Posts by DoubleAught
- 30.05.2008, 05:43
- Forum: Celestia Users
- Topic: Celestia 1.5.1 released
- Replies: 1
- Views: 5054
Re: Celestia 1.5.1 released
I spun the wheels on 151rc3..... bad news for me. Everthing appeared fine in windowed mode, but Celestia REFUSED to remember Fullscreen settings...it always started in 320x 240. I could set it it to my desktop resolution of 1280x1024 (fullscreen),but the next time I would start Celestia it would go ...
- 29.05.2008, 10:58
- Forum: Scripting
- Topic: 'preloadtex' question / suggestions
- Replies: 4
- Views: 4324
Re: 'preloadtex' question / suggestions
Thank you for the reply. I'm fortunate enough to have built myself a respectable rig, and Celestia runs infinitely better than my old rigs would allow, which predicates the need to see how much I can ratchet up Celestia to bog this one down. Thanks again for the tip, and if you happen to see a puff ...
- 28.05.2008, 20:26
- Forum: Scripting
- Topic: 'preloadtex' question / suggestions
- Replies: 4
- Views: 4324
'preloadtex' question / suggestions
I've searched all forums regarding " preloadtex " and still can't definitively answer a question about the ' wait' duration. At the beginning of a script, I essentially pre-load all the textures I believe I'll use...... (i.e. preloadtex {object "Sol"} preloadtex {object "Sol...
- 05.03.2005, 04:49
- Forum: Scripting
- Topic: arange a celestial body...
- Replies: 3
- Views: 4948
Re: arange a celestial body...
Thanks Mr. Hegwood. I don't know if it was what the original poster was looking to for, but it certainly helped me. I'm struggling with scripting, and in absence of a VERY high programming language or GUI .....(yes, I'm a 'drag & drop' imbecile) I am reduced to 'cut, copy and pasting' bits and p...