Posts by ben_o_
- 16.08.2005, 11:06
- Forum: Development
- Topic: Another call for graticules! -- CODER WANTED (APPLY WITHIN)
- Replies: 13
- Views: 6884
Re: Another call for graticules! -- CODER WANTED (APPLY WITHIN)
Selden, your graticules are standard CMOD's, aren't they? So you just want an option to turn them 'on' and 'off'? I haven't looked into how Celestia handles the render queue for these, but I'd like to cook something up. How about cel scripting similar to - `loadCMOD { cmod = "graticule1" }` ? Or wou...
- 08.08.2005, 02:39
- Forum: Development
- Topic: Added code that allows script to display images as overlayed
- Replies: 12
- Views: 8263
- 07.08.2005, 09:47
- Forum: Development
- Topic: Added code that allows script to display images as overlayed
- Replies: 12
- Views: 8263
Re: Added code that allows script to display images as overlayed
Just updating it to the new version in CVS. (Had a weird build problem, but that's okay, as I now know it's not my fault!)
Ben
Ben
- 28.07.2005, 10:48
- Forum: Development
- Topic: Build/configure error from CVS (27/7/05) -
- Replies: 1
- Views: 1915
Re: Build/configure error from CVS (27/7/05) -
Thanks to Pat's mail on the celestia-developer mailing list I was able to 'fix' this. http://sourceforge.net/mailarchive/forum.php?thread_id=7804227&forum_id=9864 It involves doing to 'make -f Makefile.cvs' command, generating all the configure/make scripts first. Then, edit the 'configure' file...
- 27.07.2005, 01:12
- Forum: Development
- Topic: Build/configure error from CVS (27/7/05) -
- Replies: 1
- Views: 1915
Build/configure error from CVS (27/7/05) -
Building on Ubuntu - Hoary, nvidia-glx 1) Celestia from anonomous cvs - no problems, 21 Mb or so of nice new celestia. 2) Ran 'make -f Makefile.cvs' - no problems, usual output 3) './configure --with-glut' ends like this: checking byteswap.h usability... yes checking byteswap.h presence... yes check...
- 15.07.2005, 07:52
- Forum: Development
- Topic: If someone was going to intergrate a sound API into Celestia
- Replies: 25
- Views: 19110
If someone was going to intergrate a sound API into Celestia
... what would it be? Does anyone have any feelings about using OpenAL? Or would it actually be less time consuming to use platform specific due to OpenAL quirks? (unlikely in my view.) And most importantly, why would you like to see a sound system in Celestia? To play mp3's as you float around, pla...
- 13.07.2005, 07:51
- Forum: Development
- Topic: Compile trouble
- Replies: 5
- Views: 4276
Re: Compile trouble
Whilst in general I agree that debian q's should be in the a debian forum, there is one thing I have to point out. You are currently linking Celestia to libMesa, a software GL library, but you are trying to run it on nVidia hardare, which has it's own GL libraries. Try apt-get remove 'ing the Mesa l...
- 12.07.2005, 15:38
- Forum: Development
- Topic: Added code that allows script to display images as overlayed
- Replies: 12
- Views: 8263
Re: Added code that allows script to display images as overlayed
I am mid way through setting up my home server, as I have rapidly become dissatisfied with the costs involved in renting space on a php/mysql server for my own personal use. I will add a page up there soon with the patch for the old version + instructions (I'll add a new thread to this forum when I'...
- 09.07.2005, 09:29
- Forum: Development
- Topic: Added code that allows script to display images as overlayed
- Replies: 12
- Views: 8263
Re: Added code that allows script to display images as overlayed
Thanks for the comments. As you can see, I felt that my first post disappeared into the ether last year and have stopped all work. Out of curiousity, I checked the boards and have seen that there is a 'glut' of June posts from *this year* about the patch! I did submit this to the developers email-li...