I feel... cold.
okay, codebase aside, I am just curious about formulas.
I still need to add drift, but simple question, is there a formula for determining how much two bodies would attrack each other... o.O and how insane am I for wondering that.
Posts by Ice
- 23.03.2004, 08:41
- Forum: Physics and Astronomy
- Topic: Gravity Calculations, Attractors, and Game Physics.
- Replies: 4
- Views: 4629
- 18.12.2003, 01:00
- Forum: Physics and Astronomy
- Topic: Gravity Calculations, Attractors, and Game Physics.
- Replies: 4
- Views: 4629
Gravity Calculations, Attractors, and Game Physics.
I'm working on a virtual model of gravity in a text based game simulation (MUD game that will have planets and stars), I'm curious about what matmatic formulas are used for proper orbital mechanics, at the very liest, an attractor setup and a system to calculate orbits in this system, also planetary...