Posts by Dave-Montreal

by Dave-Montreal
24.08.2004, 02:51
Forum: Bugs
Topic: Still lasting Bugs in 1.3.2pre11
Replies: 24
Views: 13262

Re: Still lasting Bugs in 1.3.2pre11

If I turn off "antialiasing" in Celestia then the extra line problem with the orbits goes away, so that's not a problem for me. But it would be nice to see a fix for the shading problems with ISS etc.

Dave.
by Dave-Montreal
10.08.2004, 15:21
Forum: Bugs
Topic: Still lasting Bugs in 1.3.2pre11
Replies: 24
Views: 13262

Re: Still lasting Bugs in 1.3.2pre11

I also have the model shading problem and the orbit line problem. I have Win XP, Pentium4 1.8gHz, 512MB ram, GeForce4 MX440 with latest 6177 driver. The orbit line problem is new to me, but I think I had the shading problem on earlier Celestia releases. The shading problem only occurs with the OpenG...

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