Posts by erostosthenes
- 21.06.2004, 17:22
- Forum: Bugs
- Topic: website incorrectly link to old ennui forum from add-on page
- Replies: 0
- Views: 1436
website incorrectly link to old ennui forum from add-on page
just as the subject says. not sure if chris is the webmaster as well and would like to know these things.
- 15.05.2003, 04:36
- Forum: Celestia Users
- Topic: Squashed Earth
- Replies: 15
- Views: 8299
Re: Squashed Earth
keep in mind the majority of those nasa pics are with the sun behind the probe, so there's little to no highlight of the outer edge of their atmospheres. i suggest looking for backlit images where you hardly see any of the planet to get a good guess on the thickness. http://www.windows.ucar.edu/tour...
- 15.05.2003, 01:57
- Forum: Celestia Users
- Topic: Lunar Eclipse
- Replies: 19
- Views: 10713
Re: Lunar Eclipse
i think my cachethomes.net address might not be working. could you try sending it again to codyraskin@hotmail.com? and as for including it in celestia releases, i was thinking of something along the lines of what you're doing, basically just changing the colour arbitrarily in the solarsys file. i'm ...
- 14.05.2003, 08:41
- Forum: Celestia Users
- Topic: Lunar Eclipse
- Replies: 19
- Views: 10713
Re: Lunar Eclipse
cool dude! i'd appreciate it if you emailed it to craskin@cachethomes.net i wonder why this hasn't become a standard feature by now?
- 14.05.2003, 05:41
- Forum: Celestia Users
- Topic: Lunar Eclipse
- Replies: 19
- Views: 10713
Re: Lunar Eclipse
yeh 656MB is about 655MB more than my email account will allow :P . do you mean 656K?
- 12.05.2003, 07:16
- Forum: Celestia Users
- Topic: Lunar Eclipse
- Replies: 19
- Views: 10713
Re: Lunar Eclipse
I wonder if it'd be too much trouble to simply add a
Penumbra color = [#,#,#]
line to the code so anyone could code in whatever color they wanted for their fictional planets. then there could be a line that determines how close a moon would have to be to be within the penumbra.
Penumbra color = [#,#,#]
line to the code so anyone could code in whatever color they wanted for their fictional planets. then there could be a line that determines how close a moon would have to be to be within the penumbra.
- 11.05.2003, 22:09
- Forum: Celestia Users
- Topic: Lunar Eclipse
- Replies: 19
- Views: 10713
Lunar Eclipse
I remember there being a patch for an old version of celestia which turned lunar eclipses red. Is this a difficult thing to implement for future versions of celestia?
- 11.05.2003, 21:57
- Forum: Celestia Users
- Topic: Just how far is it?
- Replies: 2
- Views: 2250
Re: Just how far is it?
they're going to give you different results cos the magnitude method is an approximation (assuming stellar type to get abs. mag. etc.) while the parallax method is only as good as your ability to measure angles between stars. and the previous poster is certainly right about the number of decimals yo...
- 11.05.2003, 21:53
- Forum: Celestia Users
- Topic: Venus transit.
- Replies: 11
- Views: 7174
Re: Venus transit.
yeh unfortunately the US prefers to stick with the reverse date order to set itself apart from pretty much every other country in the world except barbados.
- 11.05.2003, 21:50
- Forum: Development
- Topic: Protostar
- Replies: 6
- Views: 4511
Re: Protostar
i'm pretty sure that bubble with a tail is what you'd see for a binary system, not a single star. As far as stellar wind is concerned, our local neighbourhood is isotropic, not unidirectional.
- 15.01.2003, 15:25
- Forum: Development
- Topic: Something I'm Working On
- Replies: 5
- Views: 4117
Re: Something I'm Working On
the first one is a moon breaking apart. but the complexity of the model makes skinning it properly in celestia pretty much impossible.
- 15.01.2003, 06:37
- Forum: Development
- Topic: Something I'm Working On
- Replies: 5
- Views: 4117
Re: Something I'm Working On
and another
- 15.01.2003, 04:06
- Forum: Development
- Topic: Something I'm Working On
- Replies: 5
- Views: 4117
Something I'm Working On
it's still a work in progress
- 16.11.2002, 01:21
- Forum: Development
- Topic: MU Cas - Finished
- Replies: 3
- Views: 2829
MU Cas - Finished
ok i've finished my MU Cas system. 7 planets. tell me what you all think. http://www.imagestation.com/picture/sraid39/pc4b349316f9af2aa8704a9bc90f8ee13/fd0a6b4b.jpg http://www.imagestation.com/picture/sraid39/pba3ebc7e5df8a698717e0e9d4960742a/fd0a6b48.jpg http://www.imagestation.com/picture/sraid39/...
- 12.11.2002, 07:39
- Forum: Development
- Topic: Planet Builder 1.0
- Replies: 71
- Views: 59776
Re: Planet Builder 1.0
I was under the impression that the stars in globular clusters were classed as Population II stars, the same as are in the halo and the central regions of our galaxy, with comparable (very low) metallicity levels and thus comparable ages. yeh this is precisely what i was getting at, the stars in cl...
- 12.11.2002, 01:43
- Forum: Development
- Topic: Planet Builder 1.0
- Replies: 71
- Views: 59776
Re: Planet Builder 1.0
Putting the larger systems in the outer areas sounds reasonable. Since globular clusters were formed at about the same time as the galaxy, the stars with eccentric orbits will have travelled through tne high density regions often. It seems likely that only a few planetary systems that happen to hav...
- 10.11.2002, 06:37
- Forum: Celestia Users
- Topic: ET Counter
- Replies: 16
- Views: 9528
Re: ET Counter
Perhaps occam's razor is applicable when it comes to questions of extraterrestrial intelligences. We have not yet encountered any such creatures, nor indeed any solid evidence of extraterrestrial life--perhaps life is much more unique and rare than some people think? If there are twelve trilliion c...
- 10.11.2002, 06:24
- Forum: Development
- Topic: Planet Builder 1.0
- Replies: 71
- Views: 59776
Re: Planet Builder 1.0
Whats the formula for finding the radius of a star using distance and apparent magnitude as coded in Celestia? or the general law as applied in physics... Stellar radii are guessed at from their spectral class, not their apparent / absolute magnitude. As far as the distribution of spectral types in...
- 08.11.2002, 03:14
- Forum: Bugs
- Topic: the moon isent crashing dawn after all
- Replies: 9
- Views: 6636
Re: the moon isent crashing dawn after all
but this won't predict eclipses properly i think (getting rid of the custom orbit tag).
- 06.11.2002, 00:44
- Forum: Bugs
- Topic: Real Moon doesn't move like in Celestia!
- Replies: 9
- Views: 5378
re - Moon movement
PS: @erostosthenes ( what a difficult name!) you're also right I think, but this isn't it common to all moons in the solarsystem? actually no, this is unique to the earth moon system. you can work it out pretty simply for yourself. a=MG/r^2 and take the ratios of the acceleration toward the sun and...