As of 1.2.4 there were only two command line options that I can see in the code:
-fullscreen
and
-verbose
which seems to enable some debugging messages.
Anyone have commandline option suggestions? I'll see about coding them.
Posts by BluMunky
- 30.09.2002, 21:06
- Forum: Celestia Users
- Topic: Commandline Anybody?
- Replies: 3
- Views: 2519
- 22.09.2002, 15:34
- Forum: Development
- Topic: Announcement of Intent to checkin code
- Replies: 3
- Views: 2943
Makes sense.
That makes sense, and would indeed be more accurate wouldn't it. :-) I wonder if this approach would work for custom orbits eventually.
Anyhoo. Anyone have suggestions for other uses for an logging system for celestia?
blu
Anyhoo. Anyone have suggestions for other uses for an logging system for celestia?
blu
- 22.09.2002, 06:25
- Forum: Development
- Topic: Announcement of Intent to checkin code
- Replies: 3
- Views: 2943
Announcement of Intent to checkin code
Since I'm new to this development effort, I wanted to solicit any bits of advice before I checked in some code. The code I'd like to checkin adds a new menu item titled "Start Logging" which is a toggleable menu item. This menu item will trigger code that begins logging some info to a file celeslog....
- 16.09.2002, 17:10
- Forum: Development
- Topic: More VC++ Woes
- Replies: 10
- Views: 8994
Making progress?
Okay, I downloaded libpng, libjpeg, and libz from their respective websites and hopefully set them up correctly. Now when I try makedebug, I get a whole lot of these messages: ... identifier was truncated to '255' characters in the debug information and I end up with: vertexlist.cpp vertexprog.cpp v...
- 16.09.2002, 14:12
- Forum: Development
- Topic: More VC++ Woes
- Replies: 10
- Views: 8994
Tried to compile with nmake
I tried to run makerelease.bat and I got the following error: ../../inc/libjpeg\jmorecfg.h(13) : fatal error C1083: Cannot open include file: 'apptypes.h': No such file or directory I downloaded the libraries from the graphapp website. Is there a better place to get these libraries? Also, since I ha...
- 16.09.2002, 03:00
- Forum: Development
- Topic: More VC++ Woes
- Replies: 10
- Views: 8994
Also unable to compile under VC++ 6.0
I downloaded the source from: http://prdownloads.sourceforge.net/celestia/celestia-1.2.4.tar.gz and so now I have the source in d:\temp\celestia-1.2.4 I opened up d:\temp\celestia-1.2.4\src\Celestia.dsw in textpad and saved it with the PC line feeds instead of the UNIX ones. Then I open up Visual C+...
- 13.09.2002, 20:07
- Forum: Development
- Topic: Feature Requests for 1.2.5 Final
- Replies: 28
- Views: 16020
Outputing Distances and detecting collisions
While watching to see when Halley's Comet would come closest to Earth, by going to halley and then selecting Earth to see the distance, I thought of this possible feature. The ability for Celestia to output to a file, the distance between two selected objects. I could go back to the beginning of tim...
- 13.09.2002, 14:00
- Forum: Development
- Topic: Feature Requests for 1.2.5 Final
- Replies: 28
- Views: 16020
Display XYZ coordinates of object and possibly a grid
When using .xyz files, it would be helpful to know where the existing bodies are located in this coordinate system. I assume that the coordinate system used in the .xyz file is the same as the one used internally by Celestia. It would be nice to have the XYZ coordinates of planets, etc. be displayed...