1. Use proper topics.
2. See VSOP87 limits.
Posts by onetwothree
- 04.11.2023, 22:10
- Forum: Development
- Topic: sRGB-capable Celestia available for testing
- Replies: 11
- Views: 2133
- 19.10.2023, 21:05
- Forum: Development
- Topic: sRGB-capable Celestia available for testing
- Replies: 11
- Views: 2133
Re: sRGB-capable Celestia available for testing
Do you have 1.7 without sRGB changes? What do you have there?
- 18.10.2023, 13:27
- Forum: Development
- Topic: sRGB-capable Celestia available for testing
- Replies: 11
- Views: 2133
Re: sRGB-capable Celestia available for testing
Discord user NGTS addict uploaded it to Gdrive: https://drive.google.com/drive/folders/1KJKphu85i-4wQfHqr2tcI88eZ8vZ6Z9U?usp=sharing
- 17.10.2023, 14:12
- Forum: Development
- Topic: sRGB-capable Celestia available for testing
- Replies: 11
- Views: 2133
Re: sRGB-capable Celestia available for testing
You need a github account to be able to download (sorry).
- 16.10.2023, 21:09
- Forum: Development
- Topic: sRGB-capable Celestia available for testing
- Replies: 11
- Views: 2133
sRGB-capable Celestia available for testing
The first test version with sRGB-capable output is downloadable from https://github.com/CelestiaProject/Celestia/actions/runs/6538920137 . It requires two parameters set in celestia.cfg: ProjectionMode "perspective" ViewportEffect "passthrough" Please test. For those willing to b...
- 15.10.2023, 19:43
- Forum: Development
- Topic: object:setatmosphere celx updated
- Replies: 0
- Views: 1354
object:setatmosphere celx updated
Original object:setatmosphere had 22 (!) parameters, today I updated it to have only one - a table. Example usage: -- This snippet assigns Titan's atmosphere to Earth sel = celestia:find("Sol/Earth") t = {} t.height = 950 t.miescaleheight = 130 t.rayleigh = { 0.00125, 0.00176, 0.00274 } t....
- 14.10.2023, 07:27
- Forum: Celestia Users
- Topic: Opening txt files with the InfoURL parameter (but not .exe)
- Replies: 7
- Views: 1839
Re: Opening txt files with the InfoURL parameter (but not .exe)
Celestia uses built-in windows functions to open urls, so it all depends on your windows.
- 12.10.2023, 08:49
- Forum: Celestia Users
- Topic: Opening txt files with the InfoURL parameter (but not .exe)
- Replies: 7
- Views: 1839
Re: Opening txt files with the InfoURL parameter (but not .exe)
This works for windows only.
- 03.08.2023, 08:51
- Forum: Development
- Topic: Celestia 1.7.0 windows installer
- Replies: 98
- Views: 126457
Re: Celestia 1.7.0 windows installer
Unfortunately no. Installer doesn't allow selecting target bitness.
- 31.07.2023, 15:30
- Forum: Celestia Users
- Topic: Unable to access notification options
- Replies: 4
- Views: 3005
Re: Unable to access notification options
i don't see any errors in system logs so it will be hard to find a root cause.
- 16.07.2023, 07:41
- Forum: Announcements
- Topic: Please cleanup old attachments
- Replies: 3
- Views: 39259
Re: Please cleanup old attachments
DaveBowman2001 wrote:Here's all my obsolete addons that I can't remove myself because the thread they're posted, Spacecrafts for Celestia, is locked:
Thank you. I've removed them all.
- 15.07.2023, 19:26
- Forum: Announcements
- Topic: Please cleanup old attachments
- Replies: 3
- Views: 39259
Please cleanup old attachments
Today I went through 265 pages of attachments listed in admin panel. I was able to remove ~4 GB of garbage, so the total size is less than 20 GB. But we still have a lot of old versions of addons. Please remove them.
- 11.07.2023, 08:26
- Forum: Help Central
- Topic: Using DE441 ephemerides
- Replies: 18
- Views: 7042
Re: Using DE441 ephemerides
1) Open console (press ~) and check if your file is loaded correctly.
2) It doesn't look that your file changes Earth orbit. You have default definition for Earth and the new one for Earth_bary.
2) It doesn't look that your file changes Earth orbit. You have default definition for Earth and the new one for Earth_bary.
- 06.07.2023, 09:31
- Forum: Ideas & News
- Topic: Current status of Celestia's Twitter account
- Replies: 12
- Views: 9752
Re: Current status of Celestia's Twitter account
Who gonna post on these platforms? We have only one volunteer to work with Twitter while need one more to post regularly.
- 06.07.2023, 07:47
- Forum: Ideas & News
- Topic: Current status of Celestia's Twitter account
- Replies: 12
- Views: 9752
Re: Current status of Celestia's Twitter account
We use twitter because there a lot of twitter users.
- 04.07.2023, 06:32
- Forum: Ideas & News
- Topic: Current status of Celestia's Twitter account
- Replies: 12
- Views: 9752
Re: Current status of Celestia's Twitter account
stupid musk. let me think.
- 02.07.2023, 20:37
- Forum: Announcements
- Topic: The new site domain is https://celestiaproject.space
- Replies: 4
- Views: 8061
Re: The new site domain is https://celestiaproject.space
celestiadevteam at gmail com
- 28.06.2023, 07:52
- Forum: Announcements
- Topic: The new site domain is https://celestiaproject.space
- Replies: 4
- Views: 8061
Re: The new site domain is https://celestiaproject.space
Cybersquatters were faster then me to acquire the expired domain so I had to buy the new one - celestiaproject.space. So now we live at celestiaproject.space
- 23.06.2023, 11:42
- Forum: Development
- Topic: Celestia 1.7.0 Development Thread
- Replies: 1373
- Views: 1004742
- 20.06.2023, 13:16
- Forum: Development
- Topic: Celestia 1.7.0 Development Thread
- Replies: 1373
- Views: 1004742
Re: Celestia 1.7.0 Development Thread
One big project started in 1.7 is making output gamma corrected. To have a proper image we need to refactor shading implementation to be per pixel instead of per primitive (triangle). This significantly increases GPU load, as pixel shaders have much more invocations comparing to vertex shaders. Plea...