Posts by bmg300

by bmg300
24.04.2004, 20:17
Forum: Bugs
Topic: Major Artifacts in Celestia 1.3.1
Replies: 14
Views: 5850

Re: Major Artifacts in Celestia 1.3.1

The bug still exists in the latest CVS. The line of code that causes the problem appears to be src/celengine/render.cpp:5843 glDrawArrays(GL_QUADS, 0, nStars * 4); Of course I cannot confirm this. Seeing that I know little about opengl and commenting out that line has the same effect as disa...
by bmg300
24.04.2004, 06:38
Forum: Bugs
Topic: Major Artifacts in Celestia 1.3.1
Replies: 14
Views: 5850

Re: Major Artifacts in Celestia 1.3.1

CVS not working for me right now... IIRC I have the wrong version of a library...

Where can I download a prerelease binary? All I see is 1.3.1 on sourceforge.
by bmg300
28.03.2004, 21:39
Forum: Bugs
Topic: Major Artifacts in Celestia 1.3.1
Replies: 14
Views: 5850

Found the offending line

I found the offending line. Is this an ATI driver bug?

StarVertexBuffer::render() line 5335

Code: Select all

            glDrawArrays(GL_QUADS, 0, nStars * 4);


ATI now has a place to submit driver feedback. If it is a bug, and enough people report it, they might fix it.
by bmg300
15.02.2004, 06:25
Forum: Bugs
Topic: Major Artifacts in Celestia 1.3.1
Replies: 14
Views: 5850

Major Artifacts in Celestia 1.3.1

I just upgraded to Celestia 1.3.1 (compiled from source, without GTK or KDE). The stars are causing severe artifacts... It's hard to explain... Stars flicker/twinkle and get repainted directly in front of the camera as large triangles :? ... The next frame, they are back to normal... And the process...

Go to advanced search