If I turn off "antialiasing" in Celestia then the extra line problem with the orbits goes away, so that's not a problem for me. But it would be nice to see a fix for the shading problems with ISS etc.
Dave.
Posts by Dave-Montreal
- 24.08.2004, 02:51
- Forum: Bugs
- Topic: Still lasting Bugs in 1.3.2pre11
- Replies: 24
- Views: 13262
- 10.08.2004, 15:21
- Forum: Bugs
- Topic: Still lasting Bugs in 1.3.2pre11
- Replies: 24
- Views: 13262
Re: Still lasting Bugs in 1.3.2pre11
I also have the model shading problem and the orbit line problem. I have Win XP, Pentium4 1.8gHz, 512MB ram, GeForce4 MX440 with latest 6177 driver. The orbit line problem is new to me, but I think I had the shading problem on earlier Celestia releases. The shading problem only occurs with the OpenG...