Posts by krypton
- 11.10.2013, 22:09
- Forum: Physics and Astronomy
- Topic: Calculating conjunctions
- Replies: 4
- Views: 4042
Re: Calculating conjunctions
Never mind. I got it.
- 11.10.2013, 17:34
- Forum: Physics and Astronomy
- Topic: Calculating conjunctions
- Replies: 4
- Views: 4042
Re: Calculating conjunctions
I should have been more specific.
"Full"=+ or - 12 hours of full phase. (Assume a 24 hour day)
"Conjunction"= within one degree.
"Full"=+ or - 12 hours of full phase. (Assume a 24 hour day)
"Conjunction"= within one degree.
- 05.10.2013, 18:55
- Forum: Physics and Astronomy
- Topic: Calculating conjunctions
- Replies: 4
- Views: 4042
Calculating conjunctions
How would one go about calculating the conjunctions of moons? What I''m interested in is finding out how often two moons would appear in conjunction in their full phase. So, assuming the moons have nearly identical orbital planes,how often would the inhabitants of a planet see as shown below? Assume...
- 14.07.2013, 23:46
- Forum: Help Central
- Topic: Adjustng the planetographic grid
- Replies: 4
- Views: 3997
Re: Adjustng the planetographic grid
Because I'm a thousand miles away from my computer right now and I don't have the software to shift the texture. So that's why I wondered if there was a simple way to move the grid. It's no big deal though. I'll just wait and later, once I'm home, I'll just shift the texture like you said. Thanks.
- 14.07.2013, 18:31
- Forum: Help Central
- Topic: Adjustng the planetographic grid
- Replies: 4
- Views: 3997
Re: Adjustng the planetographic grid
Ok.
Just thought there might be an easy way to move the grid.
Thanks.
Just thought there might be an easy way to move the grid.
Thanks.
- 13.07.2013, 18:06
- Forum: Help Central
- Topic: Adjustng the planetographic grid
- Replies: 4
- Views: 3997
Adjustng the planetographic grid
Can you move the planetographic grid? I'd like to make the prime meridian align with a certain spot on my planet.
- 27.05.2013, 06:38
- Forum: Bugs
- Topic: Planetshine
- Replies: 10
- Views: 9096
Re: Planetshine
lodgy, Thanks for the link. That's a very interesting thread. It still doesn't explain why the mesh is casting so much light, and it does it whether the emissive expression is set to True or False. But I can live with it. At lease I know where it's coming from and that it's not something on my part ...
- 26.05.2013, 23:53
- Forum: Bugs
- Topic: Planetshine
- Replies: 10
- Views: 9096
Re: Planetshine
john Van Vliet wrote:you do not need a mesh for a ring
look and Saturn as an example
I know.
It's not a ring....yet
It's a swirling dust cloud.
- 26.05.2013, 21:44
- Forum: Bugs
- Topic: Planetshine
- Replies: 10
- Views: 9096
Re: Planetshine
Hmm. Changing the color values didn't change anything, but I think I found the problem, although I don't understand why it's doing it. There is a .3DS mesh around the planet containing a .png image of a forming ring. When I remove it as follows: #"Corona C" "HIP 500273/Archeon" #...
- 26.05.2013, 18:34
- Forum: Bugs
- Topic: Planetshine
- Replies: 10
- Views: 9096
Re: Planetshine
Hi Olyv, Here's the planet: "Archeon" "HIP 500273" { Texture "Archeon.jpg" NightTexture "Magnetic_Blue.png" Radius 37277 Oblateness 0.0352 Color [ 0.2 0.6 0.9 ] EllipticalOrbit { Period 36.3473 SemiMajorAxis 11.0021 Inclination 4.1325 # Orbit tilt Eccentricity...
- 26.05.2013, 06:40
- Forum: Bugs
- Topic: Planetshine
- Replies: 10
- Views: 9096
Re: Planetshine
I checked to make sure the planet was not emissive, and it's not. But even if it were...emissive objects don't really emit light, do they? They just look bright and don't have shadows, right?
- 26.05.2013, 06:33
- Forum: Bugs
- Topic: Planetshine
- Replies: 10
- Views: 9096
Re: Planetshine
Hi lodgy,
There is only one star in the .stc file.
Whenever any moon is on the sunlit side of the planet, the side of the moon facing the planet will light up as well as the side facing the sun.
There is only one star in the .stc file.
Whenever any moon is on the sunlit side of the planet, the side of the moon facing the planet will light up as well as the side facing the sun.
- 25.05.2013, 22:03
- Forum: Bugs
- Topic: Planetshine
- Replies: 10
- Views: 9096
Re: Planetshine
Windows 7 There is no alpha channel or specular setting to the moon texture. Incidentally, this is only one of several textures I tried on this moon since, at first, I thought it might be the texture. I've even tried different textures on the planet but the same effect occurs on any moon facing its ...
- 25.05.2013, 20:13
- Forum: Bugs
- Topic: Planetshine
- Replies: 10
- Views: 9096
Planetshine
Not quite sure this is a bug, but this only happens to one planet. What determines the amount of planetshine? I have ambient light set to none. All my planets generate a very dim planetshine, which is great. It looks correct. But I have one planet whose planetshine is almost equal to direct sunlight...
- 21.05.2013, 01:04
- Forum: Add-on development
- Topic: Boliverius Alvera Sagittarii
- Replies: 61
- Views: 42674
Re: Boliverius Alvera Sagittarii
I hate that program with a passion, because a) none of my computers can support it, or even OpenGL 3, b) it is trialware, meaning you have pay for full use of the damn thing, c) my life situation ever since my folks kicked me out prevents me from ever being able to accumulate the money for a new la...
- 19.05.2013, 18:15
- Forum: Celestia Users
- Topic: Pictures from Celestia
- Replies: 984
- Views: 3077236
Re: Pictures from Celestia
PlutonianEmpire wrote:Were those surface textures hand-painted or generated?
Regardless, rather nice. ...
Thank you, PlutonianEmpire.
They are all made by me, except, as I said for Eben's clouds.
- 19.05.2013, 06:24
- Forum: Help Central
- Topic: My change to the Celestia.cfg file won't take.
- Replies: 10
- Views: 7176
Re: My change to the Celestia.cfg file won't take.
lodgy wrote:Ok Krypton, well !
There must be the kryptonite in the corner !
Sorry...
Or it could have been that. You never know.
- 19.05.2013, 04:28
- Forum: Celestia Users
- Topic: Pictures from Celestia
- Replies: 984
- Views: 3077236
Re: Pictures from Celestia
A few of mine
Eben. Custom textures except for John van Vliet's clouds
Eben, night side.
Kalas and its three moons, Hadrus, Iyin, and Zutho.
Eben. Custom textures except for John van Vliet's clouds
Eben, night side.
Kalas and its three moons, Hadrus, Iyin, and Zutho.
- 18.05.2013, 19:53
- Forum: Help Central
- Topic: My change to the Celestia.cfg file won't take.
- Replies: 10
- Views: 7176
Re: My change to the Celestia.cfg file won't take.
Ok. Wait. It seems that just now I was accidentally saving my backup .cfg file instead of the one in the new Celestia folder. Too many windows open at once. I saved the .cfg file in the new Celestia folder in Notepad++ and it worked! Man! Things like this are not fun. So, I guess we should chalk it ...
- 18.05.2013, 19:27
- Forum: Help Central
- Topic: My change to the Celestia.cfg file won't take.
- Replies: 10
- Views: 7176
Re: My change to the Celestia.cfg file won't take.
Ok. Downloaded Notepad++. Opened the .cfg file in Notepad++, and saved it. Launched Celestia, but there were no changes. I then went and got my backup copy of the .cfg file, opened it Notepad++, and saved it. I swapped it back into the Celestia folder. Launched Celestia, but there were no changes. T...