Posts by twitchey

by twitchey
11.05.2005, 10:41
Forum: Development
Topic: Missed Chances without Wavelength Filters in Celestia
Replies: 26
Views: 18828

Re: Missed Chances without Wavelength Filters in Celestia

huh?
I no it will look funny without a animated mesh, I just want to know if it can be done in Celestia
by twitchey
10.05.2005, 21:25
Forum: Development
Topic: Missed Chances without Wavelength Filters in Celestia
Replies: 26
Views: 18828

Re: Missed Chances without Wavelength Filters in Celestia

The thing that is not ok with the textures is, that they are static! Even the cloudmap that needs to be rotated to look not wrong does not look good, because it is not changing over time with changing the textures you could do variable stars, right? with the wavelengths could you implement gamma bu...

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