Posts by Stargazer_2098
- 02.01.2004, 15:57
- Forum: Celestia Users
- Topic: Infinite Universe Engine
- Replies: 10
- Views: 7553
Infinite Universe Engine
Forgive me if this has been mentioned by someone else (and I'm quite sure it has), but I figured I should tell anyway: I just came across an interesting planet-surface generator, called the "Infinite Universe Engine" (IUE), made by German programmer Jochen Winzen. Although hardly "infinite", it is a...
- 31.12.2003, 13:29
- Forum: Celestia Users
- Topic: ESA uses Celestia
- Replies: 55
- Views: 36722
Re: ESA uses Celestia
Yup! This is quite a pleasent surprise, that quite proves Celestia's superiority above most other planetarium softwares. Well deserved congrats to Chris and everyone!
Edit:
Yes, I suppose they should have included a mention of Celestia in the image credits, hopefully they'll do so soon.
Edit:
Yes, I suppose they should have included a mention of Celestia in the image credits, hopefully they'll do so soon.
- 06.10.2003, 08:56
- Forum: Celestia Users
- Topic: Celestia vs Starry Night
- Replies: 42
- Views: 23136
Re: Celestia vs Starry Night
I totally agree with Rassilon.
Stargazer.
Stargazer.
- 19.09.2003, 21:04
- Forum: Celestia Users
- Topic: Celestia vs Starry Night
- Replies: 42
- Views: 23136
Re: Celestia vs Starry Night
I use Starry Night Pro, version 4.0.5x . To manually activate OpenGL, I enter the preferences menu, and from there go to the section called "OpenGL", then select the "use OpenGL"-function in the resulting menu. Actually, Starry Night Pro 4.X should detect if you got a OpenGL-compatible machine and m...
- 18.09.2003, 19:56
- Forum: Celestia Users
- Topic: Celestia vs Starry Night
- Replies: 42
- Views: 23136
Re: Celestia vs Starry Night
which Starry Night do you have? In the one I have, i have only the 110 Messier deep sky objects. I dont have the ngc catalog for example. so what deep sky obects are you talking about? Starry Night Pro, I guess. It got a whole lot of galaxies and other objects, and several hundred sattelites orbiti...
- 10.09.2003, 21:21
- Forum: Celestia Users
- Topic: Celestia vs Starry Night
- Replies: 42
- Views: 23136
Re: Celestia vs Starry Night
Which version are you using? Actually, I did that test several month's ago with one of the older versions which was the current version then - so its quite possible it has been corrected by now. I only came around to download the newest experimental version yesterday, and I must say I'm very impres...
- 09.09.2003, 21:21
- Forum: Celestia Users
- Topic: Celestia vs Starry Night
- Replies: 42
- Views: 23136
Re: Celestia vs Starry Night
Starry Night also uses a very advanced Nevtonian and celestial mechanics engine, which is much more accurate then Celestia appears to be in predicting past, present and future celestial events. To my astonishment, Martin Schweiger's Orbiter seems to use a very similar engine to that of SN - indeed; ...
- 01.05.2003, 10:36
- Forum: Celestia Users
- Topic: Sol
- Replies: 2
- Views: 2343
Re: Sol
Sol is the universal, official astronomical name of our homestar - so I belive it's much more correct to call it "Sol" then "The Sun".
Stargazer.
Stargazer.
- 08.03.2003, 11:01
- Forum: Development
- Topic: The Millky Way and Andromitia Galixy Merger
- Replies: 3
- Views: 3064
Re: The Millky Way and Andromitia Galixy Merger
There currently exists two public Galactic Incidents Simulators; being Alessandro Ghignola's StarWays and Adrian Lark's Gravity 3D . Both of these simulators uses the gravity of the galactic core, and applies this gravity to every star in a galaxy, making for some truly spetecular galactic collision...
- 15.02.2003, 16:19
- Forum: Celestia Users
- Topic: Galactic Collition and run-away stars simulator.
- Replies: 4
- Views: 3597
Re: Galactic Collition and run-away stars simulator.
Thanks for the link! :D Gravity3D is quite good and impressive, but actually, StarWays seems to have more features, such as the possibility to ancour to stars, and easier editing of galaxies and time, and collition scenarioes with different galaxy types and such. Those other simulators on that Mars3...
- 14.02.2003, 21:40
- Forum: Celestia Users
- Topic: Galactic Collition and run-away stars simulator.
- Replies: 4
- Views: 3597
Galactic Collition and run-away stars simulator.
The creator of the famous Noctis space-exploration series - Alessandro Ghignola - has today updated, translated and uploaded a simulator he created in 1997. This simulator, known as StarWays, can simulate galactic collisions by using a realistic physics-engine. Of course, the physics are only applie...
- 01.02.2003, 20:11
- Forum: Celestia Users
- Topic: Sad day for the Space shuttle & Crew
- Replies: 19
- Views: 12488
Re: Sad day for the Space shuttle & Crew
This is a sad day indeed. The future of NASA and manned space-operations in this decade and beyond is now in serious jepordy. The crew of ISS is likely to abandon the station and return in the Souyz capsule, since the space-shuttle fleet is likely to be grounded for years. Project Prometeus may be c...
- 21.01.2003, 14:09
- Forum: Celestia Users
- Topic: Setting viewing locations in Celestia
- Replies: 17
- Views: 11051
Re: Setting viewing locations in Celestia
I recomend buying Starry Night, or some other astronomy software for viewing the sky from earth. Especially Starry Night Pro is very good. :) Celestia is more of a planetarium-software (and a great one at that), while Starry Night is more astronomy, is much more precise, and have much more features....
- 15.12.2002, 11:45
- Forum: Celestia Users
- Topic: OT - New planet in Kuiper Belt?
- Replies: 6
- Views: 4303
Re: OT - New planet in Kuiper Belt?
So how reliable is "Independent News" as a news-source?
How come this news is not up at CNN or Space.com yet?
Very interesting, tough.
Thanks for the link.
Stargazer.
How come this news is not up at CNN or Space.com yet?
Very interesting, tough.
Thanks for the link.
Stargazer.
- 03.12.2002, 10:59
- Forum: Celestia Users
- Topic: Martin Schweiger's Orbiter v2003 is out!
- Replies: 3
- Views: 3152
Martin Schweiger's Orbiter v2003 is out!
If you tought flying Martin Schwegier's Orbiter was hard... It just became harder! Martin Schweiger's Orbiter 2003 was released yesterday, and it is well worth the wait! It got a new, even more realitsic nevtonian physics engine, new graphics, new ships, new stations, new effects (!), and a lot of e...
- 02.12.2002, 13:23
- Forum: Development
- Topic: What would it be like? Speculation on what the planet would.
- Replies: 5
- Views: 3720
Re: What would it be like? Speculation on what the planet would.
Life might be possible in the upper-atmosphere of a gas-giant, some even belive there is life on Jupiter and Saturn. However, this life would not be like anything we have here on earth, and would most likely be very primitive creatures. If theres life on Jupiter, it will also have evolved an protect...
- 29.11.2002, 13:59
- Forum: Celestia Users
- Topic: Just a question....
- Replies: 13
- Views: 6112
Re: Just a question....
Resistance is Futile! You will be assimilated.
Stargazer.
Stargazer.
- 19.11.2002, 10:24
- Forum: Celestia Users
- Topic: Other superior science simulation?
- Replies: 7
- Views: 4803
Re: Other superior science simulation?
Martin Schweiger's Orbiter One of the best, and most realitsic space-sphysics simulator ever released to the public. :D Bevare: very steep learning curve, some basic understanding of nevtonian pysics and orbital mechanics is requiered to get the most out of it. There exists several addons to Orbite...
- 12.11.2002, 14:59
- Forum: Celestia Users
- Topic: ET Counter
- Replies: 16
- Views: 9504
Re: ET Counter
I loved the book Contact, a very realitsic scenario, methinks.
Stargazer.
Stargazer.
- 11.11.2002, 12:39
- Forum: Development
- Topic: Planet Builder 1.0
- Replies: 71
- Views: 59723
Re: Planet Builder 1.0
Very good work!
Stargazer.