Posts by Click
- 29.01.2018, 16:57
- Forum: Modelling
- Topic: Fading a model
- Replies: 5
- Views: 11934
Re: Fading a model
I had considered transitioning between different models of varying opacity -- as you say, "page flipping" -- but was concerned that the number of models needed to support a seemingly continuous transition (@ 20+ Hz or so) would be prohibitively large. Varying the radius at runtime is an op...
- 27.01.2018, 19:54
- Forum: Modelling
- Topic: Fading a model
- Replies: 5
- Views: 11934
Fading a model
Folks,
Newbie question: is it possible to [dynamically] change the transparency/opacity of an ssc/dsc model so that it might fade in or out of a scene?
Thanks.
Newbie question: is it possible to [dynamically] change the transparency/opacity of an ssc/dsc model so that it might fade in or out of a scene?
Thanks.
- 06.10.2017, 14:44
- Forum: Celestia Users
- Topic: Distance limit for SSC objects
- Replies: 2
- Views: 2301
Re: Distance limit for SSC objects
Thanks, Selden. Works fine. The Graticules code is a great example to build from.
- 04.10.2017, 18:03
- Forum: Celestia Users
- Topic: Distance limit for SSC objects
- Replies: 2
- Views: 2301
Distance limit for SSC objects
I'm a newbie to Celestia, trying to draw successively large cubes around objects to explain order-of-magnitude (logarithmic) distance scales. As referenced in the Celestia/SSC File Guide, "Objects defined in SSC files cannot be seen when the viewpoint is more than 1 light-year from their Star o...