Posts by K.A.V

by K.A.V
07.05.2018, 16:01
Forum: Announcements
Topic: New Celestia Website and new Forum design
Replies: 16
Views: 73554

Re: New Celestia Website and new Forum design

Forum registration is fixed.
by K.A.V
17.08.2017, 12:35
Forum: Development
Topic: CELESTIA IN THE FUTURE
Replies: 104
Views: 98612

Re: CELESTIA IN THE FUTURE

t00fri, I absolutely endorse the words of john71, and I think you could have a little bit to help the project in the current issues (eg issues on GitHub), which we can not do due to lack of knowledge.
by K.A.V
08.08.2017, 11:10
Forum: Development
Topic: CELESTIA IN THE FUTURE
Replies: 104
Views: 98612

Re: CELESTIA IN THE FUTURE

Please stop offtop.
by K.A.V
28.07.2017, 15:56
Forum: Development
Topic: locations of code and builds for 1.7
Replies: 12
Views: 9830

Re: locations of code and builds for 1.7

John Van Vliet, Your Celestia (Spice) can be compiled for Windows?
by K.A.V
28.07.2017, 15:41
Forum: Development
Topic: New 64 bit 1.7 version suggestions and bugs
Replies: 74
Views: 43640

Re: New 64 bit 1.7 version suggestions and bugs

John Van Vliet, The New standard code is here: https://github.com/CelestiaProject/Celestia
Builds for Windows from this code have audio support in the cel and celx scripts, but Celestia sometimes crashes(
by K.A.V
28.07.2017, 15:29
Forum: Development
Topic: CELESTIA IN THE FUTURE
Replies: 104
Views: 98612

Re: CELESTIA IN THE FUTURE

We would need a clear schedule for that. Good idea, but who would get that money? The programmers we don't have many at all? Why schedule? All who have the opportunity, make a cash contribution when they can. For this we need some kind of platform. We will collect a sufficient amount, then hire a f...
by K.A.V
24.07.2017, 10:01
Forum: Development
Topic: CELESTIA IN THE FUTURE
Replies: 104
Views: 98612

Re: CELESTIA IN THE FUTURE

john71 , All the same, the development of Celestia code is very important. Without this, the project will not fully develop. Seriously, the 64-bit version has already been made, small changes have been added, but there will be no more changes in the code until there are programmers. The old team of...
by K.A.V
24.07.2017, 09:44
Forum: Development
Topic: CELESTIA IN THE FUTURE
Replies: 104
Views: 98612

Re: CELESTIA IN THE FUTURE

john71, you can not see? On these "wonders" everything stopped. No one else can change. Maybe JohnVV for Linux changes and adapts, but for Windows, everything that they could have done.
by K.A.V
24.07.2017, 09:20
Forum: Development
Topic: CELESTIA IN THE FUTURE
Replies: 104
Views: 98612

Re: CELESTIA IN THE FUTURE

john71 , Alexell will not be able to make big changes, he wrote about it. The minimal changes that he made were made with the help of Leserg, and the 64-bit version helped to make dbrant. So once again I repeat: the main problem of the project development is that there is nobody to develop the proj...
by K.A.V
24.07.2017, 09:14
Forum: Development
Topic: New 64 bit 1.7 version suggestions and bugs
Replies: 74
Views: 43640

Re: New 64 bit 1.7 version suggestions and bugs

Joe, Probably you need to remove FMOD and make OpenAL, or even remove support for audio.
by K.A.V
24.07.2017, 09:07
Forum: Development
Topic: locations of code and builds for 1.7
Replies: 12
Views: 9830

Re: locations of code and builds for 1.7

John Van Vliet, Do you have a Linux + SPICE version of the working class with the latest GitHub code?
And why do not you work mostly in the Celestia repository? You can join forces
by K.A.V
24.07.2017, 09:00
Forum: Development
Topic: CELESTIA IN THE FUTURE
Replies: 104
Views: 98612

Re: CELESTIA IN THE FUTURE

I'm certainly glad that you have outlined ideas for improving Celestia, but I did not talk about it. Do you know that there is no one to improve it? That's what it's about! Anyone have any ideas? Can hire freelancers? P.S. Celestia binary files on the link that I gave can not be published for downlo...
by K.A.V
15.07.2017, 20:01
Forum: Development
Topic: CELESTIA IN THE FUTURE
Replies: 104
Views: 98612

Re: CELESTIA IN THE FUTURE

john71 , If you followed the changes to the source code, as well as some Alexell resources, you would know that Celestia x64 for Windows already exists . Moreover, I found out where the C elestia binary files are located, which are compiled from the GitHub code via AppVeyor. Link: https://apps.alex...
by K.A.V
15.07.2017, 19:49
Forum: Development
Topic: Upgrading Celestia with Lua 5.2
Replies: 18
Views: 18484

Re: Upgrading Celestia with Lua 5.2

I'm interested too.
by K.A.V
12.07.2017, 13:30
Forum: Development
Topic: CELESTIA IN THE FUTURE
Replies: 104
Views: 98612

CELESTIA IN THE FUTURE

Hello! For a long time I was not on the forum and back, what do I see? :eek: Alexell stopped often visiting the forum, there was no change in the source code since April 2017, the new site has not been launched yet ... :fie: What do you think is the future of Celestia? The point is that we do not ha...
by K.A.V
10.08.2016, 16:55
Forum: Announcements
Topic: Welcome to restored Celestia Forums
Replies: 39
Views: 73239

Re: Welcome to restored Celestia Forums

I am here again!

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