Posts by Tech Sgt. Chen

by Tech Sgt. Chen
23.02.2017, 18:00
Forum: Celestia Users
Topic: Reintroduction To Celestia
Replies: 3
Views: 2687

Reintroduction To Celestia

Greetings. I've recently returned to Celestia after quite a long absence. I haven't been active since around 2008, so I'm trying to learn how to use the Forum all over again. Some (if any) of you might remember me. I had to make a minor adjustment to my User-Name because I've long since had a new em...
by Tech Sgt. Chen
02.09.2008, 19:30
Forum: Physics and Astronomy
Topic: New planetary maps.Where are they?
Replies: 2
Views: 2756

Re: New planetary maps.Where are they?

If I had to venture a guess, I'd say that, judging from the information in the article itself, these maps are not yet complete and therefore, not yet available to the general public. The article you linked to, implies that computers are still compiling all the data necessary for Mr. Gaskell to compl...
by Tech Sgt. Chen
01.09.2008, 13:24
Forum: Add-on development
Topic: Really High-Res texture for earth?
Replies: 37
Views: 20046

Re: Really High-Res texture for earth?

Thanks Cartrite. That texture kit was my first download of the process. Though admittedly, it'll probably be a while until I'm actually ready to tackle this project, I'm kind-of looking forward to it. My time management is still a bit stifled. I just updated your site to my favorites. Can't wait to ...
by Tech Sgt. Chen
31.08.2008, 21:52
Forum: Add-on development
Topic: Really High-Res texture for earth?
Replies: 37
Views: 20046

Re: Really High-Res texture for earth?

Well, I've been out of the loop for quite some time. I've recently been able to find the time to install and enjoy the new version of Celestia. Not only have I been out of the Celestia loop but, my computering skills have somewhat diminished too. All in good time though, I hope to bring all these ba...
by Tech Sgt. Chen
09.08.2008, 01:16
Forum: Petit Bistro Entropy
Topic: RAM ?
Replies: 3
Views: 3612

Re: RAM ?

I hope I didn't misunderstand your post but, if you're operating system is 32bits and, it's a Windows system, some of the RAM will be reserved for system devices. This may be the cause for your system displaying less than it's full compliment of RAM. On 64bit Windows systems, the full amount of RAM ...
by Tech Sgt. Chen
09.08.2008, 00:06
Forum: Celestia Users
Topic: You know you're addicted to Celestia when...
Replies: 14
Views: 9553

Re: You know you're addicted to Celestia when...

No matter how long you've been away, you always end up coming back for more. :wink:
by Tech Sgt. Chen
04.08.2008, 23:03
Forum: Bugs
Topic: Celestia on Vista ?
Replies: 20
Views: 13025

Re: Celestia on Vista ?

I have a few suggestions that may improve performance on Windows Vista. First, you have to right-click on " Computer " and choose " Properties " from the menu. Second, in the left pane, you must click on " Advanced System Settings ". When the prompt-box appears, make su...
by Tech Sgt. Chen
27.10.2006, 21:30
Forum: Development
Topic: Sirius Work
Replies: 9
Views: 8429

Visible Granulation

Medusa, I understand the concept of Photosperic, Chromospheric, etc., admittedly at some great cost. Their references to "surface convection cells" and "granulation", at least to me, seem to refer to actual, physical properties (viewable through a telescope). I certainly would feel silly creating a ...
by Tech Sgt. Chen
26.10.2006, 18:04
Forum: Development
Topic: Sirius Work
Replies: 9
Views: 8429

Stellar Convection

:? Medusa, Maybe you can help me here. I have found many references referring to the existence of surface convection, not only on A-Type stars but, also on White Dwarfs. For example: "The next part was on surface convection in A type stars, which possess two distinct convection zones (H/HeI + HeII)....
by Tech Sgt. Chen
26.10.2006, 13:01
Forum: Physics and Astronomy
Topic: Inclinations in multiple (3+) star systems?
Replies: 10
Views: 7959

Nearby Stars Database

Malenfant, I don't know if this link will provide what you need since, I didn't see any direct references to Inclinations but, it does provide a wealth of information about individual and multiple star systems. Maybe it'll help you with your calculations. http://nstars.nau.edu/index.cfm?fuseaction=s...
by Tech Sgt. Chen
23.10.2006, 23:21
Forum: Development
Topic: Sirius Work
Replies: 9
Views: 8429

Clueless In NJ

Malenfant Wrote: Problem is, nobody has a clue what they look like up close. Yeah, I kinda figured that. I guess I just had to hear it from somebody else. Frank Wrote: If you like it, I can post it as a texture on the Motherlode, with an accompanying ssc file. Absolutely, post it. I'd download a cop...
by Tech Sgt. Chen
22.10.2006, 20:18
Forum: Development
Topic: Sirius Work
Replies: 9
Views: 8429

Sirius Work

For the longest time, I've been looking to create a texture for a White Dwarf. The first obstacle I had to overcome was time. I had no time to work on textures or anything Celestia related. That obstacle is now behind me, for now. The next obstacle was, trying to figure out exactly what a White Dwar...
by Tech Sgt. Chen
21.10.2006, 12:43
Forum: Add-on development
Topic: New model for Celestia in construction (DOWNLOAD link)
Replies: 127
Views: 81678

Awesome Model!

:idea: Couldn't the attitude adjusters be placed at the base (On a long, ship like this) near the primary thrusters? Or, maybe the outer ports on the primary thrusters could be angled accordingly to serve as the adjusters.
Awesome ship Cham!
by Tech Sgt. Chen
21.10.2006, 12:25
Forum: Add-on development
Topic: Quad Giants
Replies: 7
Views: 6942

Upper Mass Limits

There is an (theoretical) upper mass limit for stars. Current studies suggest this mass limit to fall somewhere between 120-200 SM. There are other studies that give a range of 150-300 SM. Additionally, the mass of a star (usually) is influenced by and commensurate with variables in it's environment...
by Tech Sgt. Chen
15.10.2006, 20:50
Forum: Celestia Users
Topic: Tips on Pulsars
Replies: 25
Views: 16053

Neutron Stars

Malenfant Wrote: You're right - I dunno where I got the 8 solar mass limit from ... the paper above says it's about 2.9 solar masses. I actually have seen 1 or 2 papers (or maybe more) suggesting the upper mass limit for Neutron Stars as 8 SM. They were from pretty sound sources (a University or two...
by Tech Sgt. Chen
15.10.2006, 15:46
Forum: Celestia Users
Topic: Tips on Pulsars
Replies: 25
Views: 16053

Neutron Stars

Actually, (I think), the theoretical, upper mass limit for Neutron Stars is no greater than 3 Solar masses. I don't think that any of the current (confirmed) Neutron Stars exceed 2 SM. Celestial_Planets , try Googling some research words such as: Pulsars, Neutron Stars, White Dwarfs and Black Holes....
by Tech Sgt. Chen
26.09.2006, 20:55
Forum: Development
Topic: A taste of my next add on
Replies: 30
Views: 27532

Private Messages

Buggs,
I sent you a PM.
by Tech Sgt. Chen
26.09.2006, 08:26
Forum: Development
Topic: A taste of my next add on
Replies: 30
Views: 27532

Red Giant Texture

Buggs wrote: Would you have any issues with me using a modified version of your texture for these addons? :wink: I have no problem with you using a modified version of my texture in your Add-On. As long as I get appropriate credit. I haven't been posting to the forums for a while but, I have been tr...
by Tech Sgt. Chen
25.09.2006, 22:24
Forum: Development
Topic: A taste of my next add on
Replies: 30
Views: 27532

Red Giant Texture

Buggs said:
The red giant texture is actually a modified texture (see http://celestiaproject.net/forum/viewtopic.php?t=6446) by rthorvald.


8O Sorry Buggs but, I created that Red Giant Texture.
by Tech Sgt. Chen
02.01.2006, 23:18
Forum: Petit Bistro Entropy
Topic: Space Art
Replies: 5
Views: 6380

Space Art

I wasn't sure where to post this so, I stuck it here. While researching a current project, I came across this website. I'm sure some of you probably happened upon it already but, I just had to pass it along. There are some really cool space art, desktop, wallpapers here: http://www.astrosurf.org/lom...

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