Posts by bcelestia

by bcelestia
21.06.2005, 09:52
Forum: Add-on development
Topic: How do I launch celestia using visual basic?
Replies: 5
Views: 3570

Re: How do I launch celestia using visual basic?

Hi,

You could try a statement such as

Ret = Shell("C:\Program Files\Celestia\celestia.exe", vbMaximizedFocus)


Bcelestia
by bcelestia
31.08.2004, 10:15
Forum: Add-on development
Topic: Hubble
Replies: 109
Views: 47214

Re: Hubble

I managed to convert the Max Model by exporting to VRML from 3DSMAX6 and then using accutrans to convert the VRML to 3DS. This method seems to avoid the object misalignments when exporting direct to 3DS from 3DStudio. You can download the model (2.8MB) from http://homepage.eircom.net/~jim1daly/aces/...
by bcelestia
18.08.2004, 13:29
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

Oops, I've fixed the #89 link. I'll fix the missing Narn Credit note tomorrow Sorry to hear you're having problems with some of the ships not-appearing. I can only suggest that you rename the folders of these ships so that the 1st letter of the folder name is greater alphabetically than the ship it ...
by bcelestia
17.08.2004, 13:11
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

I've added a Fix download for the #83 addon & also corrected the #83 addon to include the fix.

Brendan
by bcelestia
16.08.2004, 13:09
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

Hi Jeam,

You're correct - I'll upload a new version of #83 tomorrow and post a notice here.

Thanks for the noticfication
by bcelestia
23.07.2004, 13:12
Forum: Add-on development
Topic: Need help with model positioning
Replies: 2
Views: 2542

Re: Need help with model positioning

Hi Wasj2004, Firstly it's useful to have the models themselves in the same orientation. If you view them with say Anim8or you can check this. Anim8or will also allow to to Rotate either one to achieve this. Next the ssc file: (see example below) To get the models side by side vary the SemiMajorAxis ...
by bcelestia
13.07.2004, 10:25
Forum: Add-on development
Topic: Jestr - Any Plans ...
Replies: 9
Views: 5799

Re: Jestr - Any Plans ...

Hi Jestr, You mentioned above about severe defects in Defiant Models. Would I be right in assuming that the defects occur when you export from 3D Studio to the 3DS format that the defects occur. If so then I may be able to help. I've come accross similar issues with some of my B5 conversions and hav...
by bcelestia
18.06.2004, 12:35
Forum: Bugs
Topic: Celestia 1.3.2Pre8 Graphics issue
Replies: 0
Views: 1430

Celestia 1.3.2Pre8 Graphics issue

This is more of an observation than a bug report: My System: P4 2.8GHz .5GRam NVidia Geforce 4 TI4200 with Latest Drivers directx9.0b I recently installed the above Celestia version and noticed the following behavioural difference. I'll describe it with an example of my B5 station addon with orbitin...
by bcelestia
18.06.2004, 10:22
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

Hi Dan 2310,

Thanks for the Link

The station looks pretty good in Orbiter.

I have'nt used Orbiter myself. I might have a look at it soon though if I get time. There is still a fairly big bunch of B5 ships left to convert for Celestia and what time I have goes on doing them.
by bcelestia
09.06.2004, 10:02
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

I've added 8 new ships - 2 today.
by bcelestia
17.05.2004, 12:57
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

I've added 4 new ships today - 3 Minbari & 1 First Ones
by bcelestia
14.05.2004, 13:04
Forum: Add-on development
Topic: Holiday on Risa
Replies: 18
Views: 10965

Re: Holiday on Risa

Looking Very Slick Jestr... How do you convert Lightwave models? I've recently started using the following method to get the best conversion with minimum errors to be fixed. Also in a lot of cases the original Texture mapping is retained in the 3DS file. Load Lightwave lws file in Lightwave. Export ...
by bcelestia
10.05.2004, 14:19
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

I had a look at the Console output with respect to my Ganymede addon and my conclusion is that Celestia processes addon Folders in Alphabetical order. It throws up errors if Dependent addons occur (Alphebetically) prior to the Master which they depend on. This does'nt explain why the station addon m...
by bcelestia
07.05.2004, 12:55
Forum: Add-on development
Topic: Off on a Comet!
Replies: 25
Views: 13031

Re: Off on a Comet!

Nice Work!!!
by bcelestia
07.05.2004, 12:50
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

Changing the directory name to get one of the addons to appear does have a certain justification from my own experience. Celestia obviously reads addons in a particular order and then tries to create the addon. If the addon is dependent on another addon then I assume Celestia would have to have crea...
by bcelestia
26.04.2004, 09:34
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

Hi Dora, Sorry to hear that you have had no success. You could try: 1. Downloading and reinstalling the B5_1 addon again in case the ACE file was corrupt. You will need to reinstall the Later Info addons again if all works ok. 2. Open the station 3DS file in Anim8or to see it is OK. 3. Create a new ...
by bcelestia
23.04.2004, 12:22
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

Geez Dora I was'nt aware of any problems with the station. Essentially it's just another ship orbiting Epsilon Eridani 3. I assume you can't see the Thunderbolt or Maintenance Bot either as they orbit the station. Has any else come across this?? ....... and fixed it. I'm running Celestia version 1.3...
by bcelestia
23.04.2004, 10:00
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

The B5 Series ran for several seasons - showing late @ Night on UK Channel 4 I Think. I could never understand why it did'nt supercede Star Trek @ the time as the premier SF series on TV as its Graphic Imagery & Continous Story Line were far better than Star Trek. The series ended with a teriffic ba...
by bcelestia
22.04.2004, 09:49
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

The PSI Corp Mothership is by Marc_Laurent Magnier. Jeam, how do you find the overall performance of Celestia within the EPS Eri Solar System with all the ships in place. Do I need to spread new ships out further so as not to slow down Celestia too much. There are 2 planets, provided by Celestia, al...
by bcelestia
21.04.2004, 13:17
Forum: Add-on development
Topic: Babylon 5 Ships
Replies: 36
Views: 24733

Re: Babylon 5 Ships

Thanks Guys, Jeam, I'm afraid my French is about as good as my Irish. The only issues I can see are with the Original Model Creators I.E. The Advanced Whitestar is by Nadab Goksu & the Excalibur is by Thomas Banner. Other than that your Notices look great. There are still quite a few B5 ships I hope...

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