Posts by Fightspit

by Fightspit
13.10.2008, 21:48
Forum: Add-on development
Topic: New addon (work in progress) : magnetic field of the planets
Replies: 9
Views: 4911

Re: New addon (work in progress) : magnetic field of the planets

It is very strange and weird, even a fly can't do the same path :wink:
by Fightspit
31.08.2008, 13:56
Forum: Textures
Topic: Ultimate Terraformed Mars MARK V Milestone Release
Replies: 85
Views: 60511

Re: Ultimate Terraformed Mars MARK III Project Reset

Fantastic ! I am pretty sure that we will see this terraformed Mars in some Sci-fi movies 8) .
by Fightspit
29.08.2008, 21:18
Forum: Textures
Topic: Where can I download 128k BMNG Surface Texture?
Replies: 25
Views: 14669

Re: Where can I download 128k BMNG Surface Texture?

Oh I remember I hosted in motherlode a 128k BMNG but I decided to remove it (and also the 64K) from the server because of some reasons described by Fridger just before :wink:. Here an OBSOLETE post where I started to publish these textures: http://www.celestiaproject.net/forum/viewtopic.php?f=5&...
by Fightspit
28.08.2008, 10:02
Forum: Add-on development
Topic: Stars, planets and point sprites
Replies: 30
Views: 21883

Re: Stars, planets and point sprites

Wow (not World Of Warcraft :wink:), it is pretty cool 8)
by Fightspit
28.08.2008, 09:46
Forum: Development
Topic: SIMBATCH or how to exploit Simbad in batch...
Replies: 18
Views: 10896

Re: SIMBATCH or how to exploit Simbad in batch...

I am talking about the display on screen on the top left hand when you select an object and it will be nice to add an option "Ultra info" which can do that as you said. But about the search via "Enter", you don't need to write the "full" name of an object, write "4...
by Fightspit
25.08.2008, 15:36
Forum: Development
Topic: SIMBATCH or how to exploit Simbad in batch...
Replies: 18
Views: 10896

Re: SIMBATCH or how to exploit Simbad in batch...

Otherwise, it is possible to put 2 lines of names in Celestia when you select an object, the first line corresponds to the most common names like this: Name/M xx/NGC xxx/HD xxx/... ; and the second line corresponds to the full IDs without the previous names displayed on the first line of this object...
by Fightspit
24.08.2008, 10:40
Forum: Development
Topic: SIMBATCH or how to exploit Simbad in batch...
Replies: 18
Views: 10896

Re: SIMBATCH or how to exploit Simbad in batch...

Thanks Fridger for clarifing me :)
by Fightspit
23.08.2008, 21:17
Forum: Development
Topic: SIMBATCH or how to exploit Simbad in batch...
Replies: 18
Views: 10896

Re: SIMBATCH or how to exploit Simbad in batch...

If I understand, you allow Celestia to recognise and use SIMBAD databases ( catalogs of stars for exemple ?) directly without making manual ssc or stc files (like deepsky.dsc), is it correct ?
by Fightspit
14.08.2008, 21:34
Forum: Physics and Astronomy
Topic: no Gravitation
Replies: 14
Views: 7512

Re: no Gravitation

alexvorn2 wrote:it is possible that an object on earth to not be attracted by earth, to make the weight = to 0?

The light has no mass but it can be "attracted" in earth not as strong as that near of a black hole :wink:, maybe am I wrong ?
by Fightspit
18.07.2008, 14:58
Forum: Development
Topic: Tycho 2 Catalog
Replies: 23
Views: 18158

Re: Tycho 2 Catalog

I know it is an old topic but it is possible to use PMM catalogs to have more stars in celestia ? :wink:
by Fightspit
14.05.2008, 15:46
Forum: Bugs
Topic: Celestia on Vista ?
Replies: 20
Views: 12347

Re: Celestia on Vista ?

It?s OBVIOUS that you are doing fine and is happy with Vista.You have a CORE2QUAD!!Anyone with a basic CPU like mine will have some problems,at least... It appears that Celestia perfomance relies more on the CPU and memory than on the video card,at least with Windows Vista. Well, the Q6600 is the c...
by Fightspit
13.05.2008, 14:33
Forum: Celestia Users
Topic: Wrongly rendered colliding galaxies
Replies: 41
Views: 14476

Re: Wrongly rendered colliding galaxies

t00fri wrote:
Fightspit wrote:What does it mean ? Google can't translate this word :?


C'est le derri?re/le cul ... (mais c'est du 'slang' anglais)

F.

:lol:

An english word of the day which is added to my culture :wink:
by Fightspit
12.05.2008, 18:49
Forum: Celestia Users
Topic: Wrongly rendered colliding galaxies
Replies: 41
Views: 14476

Re: Wrongly rendered colliding galaxies

What does it mean ? Google can't translate this word :?
by Fightspit
12.05.2008, 09:59
Forum: Bugs
Topic: Problem of visualization.
Replies: 9
Views: 5598

Re: Problem of visualization.

hello!!.. i just downloaded and installed Celestia v.1.5.1 and the only thing i get is red planets and comets. Im using Windows XP; I have 512Mb of RAM and an NVIDIA G-FORCE FX-5200 grafics accelerator... i dont know wats happening and how to solve it.. please help!!! PS: Im sorry bout the englizh....
by Fightspit
17.04.2008, 19:55
Forum: Petit Bistro Entropy
Topic: Apophis - round and round we go
Replies: 2
Views: 2891

Re: Apophis - round and round we go

In response to inquiries, accidental impact with an artifical satellite in 2029 is vanishingly unlikely. As mentioned above, (1) Apophis does not pass near the zones where most satellites are located and (2) man-made satellites and Apophis both have small cross-sectional areas. Even if a high-veloc...
by Fightspit
15.04.2008, 18:44
Forum: Development
Topic: Win32 Executable from SVN
Replies: 151
Views: 85552

Re: Windows Executable from SVN

I think it takes less than one minute if you compile every new update of svn .

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