Posts by Stargazer_2098

by Stargazer_2098
02.01.2004, 15:57
Forum: Celestia Users
Topic: Infinite Universe Engine
Replies: 10
Views: 7553

Infinite Universe Engine

Forgive me if this has been mentioned by someone else (and I'm quite sure it has), but I figured I should tell anyway: I just came across an interesting planet-surface generator, called the "Infinite Universe Engine" (IUE), made by German programmer Jochen Winzen. Although hardly "infinite", it is a...
by Stargazer_2098
31.12.2003, 13:29
Forum: Celestia Users
Topic: ESA uses Celestia
Replies: 55
Views: 36722

Re: ESA uses Celestia

Yup! This is quite a pleasent surprise, that quite proves Celestia's superiority above most other planetarium softwares. Well deserved congrats to Chris and everyone! :D


Edit:

Yes, I suppose they should have included a mention of Celestia in the image credits, hopefully they'll do so soon. :)
by Stargazer_2098
06.10.2003, 08:56
Forum: Celestia Users
Topic: Celestia vs Starry Night
Replies: 42
Views: 23136

Re: Celestia vs Starry Night

I totally agree with Rassilon. :)


Stargazer.
by Stargazer_2098
19.09.2003, 21:04
Forum: Celestia Users
Topic: Celestia vs Starry Night
Replies: 42
Views: 23136

Re: Celestia vs Starry Night

I use Starry Night Pro, version 4.0.5x . To manually activate OpenGL, I enter the preferences menu, and from there go to the section called "OpenGL", then select the "use OpenGL"-function in the resulting menu. Actually, Starry Night Pro 4.X should detect if you got a OpenGL-compatible machine and m...
by Stargazer_2098
18.09.2003, 19:56
Forum: Celestia Users
Topic: Celestia vs Starry Night
Replies: 42
Views: 23136

Re: Celestia vs Starry Night

which Starry Night do you have? In the one I have, i have only the 110 Messier deep sky objects. I dont have the ngc catalog for example. so what deep sky obects are you talking about? Starry Night Pro, I guess. It got a whole lot of galaxies and other objects, and several hundred sattelites orbiti...
by Stargazer_2098
10.09.2003, 21:21
Forum: Celestia Users
Topic: Celestia vs Starry Night
Replies: 42
Views: 23136

Re: Celestia vs Starry Night

Which version are you using? Actually, I did that test several month's ago with one of the older versions which was the current version then - so its quite possible it has been corrected by now. I only came around to download the newest experimental version yesterday, and I must say I'm very impres...
by Stargazer_2098
09.09.2003, 21:21
Forum: Celestia Users
Topic: Celestia vs Starry Night
Replies: 42
Views: 23136

Re: Celestia vs Starry Night

Starry Night also uses a very advanced Nevtonian and celestial mechanics engine, which is much more accurate then Celestia appears to be in predicting past, present and future celestial events. To my astonishment, Martin Schweiger's Orbiter seems to use a very similar engine to that of SN - indeed; ...
by Stargazer_2098
01.05.2003, 10:36
Forum: Celestia Users
Topic: Sol
Replies: 2
Views: 2343

Re: Sol

Sol is the universal, official astronomical name of our homestar - so I belive it's much more correct to call it "Sol" then "The Sun".

:)

Stargazer.
by Stargazer_2098
08.03.2003, 11:01
Forum: Development
Topic: The Millky Way and Andromitia Galixy Merger
Replies: 3
Views: 3064

Re: The Millky Way and Andromitia Galixy Merger

There currently exists two public Galactic Incidents Simulators; being Alessandro Ghignola's StarWays and Adrian Lark's Gravity 3D . Both of these simulators uses the gravity of the galactic core, and applies this gravity to every star in a galaxy, making for some truly spetecular galactic collision...
by Stargazer_2098
15.02.2003, 16:19
Forum: Celestia Users
Topic: Galactic Collition and run-away stars simulator.
Replies: 4
Views: 3597

Re: Galactic Collition and run-away stars simulator.

Thanks for the link! :D Gravity3D is quite good and impressive, but actually, StarWays seems to have more features, such as the possibility to ancour to stars, and easier editing of galaxies and time, and collition scenarioes with different galaxy types and such. Those other simulators on that Mars3...
by Stargazer_2098
14.02.2003, 21:40
Forum: Celestia Users
Topic: Galactic Collition and run-away stars simulator.
Replies: 4
Views: 3597

Galactic Collition and run-away stars simulator.

The creator of the famous Noctis space-exploration series - Alessandro Ghignola - has today updated, translated and uploaded a simulator he created in 1997. This simulator, known as StarWays, can simulate galactic collisions by using a realistic physics-engine. Of course, the physics are only applie...
by Stargazer_2098
01.02.2003, 20:11
Forum: Celestia Users
Topic: Sad day for the Space shuttle & Crew
Replies: 19
Views: 12488

Re: Sad day for the Space shuttle & Crew

This is a sad day indeed. The future of NASA and manned space-operations in this decade and beyond is now in serious jepordy. The crew of ISS is likely to abandon the station and return in the Souyz capsule, since the space-shuttle fleet is likely to be grounded for years. Project Prometeus may be c...
by Stargazer_2098
21.01.2003, 14:09
Forum: Celestia Users
Topic: Setting viewing locations in Celestia
Replies: 17
Views: 11051

Re: Setting viewing locations in Celestia

I recomend buying Starry Night, or some other astronomy software for viewing the sky from earth. Especially Starry Night Pro is very good. :) Celestia is more of a planetarium-software (and a great one at that), while Starry Night is more astronomy, is much more precise, and have much more features....
by Stargazer_2098
15.12.2002, 11:45
Forum: Celestia Users
Topic: OT - New planet in Kuiper Belt?
Replies: 6
Views: 4303

Re: OT - New planet in Kuiper Belt?

So how reliable is "Independent News" as a news-source?
How come this news is not up at CNN or Space.com yet?

Very interesting, tough.
Thanks for the link. :)


Stargazer.
by Stargazer_2098
03.12.2002, 10:59
Forum: Celestia Users
Topic: Martin Schweiger's Orbiter v2003 is out!
Replies: 3
Views: 3152

Martin Schweiger's Orbiter v2003 is out!

If you tought flying Martin Schwegier's Orbiter was hard... It just became harder! Martin Schweiger's Orbiter 2003 was released yesterday, and it is well worth the wait! It got a new, even more realitsic nevtonian physics engine, new graphics, new ships, new stations, new effects (!), and a lot of e...
by Stargazer_2098
02.12.2002, 13:23
Forum: Development
Topic: What would it be like? Speculation on what the planet would.
Replies: 5
Views: 3720

Re: What would it be like? Speculation on what the planet would.

Life might be possible in the upper-atmosphere of a gas-giant, some even belive there is life on Jupiter and Saturn. However, this life would not be like anything we have here on earth, and would most likely be very primitive creatures. If theres life on Jupiter, it will also have evolved an protect...
by Stargazer_2098
29.11.2002, 13:59
Forum: Celestia Users
Topic: Just a question....
Replies: 13
Views: 6112

Re: Just a question....

Resistance is Futile! You will be assimilated.

;)

Stargazer.
by Stargazer_2098
19.11.2002, 10:24
Forum: Celestia Users
Topic: Other superior science simulation?
Replies: 7
Views: 4803

Re: Other superior science simulation?

Martin Schweiger's Orbiter One of the best, and most realitsic space-sphysics simulator ever released to the public. :D Bevare: very steep learning curve, some basic understanding of nevtonian pysics and orbital mechanics is requiered to get the most out of it. There exists several addons to Orbite...
by Stargazer_2098
12.11.2002, 14:59
Forum: Celestia Users
Topic: ET Counter
Replies: 16
Views: 9504

Re: ET Counter

I loved the book Contact, a very realitsic scenario, methinks. :D


Stargazer.
by Stargazer_2098
11.11.2002, 12:39
Forum: Development
Topic: Planet Builder 1.0
Replies: 71
Views: 59723

Re: Planet Builder 1.0

8O

Very good work! 8O 8) :D


Stargazer.

Go to advanced search