Posts by nardo
- 12.12.2016, 06:39
- Forum: Help Central
- Topic: stars (points) render as squares
- Replies: 12
- Views: 16573
Re: stars (points) render as squares
so... go linux or go home?
- 12.12.2016, 01:13
- Forum: Help Central
- Topic: stars (points) render as squares
- Replies: 12
- Views: 16573
Re: stars (points) render as squares
alright so this worked for a little bit and then something new started happening (or was always happening and i didn't notice). magic triangles i noticed it shortly after the last problem was fixed and tried some home remedies like updating and downgrading. it's not too annoying because it only happ...
- 06.12.2016, 05:09
- Forum: Add-on development
- Topic: REQUEST: Hayabusa mission addon
- Replies: 10
- Views: 7653
Re: REQUEST: Hayabusa mission addon
it is way off the ecliptic plane and shifted. hmm you're right. i wonder what happened. might be a mistake i made while changing the format in notepad++. i can't find the original but i did find this: https://darts.jaxa.jp/planet/project/akatsuki/akatsuki_trajectory_data.html.en also, i'll start pu...
- 05.12.2016, 10:53
- Forum: Add-on development
- Topic: REQUEST: Hayabusa mission addon
- Replies: 10
- Views: 7653
Re: REQUEST: Hayabusa mission addon
i forget how i got this. either spice or jaxa. or both. does it cover what you're missing?FarGetaNik wrote:a data gap of several month.
edit: the orbit centers chronologically are sol, ssb, and venus.
- 22.10.2016, 18:29
- Forum: Textures
- Topic: Ceres Textures
- Replies: 44
- Views: 27166
Re: Ceres Textures
why are you using a rather OLD version and from a KNOWN malicious web site because all the download links for binaries are broken. the current windows version is 8.4 thanks! i stand corrected. check your windows registry for NEW entries for the NEW virus/keyloger/botnet that was installed and run m...
- 22.10.2016, 12:38
- Forum: Textures
- Topic: Ceres Textures
- Replies: 44
- Views: 27166
Re: Ceres Textures
hmm. well if it gives you problems i could always just give you the setup file, but it should be fine.
- 22.10.2016, 11:34
- Forum: Textures
- Topic: Ceres Textures
- Replies: 44
- Views: 27166
Re: Ceres Textures
i used this
- 21.10.2016, 22:41
- Forum: Textures
- Topic: Ceres Textures
- Replies: 44
- Views: 27166
Re: Ceres Textures
awesome! that's what i had in mind for some of the junocam images as well.John Van Vliet wrote:that is what i did with the tile lighting
- 21.10.2016, 22:02
- Forum: Textures
- Topic: Ceres Textures
- Replies: 44
- Views: 27166
Re: Ceres Textures
would you know if either could take a function like a contrast/brightness change and apply it as a linear or radial gradient?
- 21.10.2016, 17:37
- Forum: Textures
- Topic: Ceres Textures
- Replies: 44
- Views: 27166
Re: Ceres Textures
map2 on usgs gives you some basic tools to get the image you want in the format you want. it took about a day for my account to get approved. here, i'll upload some screenshots of the main tools.FarGetaNik wrote:That's possible on USGS?
- 21.10.2016, 16:12
- Forum: Textures
- Topic: Ceres Textures
- Replies: 44
- Views: 27166
Re: Ceres Textures
get an account so you can resize and reformat with their online tool. that's how i used to do it.
or you can use a tiled version then glue the tiles back together...
or you can use a tiled version then glue the tiles back together...
- 20.10.2016, 15:51
- Forum: Physics and Astronomy
- Topic: Juno (spacecraft) orbits will need an update
- Replies: 2
- Views: 2980
Re: Juno (spacecraft) orbits will need an update
the latest spice orbits show a scenario where it stays in this orbit, but they stop in february. i'm using it now so that the position is accurate at least.
- 20.10.2016, 01:27
- Forum: Textures
- Topic: Ceres Textures
- Replies: 44
- Views: 27166
Re: Ceres Textures
i meant ram. 16gb is making my life so much easier.FarGetaNik wrote:its not about disc space
i'm downloading it now, and it's quite the image. i'll see if my laptop can handle it.FarGetaNik wrote:It would be necessary to convert img to png and if downscaled to ~ 20k texture
- 19.10.2016, 15:28
- Forum: Textures
- Topic: Ceres Textures
- Replies: 44
- Views: 27166
Re: Ceres Textures
need some help with that? got an extra 8GB i wanna use on something.FarGetaNik wrote:much too large for my computer to handle
- 19.10.2016, 05:45
- Forum: Physics and Astronomy
- Topic: Juno (spacecraft) orbits will need an update
- Replies: 2
- Views: 2980
Juno (spacecraft) orbits will need an update
for those who haven't heard, Juno's main engine was acting up so the period reduction maneuver was postponed until december and we'll be stuck in one more 53-day orbit before switching to the science orbits. the good news is that this means we'll be getting some high quality science and photography ...
- 20.09.2016, 21:46
- Forum: Help Central
- Topic: Can I use Celestia to view a correctly working heliocentric model?
- Replies: 3
- Views: 2978
Re: Can I use Celestia to view a correctly working heliocentric model?
yes. in terms of accuracy, Celestia is built with vsop orbits, which is more than accurate enough for what you plan to use it for. you can set your observer relative to any body or reference point. however, the earth model is a simple spheroid so it won't work like an accurate planetarium since ther...
- 19.09.2016, 17:05
- Forum: Add-on releases
- Topic: NightLight: 64k VT earth night texture
- Replies: 32
- Views: 16466
Re: NightLight: 64k VT earth night texture
thanks. i'm using the original radiance values so it's definitely the more realistic one, at least at suomi's altitude. the tiff contains a lot of information so you can boost it until the darker cities show up.
edit: also, i can have a jpeg version ready by tomorrow if you want.
edit: also, i can have a jpeg version ready by tomorrow if you want.
- 19.09.2016, 17:01
- Forum: Help Central
- Topic: stars (points) render as squares
- Replies: 12
- Views: 16573
Re: stars (points) render as squares
YES! it works! thanks, everyone. to think it was so simple...
hopefully it works with the windows drivers too so i don't have to manually update.
hopefully it works with the windows drivers too so i don't have to manually update.
- 19.09.2016, 03:30
- Forum: Help Central
- Topic: stars (points) render as squares
- Replies: 12
- Views: 16573
Re: stars (points) render as squares
Vendor: Intel Renderer: Intel(R) HD Graphics 520 Version: 4.4.0 - Build 20.19.15.4390 GLSL version: 4.40 - Build 20.19.15.4390 Max simultaneous textures: 8 Max texture size: 16384 Point size range: 1.000000 - 20.000000 Supported Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_col...
- 19.09.2016, 02:26
- Forum: Help Central
- Topic: stars (points) render as squares
- Replies: 12
- Views: 16573
Re: stars (points) render as squares
unfortunately it didn't solve the problem. that's terrifying though. if only i felt confident enough to go arch like all of my friends.