Posts by watersb

by watersb
30.11.2010, 02:29
Forum: Add-on releases
Topic: Commerical Celestia
Replies: 8
Views: 6470

Commerical Celestia

I just saw a web advertisement for "3D Astronomer", which is a commercial release of Celestia. They've gathered lots of add-ons and other important content. I suppose they provide tech support. http://3dastronomer.com/ $49 and apparently Windows-only. They certainly acknowledge that it's C...
by watersb
11.12.2006, 05:24
Forum: Development
Topic: Error loading data files. Celestia will now quit.
Replies: 0
Views: 2561

Error loading data files. Celestia will now quit.

I'm not getting very far with a Mac OS X build of the CVS version.

I can build OK with XCode but when it launches, an error dialog appears with the message, "Error loading data files. Celestia will now quit."

Should I be using a particular CVS branch?
by watersb
10.02.2006, 23:57
Forum: Development
Topic: OS X Intel/PPC Universal Binary - Not Yet
Replies: 25
Views: 19548

Re: OS X Intel/PPC Universal Binary - Not Yet

I've gotten around to testing the 20060128-B dirkpitt build on my PPC laptop -- and it seems to run faster than the release 1.4.0 there, too!

Also OpenGL 2.0 rendering path seems to work, whereas it does not work with the 1.4.0
by watersb
29.01.2006, 23:21
Forum: Textures
Topic: Merry Mars-mas Celestians
Replies: 60
Views: 44298

Re: Merry Mars-mas Celestians

Happy (lunar? Chinese?) New Year! Any word on that wonderful Mars texture? :) I am going to look into hosting this at work... EDIT: At this time I am asking that none of my textures be mirrored by anyone anywhere. I am sorry if this does not sit well with everyone but they are my textures and I want...
by watersb
29.01.2006, 04:13
Forum: Development
Topic: OS X Intel/PPC Universal Binary - Not Yet
Replies: 25
Views: 19548

Re: OS X Intel/PPC Universal Binary - Not Yet

The most-recent dirkpitt build worked very well for me on the Intel iMac.

Oh my God - it's full of stars!
:D
by watersb
28.01.2006, 04:44
Forum: Development
Topic: OS X Intel/PPC Universal Binary - Not Yet
Replies: 25
Views: 19548

Re: OS X Intel/PPC Universal Binary - Not Yet

@dirkpitt: Thanks for the pm to your build a few days ago; the stars were not visible with that build, either. Actually it is weirder than that --- the stars can appear as very large, fuzzy spheres that are sometimes in the foreground. Or so it seems. But it is dependent upon the slider setting for ...
by watersb
24.01.2006, 22:53
Forum: Development
Topic: OS X Intel/PPC Universal Binary - Not Yet
Replies: 25
Views: 19548

Re: OS X Intel/PPC Universal Binary - Not Yet

I received the iMac today, it's sitting here next to the DTK machine. I'd love to test the binary! I could also test some CFLAGS settings, if necessary. I pulled current from CVS, built an Intel binary. It Just Works! Except I cannot see the stars... none are rendered. I had to install a CelestiaRes...
by watersb
28.11.2005, 01:26
Forum: Celestia Users
Topic: New Celestia-1.4.0pre-FT1.2 Version for Download
Replies: 205
Views: 114224

Re: New Celestia-1.4.0pre-FT1.2 Version for Download

Edit: I un-commented the line about ignoring OpenGL extensions in celestia.cfg, and I am able to run this version just fine on my Mac Mini. It is FAST! :D IgnoreGLExtensions [ "GL_ARB_vertex_program" ] This build does not finish loading data on launch; it crashes before displaying the fir...
by watersb
16.09.2002, 20:52
Forum: Development
Topic: More VC++ Woes
Replies: 10
Views: 8703

Re: More VC++ Woes

If you are new to the command-line tools for Windows development, you might not know about setting up your environment variables. In the Visual Studio directory tree somewhere, there is the VCVARS.BAT file. You need to run this to get the command-line tools to work correctly. Sorry I am not more spe...
by watersb
16.09.2002, 08:59
Forum: Development
Topic: GCC 3.2 -- Celestia can't build -- Gentoo
Replies: 13
Views: 7269

cross-reference to celestia thread on gentoo forum

There is a Celestia and GCC 3.x thread on the Gentoo Forum

I think that we should also follow the Mac OS X development efforts, as GCC 3.x is the default compiler for the current release of that OS.
by watersb
15.09.2002, 07:51
Forum: Development
Topic: GCC 3.2 -- Celestia can't build -- Gentoo
Replies: 13
Views: 7269

Re: GCC 3.2 -- Celestia can't build -- Gentoo

What kind of error do you get with gcc 3.2 ? Well, I don't have a full-up Gnome installation, but rather have the minimum set of pieces I need to use everything I've needed so far...in particular, I installed GtkGLCanvas, but the config dies at this point: checking whether to disable GTK.... no che...
by watersb
14.09.2002, 09:59
Forum: Development
Topic: GCC 3.2 -- Celestia can't build -- Gentoo
Replies: 13
Views: 7269

now registered...

ok, now I'm registered on this board... didn't mean to voluneer for work without any contact info... :?

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