Posts by The Clickman
Time bug
Look's strange. When you include Light Years Delay with '-', clock is becoming crazy : Select Earth and move 100000 light years - Clock is crazy ! Seems this can't support such a time 8)
- 15.02.2003, 21:58
- Forum: Bugs
- Topic: Bug when i start celestia
- Replies: 1
- Views: 2163
Re: Bug when i start celestia
Have similar problem here, with a Radeon 7200 DDR. Can't use all dds maps for earth, just the main map (using for now NewEarth4k.dds), but this make Celestia failed when adding Night Texture or Clouds from the same source :-/ Using WinXP SP1 + DX9 too + ATI Catalyst 3.1 too (but have problem with 3....
- 13.02.2003, 20:21
- Forum: Bugs
- Topic: bug au lancement de celestia
- Replies: 2
- Views: 2821
bug au lancement de celestia
Bonjour J'aimerais savoir pourquoi celestia plante lorsque je le lance ? J'ai Win98 1ere ?dition DirectX 8 OpenGL 1 Envoyez-moi votre r?ponse ? : thom1fr@yahoo.fr Merci ? vous.[/i][/b] For non French speaking : He want to know why Celestia crash at startup. Use Win98 First Edition, DX8, Open GL 1 a...
- 02.02.2003, 10:15
- Forum: Celestia Users
- Topic: Binary Systems
- Replies: 7
- Views: 5339
Binary System
My dream : see our Solar System as describe (and visible in the movie) in "2010, The year we make contact" ![Wink :wink:](./images/smilies/icon_wink.gif)
![Wink :wink:](./images/smilies/icon_wink.gif)
- 02.12.2002, 20:26
- Forum: Celestia Users
- Topic: winamp skin
- Replies: 9
- Views: 7092
me too !
for me too please ! -> celestia@the-clickman.org ![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
- 11.11.2002, 09:42
- Forum: Bugs
- Topic: Celestia 1.2.5pre7 / Eclipse shadow bug (again)
- Replies: 5
- Views: 4326
Celestia 1.2.5pre7 / Eclipse shadow bug (again)
Eclipse shadow bug still occurs on my board - shadow if visible on both side of the planet.
Using : 1.2.5pre7 / ATI Radeon (7200) / WinXP Home
(Note : but now last snapshot from CVS perfectly compile on my Linux mdk9/gcc3.2. Thanks)
Using : 1.2.5pre7 / ATI Radeon (7200) / WinXP Home
(Note : but now last snapshot from CVS perfectly compile on my Linux mdk9/gcc3.2. Thanks)
- 31.10.2002, 12:18
- Forum: Celestia Users
- Topic: Urgent Requests
- Replies: 10
- Views: 7078
Re: Urgent Requests
don't foget this if gravity and effect of light speed barrier (something we can call -> jumping to hyperspace !) :
like Starwars, effect will stop and traveller will slow if there is a gravity mass near - entering a system... or if you set up an "Interdictor" somewhere in space *gg*
like Starwars, effect will stop and traveller will slow if there is a gravity mass near - entering a system... or if you set up an "Interdictor" somewhere in space *gg*
- 23.10.2002, 20:15
- Forum: Bugs
- Topic: trying to compile celestia (from CVS) on Mandrake 9
- Replies: 2
- Views: 3237
Re: trying to compile celestia (from CVS) on Mandrake 9
not yet able to compile celestia from CVS.. (same problem)
I hope you will have time to make it work. take your time Chris !
I hope you will have time to make it work. take your time Chris !
- 12.10.2002, 08:41
- Forum: Bugs
- Topic: trying to compile celestia (from CVS) on Mandrake 9
- Replies: 2
- Views: 3237
trying to compile celestia (from CVS) on Mandrake 9
get this while compiling : g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -Wall -ffast-math -fexpensive-optimizations -fomit-frame-pointer -c buildstardb.cpp buildstardb.cpp: In function `void BuildMultistarSystemCatalog()': buildstardb.cpp:926: cannot convert `__gnu_cxx::__normal_iterator<HipparcosStar*, std...
- 23.09.2002, 18:21
- Forum: Bugs
- Topic: Pre 4 display bug
- Replies: 18
- Views: 13007
another thing
Another thing I find : enabling comets trails using Ctrl-T key reset magnitude limit to 10.0 automatically..
- 23.09.2002, 16:59
- Forum: Bugs
- Topic: Pre 4 display bug
- Replies: 18
- Views: 13007
Pre 4 display bug
get a strange display when looking at Saturn using 1.2.5 pre 4. http://theclickman.free.fr/celestia/saturn_bug_125p4.jpg using ATI All in Wonder [Radeon 7200 chip] on Win2k. Waiting for 1.2.6 with OpenGL 1.4, to see on my card specular and many others thing ! :-)) thanks Chris !
- 14.09.2002, 06:28
- Forum: Celestia Users
- Topic: Language-Pack for Celestia?
- Replies: 3
- Views: 3640
language
why not making a ".scl" file containing resources for translation ? something like celestia_menu_bar { FILE = "Fichier" FILE_OPENSCRIPT = "Ouvrir Script..." ... } celestia_interface { SPEED = "Vitesse" ... } or XML like translation like Winamp 3... and use strings from this file instead of normal st...
- 06.09.2002, 10:30
- Forum: Development
- Topic: Here is a new stars database for Celestia
- Replies: 25
- Views: 18063
New catalog
Looks good, but if we looking the entire database, look like a sphere with a disc on the plan of the galaxy ! :-)
this is normal ?
good work !
![Image](http://theclickman.free.fr/celestia/new_catalog.jpg)
this is normal ?
good work !
- 12.06.2002, 16:17
- Forum: Bugs
- Topic: Celestia 1.2.4 won't start under XP
- Replies: 26
- Views: 18299
He ho !
:twisted: Please stop this ! This is not a forum to speak about which language we have to use here. It's about this wonderful program call Celestia ! Please stop speaking about this ! This is NOT the correct place. Thanks. (Note : I'm French too, and both made mistakes in your french posts !) :twist...
- 11.06.2002, 18:31
- Forum: Celestia Users
- Topic: je suis francais
- Replies: 15
- Views: 13062
Re: je suis francais
je suis francais aussi ! :-)
so many frenchs users of Celestia ! :-)
so many frenchs users of Celestia ! :-)
- 31.05.2002, 07:29
- Forum: Celestia Users
- Topic: WOUAH !!!
- Replies: 5
- Views: 5363
Ou ca ???
Kendrix wrote:Where can I find it ???
Ou puis-je la trouver ???
check here : http://marcgriffith.150m.com/
thanks to Marc !
- 30.05.2002, 15:34
- Forum: Celestia Users
- Topic: WOUAH !!!
- Replies: 5
- Views: 5363
De rien ;o)
Now I get sources then I will try to implement new moving system. .. Center mode is perfect, but free mode is unpleseant. I think I will replace it with a mode I build for my own simulator. It's a king of God mode, which allow to move very fast to any point, like a very speedy starship. I think I w...
- 10.05.2002, 12:40
- Forum: Celestia Users
- Topic: the tails of comets
- Replies: 1
- Views: 3274
the tails of comets
mechano wrote:I miss one thing in the sky of celestia, where are the talis of comets
I remember that Comets tails are plan in future release. Be Patient !
![Wink :wink:](./images/smilies/icon_wink.gif)
- 01.05.2002, 07:49
- Forum: Development
- Topic: School Tour Possibility
- Replies: 4
- Views: 5074
Re: School Tour Possibility
It would be nice in a future version if some kind of sub-program was available for creating .cel files without having to type them - I am imagining some kind of drop-down choose command/object menu system.... until then, if anyone could provide more advice Id much appreciate it ! Another idea : a "...
- 07.04.2002, 07:26
- Forum: Development
- Topic: Gas giant textures by me
- Replies: 15
- Views: 13890
Animated Texture for Giant Gas ?
:idea: Asking myself if it's possible to make some animated texture like some animated GIF (somethink like this, but don't know if this will be possible with GIF cause of color limitation...) for Giant Gas... For example, to watch the red spot on Jupiter with a rotation and a movment when syncing or...