (radius 10'000'000 km). And a...
- 30.03.2019, 09:45
- Forum: Bugs
- Topic: Stars don't show after 10s of millions of light years
- Replies: 31
- Views: 33446
Re: Stars don't show after 10s of millions of light years
"If you are compiling your own then all you need to do is modify one line to implement the change. /src/celengine/stardb.cpp:47 constexpr const float STAR_OCTREE_ROOT_SIZE = 1000000000.0f;" That's how. Just find the line in the stardb.cpp and replace 1000000000 with 46000000000 However fo...
- 29.03.2019, 15:52
- Forum: Bugs
- Topic: Stars don't show after 10s of millions of light years
- Replies: 31
- Views: 33446
Re: Stars don't show after 10s of millions of light years
Yaaaaaaay I finally got to making this work!
Star at 45 billion ly. In my universe Israel is supposed to be at 370 Mly but eh just a test run.
Star at 45 billion ly. In my universe Israel is supposed to be at 370 Mly but eh just a test run.
- 17.03.2019, 16:41
- Forum: Bugs
- Topic: Stars don't show after 10s of millions of light years
- Replies: 31
- Views: 33446
Re: Stars don't show after 10s of millions of light years
Selden, the link is dead.