Posts by dreamer

by dreamer
14.07.2002, 12:10
Forum: Textures
Topic: Europa at 8k !
Replies: 18
Views: 17374

Re: Europa at 8k !

Olympus Mons: some 27km
by dreamer
11.07.2002, 06:15
Forum: Textures
Topic: Highest res Earth texture?
Replies: 10
Views: 10500

Re: Highest res Earth texture?

MHO: Ever heard the term "MipMapping"? That's what you'll need here - enhanced by the concept of using only a subset - the visible part - of the textures. Yes, that would require some serious 3D programming beyond the use of textured, bumpmapped spheres, but it should provide a solution to the large...
by dreamer
08.07.2002, 20:06
Forum: Celestia Users
Topic: Ideas for next version of Celestia
Replies: 132
Views: 70994

Re: Ideas for next version of Celestia

Sky decals. Let us paint on the background sphere with input from ssc files. The SETI users among us would be eternally grateful.... :)
by dreamer
07.07.2002, 17:04
Forum: Celestia Users
Topic: Feature request
Replies: 4
Views: 3799

Re: Feature request

There's not even a "location"-button/-menu in the gtk (i.e. linux) version of celestia 1.2.4 - none that I'm aware of, anyway.
by dreamer
07.07.2002, 08:07
Forum: Celestia Users
Topic: Feature request
Replies: 4
Views: 3799

Feature request

"Bookmarks". Beacons in space that represent your position and viewing direction afterwards. Select one from your list and your old position is replicated. Would be great for ⋅ demos (bookmarks visibility must be optional) ⋅ tracking the night-sky from your home ⋅ just ...
by dreamer
04.07.2002, 10:37
Forum: Development
Topic: Pinpointing a location (SETI stuff).
Replies: 2
Views: 3837

Re: Pinpointing a location (SETI stuff).

would be, yes, but celestia doesn't support decals on the "sky" background yet, as I was told...
That means we probably won't be able to keep a chart of the regions without any detecable extraterrestial activity in celestia.... :(
by dreamer
04.07.2002, 09:24
Forum: Celestia Users
Topic: Linux compile problems
Replies: 1
Views: 2506

Re: Linux compile problems

If you have installed gtkglarea after your first attempt to run "./configure", you should delete the file "config.cache" from the celestia source directory. Since RedHat 7.3 comes without gtkglarea, this could very well be the problem - also hinted at by the "(cached)" in 'checking for gdk_gl_query...
by dreamer
03.07.2002, 22:31
Forum: Celestia Users
Topic: Hi and rant
Replies: 7
Views: 5195

update

AARGH! :oops: looks like my /usr/lib/libGL.so was not as healthy as all gl progs but celestia considered it to be. resorted to reinstalling the NVidia driver rpms and ... voila! celestia is back - as beautiful and interesting as it used to be. Thx for caring about newbie probs, ppl! :roll:
by dreamer
03.07.2002, 22:20
Forum: Celestia Users
Topic: Hi and rant
Replies: 7
Views: 5195

Re: Hi and rant

As stated before, I already tried deleting the celestia dir and binary, followed by a recompile and reinstall. Didn't work. Trying with a fresh download now... [make] A question in the meantime... is it possible to declare an object in celestia as inifinitely far away but still visible? I'm aiming a...
by dreamer
03.07.2002, 19:40
Forum: Celestia Users
Topic: Hi and rant
Replies: 7
Views: 5195

Hi and rant

I'm new to Celestia, so... hi all. I like Celestia: Thanks for this great prog. Celestia 1.2.4 stopped working: #"§$@*! The most important bits about my system: RedHat 7.3 GeForce2 graphics card, NVidia drivers installed. One fact is that other OpenGL programs work well. Another fact is that the ver...

Go to advanced search