Posts by Doors

by Doors
03.12.2013, 08:32
Forum: Help Central
Topic: How to code a "true binary planet"
Replies: 5
Views: 4265

Re: How to code a "true binary planet"

Just found the forums again. Don't know what happened to shatters.net, but google found the IP address while I was searching for celestia info. As for the Roche World. You could try using the asteroid Kleopatra as a model or a template. I know it is just an asteroid, but it has about the right shape...
by Doors
14.04.2013, 15:25
Forum: Development
Topic: CELX Feature question.
Replies: 15
Views: 13487

Re: CELX Feature question.

I had a test with Doors_Svn_C05215.zip, it worked as Doors might expected :) , but the scripts Sphere.celx, Spheres.celx, Tunnel.celx didn't work, causes are: MarkSize in code startype = string.sub(star:spectraltype(), 1, 1) if startype == "G" then star:mark(MarkYel, "circle", M...
by Doors
20.03.2013, 01:19
Forum: Development
Topic: CELX Feature question.
Replies: 15
Views: 13487

Re: CELX Feature question.

Hi. I am finishing a further adaptation of my mods to allow the basic functionality of them to work from anywhere. So if you are at Antares looking at Betelgeuse, you would be able to determine all the stars near it in the sky from there, not just from sol. You would also be able to highlight all th...
by Doors
30.08.2012, 18:41
Forum: Development
Topic: CELX Feature question.
Replies: 15
Views: 13487

Re: CELX Feature question.

The license means that you should put a copy of the source in the downloads. Not just let the users download only an executable. The source is there on the site http://celestia.freedoors.org/Doors/Doors_Svn_C05215.zip , and in this subject. Just like it does above, it contains the additions I made....
by Doors
12.08.2012, 19:38
Forum: Development
Topic: CELX Feature question.
Replies: 15
Views: 13487

Re: CELX Feature question.

Doors, Providing binaries for a modified Celestia is not a problem, so long as you make the source code of your modifications available in some way, too. That's one of the requirements of the Gnu license used by Celestia. No problem then. My mods are listed above, and on my site both. I hope they w...
by Doors
12.08.2012, 18:50
Forum: Development
Topic: CELX Feature question.
Replies: 15
Views: 13487

Re: CELX Feature question.

I offered to put up my compiled binaries for Celestia. I asked if it were ok, I never got any kind of a response but I did get a couple of requests. Therefore I just put up my stuff at http://celestia.freedoors.org/ for whoever wants it, in the Binaries directory. This is a working copy of what I us...
by Doors
27.06.2012, 03:51
Forum: Development
Topic: CELX Feature question.
Replies: 15
Views: 13487

Re: CELX Feature question.

Thanks for this, will take a look. Thank you for the note. Nice to know someone likes the idea. Would it be appropriate for me to offer to post binaries for windows. if it is I can put them up on my site with md5 codes. I have Vs2k8 & QT binaries that can dropped in the directory if anyone is i...
by Doors
09.06.2012, 04:44
Forum: Development
Topic: CELX Feature question.
Replies: 15
Views: 13487

Re: CELX Feature question.

New/updated changes for Celestia SVN 5215 Still unable to make a patch file, I am working on it though. Have cleaned up part of my previous work and added some to it, hence the new zip file. Changes compiled on Winxp-Sp3 with Vs2008 Express edition. Tested on WInxp-SP3 only. Additions are intended f...
by Doors
05.06.2012, 14:41
Forum: Development
Topic: CELX Feature question.
Replies: 15
Views: 13487

Re: CELX Feature question.

The best way is to subscribe to and post a zipped patch file to the celestia-developers mailing list. For subscription info, see https://lists.sourceforge.net/lists/listinfo/celestia-developers Edited to add: you could post the zipped patch file here, too, of course. I have no idea how to make a pa...
by Doors
04.06.2012, 19:45
Forum: Development
Topic: CELX Feature question.
Replies: 15
Views: 13487

CELX Feature question.

I have a couple of features I added to CELX for my own use.

How do I go about offering them to others?

They are sourcecode additions to a few files for some features I needed but Celestia didn't offer.
by Doors
21.05.2012, 04:33
Forum: Development
Topic: Win32 with Mingw
Replies: 27
Views: 19456

Re: Win32 with Mingw

Want exe or dll, ZERO interest in unix. 1 . NO mix cygwin/mingw, no problem. 2 . Did that. mingw & gnuwin32/mingw. (both) 3 . Tried to figure it out (both) 3a. Got msys working in mingw. Not able to compile, on me, had trouble figuring out which version of what library to compile --with-glut sin...
by Doors
21.05.2012, 02:16
Forum: Development
Topic: Win32 with Mingw
Replies: 27
Views: 19456

Re: Win32 with Mingw

Furthermore I don't know what you're doing here to build it. This is the process I used: Check out the Celestia trunk Apply the patch. Get MinGW, ensure everything is up-to-date. Add the MinGW bin directory (C:\MinGW\bin) to your System path. Get the Qt SDK from here Use the Qt 4.8.0 for Desktop (M...
by Doors
20.05.2012, 23:50
Forum: Development
Topic: Win32 with Mingw
Replies: 27
Views: 19456

Re: Win32 with Mingw

Still way over my head. It is for reasons like these that I like working examples of a compiler with a project. Were I not doing this as a favor or for pay I would have long since walked away. Well you've automatically made it harder for yourself by going for a compiler that we don't support yet. Y...
by Doors
20.05.2012, 16:02
Forum: Development
Topic: Win32 with Mingw
Replies: 27
Views: 19456

Re: Win32 with Mingw

I would strongly recommend building using the Qt interface, as this is the way we are going in the future for the Celestia 1.7.0 release. The other interfaces are no longer supported. I have recently compiled the relevant libraries and updated the celestia.pro project file to enable building with M...
by Doors
17.05.2012, 22:34
Forum: Development
Topic: Win32 with Mingw
Replies: 27
Views: 19456

Re: Win32 with Mingw

Ah you are compiling v1.6.1? Probably best if you are compiling from source on Windows to build the trunk, the 1.6.x code was branched off a long time ago. MinGW is not supported on 1.6.x. I have tried 1.6.1 and the current trunk. As I mentioned previously, the first problem I ran into with the tru...
by Doors
11.05.2012, 16:46
Forum: Development
Topic: Win32 with Mingw
Replies: 27
Views: 19456

Re: Win32 with Mingw

I would strongly recommend building using the Qt interface, as this is the way we are going in the future for the Celestia 1.7.0 release. The other interfaces are no longer supported. Personally I usually use MSVC2010 on Windows and am less experienced with MinGW, so results from your testing of th...
by Doors
11.05.2012, 16:42
Forum: Development
Topic: Win32 with Mingw
Replies: 27
Views: 19456

Re: Win32 with Mingw

I would strongly recommend building using the Qt interface, as this is the way we are going in the future for the Celestia 1.7.0 release. The other interfaces are no longer supported. I have recently compiled the relevant libraries and updated the celestia.pro project file to enable building with M...
by Doors
10.05.2012, 05:12
Forum: Development
Topic: Win32 with Mingw
Replies: 27
Views: 19456

Re: Win32 with Mingw

oh you are talking about that bat that launches rxvt terminal i thought you were meaning the "makerelease.bat" and in general using bat files to run the commands your first step is to get mingw configured and have a "hello world" program build edit all the *.pc files in /lib/pkg...
by Doors
10.05.2012, 03:09
Forum: Development
Topic: Win32 with Mingw
Replies: 27
Views: 19456

Re: Win32 with Mingw

My understanding is that gtk is Linux only that is 100% wrong GTK is made for ALL os's and there are a BUNCH of Microsoft Windows programs that use GTK My aim is to build celestia --with-glut --with-lua use GTK glut is deprecated also the gtk version will be going by-by in favor of QT using Microso...
by Doors
09.05.2012, 23:25
Forum: Development
Topic: Win32 with Mingw
Replies: 27
Views: 19456

Re: Win32 with Mingw

the first thing is to get MinGW set up AND working 100% that will take time -- going over your first post Unlike cygwin which uses the registry, mingw being a standalone program means you can have multiple copies of it on your system. well you DO need to add locations to the windows $PATH and that ...

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