Posts by Lafuente_Astronomy
- 24.02.2020, 02:33
- Forum: Add-on releases
- Topic: Lafuente_Astronomy's Addons
- Replies: 31
- Views: 17359
Re: Lafuente_Astronomy's Addons
SVision also found and shared to me this catalog as well: https://arxiv.org/pdf/0707.0544.pdf Well, using that and WATCHDOG, I will just make a unified and singular catalog using both of the catalog's data. That way, there will be a singular file for them. It also has some non-black hole X-ray objec...
- 23.02.2020, 00:47
- Forum: Celestia Users
- Topic: Pictures from Celestia
- Replies: 982
- Views: 3050167
Re: Pictures from Celestia
Nice textures, MrSpace43! Since you edited those textures, can I have them please? You do realize that most of the people here don't really like you at this point? You have to gain their trust before they can give you what you want. That's how I did it, and how, I am helping Vision make black hole ...
- 22.02.2020, 12:10
- Forum: Development
- Topic: New bugfix release 1.6.2-beta1
- Replies: 162
- Views: 152587
Re: New bugfix release 1.6.2-beta1
Again you have to take it up with Alexell for the promotions. I know you had that complaint sometime ago. In fact, I can contact him if you want
- 22.02.2020, 02:34
- Forum: Development
- Topic: New bugfix release 1.6.2-beta1
- Replies: 162
- Views: 152587
Re: New bugfix release 1.6.2-beta1
selden wrote:Note that I'm not directly involved in Celestia's code development
I still wonder why you got the blue Developer tag when you're not involved in direct code development.
- 21.02.2020, 12:35
- Forum: Add-on releases
- Topic: Lafuente_Astronomy's Addons
- Replies: 31
- Views: 17359
Re: Lafuente_Astronomy's Addons
Hello everyone! Sorry for more than a week of not having made any black holes. My classes went in the way, as well as playing World of Warships, but I do have some news for you. In my research for more black holes for me to make in Celestia, I came across this catalog: https://iopscience.iop.org/art...
- 21.02.2020, 12:02
- Forum: Development
- Topic: Mobile Celestia for iOS
- Replies: 42
- Views: 54856
Re: Mobile Celestia for iOS
Is it just me, or is this the birth of Celestia for Smartphone?
- 21.02.2020, 12:01
- Forum: Add-on releases
- Topic: Largest known stars (Stars over 700 solar radii)
- Replies: 35
- Views: 18812
Re: Largest known stars (Stars over 700 solar radii)
Joey P. wrote:Yes, I know that this is my fault but can we just please move on? I won't post in this thread any longer.
Alright. It's just that they don't like you that much though. You'll have to live with it, or better yourself for the better
- 21.02.2020, 11:59
- Forum: Development
- Topic: Spherical Mirror Projection?
- Replies: 47
- Views: 46900
Re: Spherical Mirror Projection?
GOOD NEWS! I have finally received the spherical mirror projection source code for Celestia ver. 1.4.1. It can be downloaded here: https://drive.google.com/open?id=1vpefaI36Paa8APKboBZXEj6zFKJLOMqc It came with the following comment: There is a CGShader that does the majority of the work in convert...
- 19.02.2020, 22:14
- Forum: Add-on releases
- Topic: Largest known stars (Stars over 700 solar radii)
- Replies: 35
- Views: 18812
Re: Largest known stars (Stars over 700 solar radii)
Joey P. wrote:wow I'm so dumb
Indeed. You should read the previous messages before commenting. To be sure, quote them
- 18.02.2020, 06:01
- Forum: Textures
- Topic: Dead Earth Venusformed earth map?
- Replies: 7
- Views: 3958
Re: Dead Earth Venusformed earth map?
give me a few days and i can work on a geco-bathmay Earth Height map and turn it into a " Venus" like radar colored map BUT!!! you will need to make the add on from the texture i post here is a quick 2048x1024 texture That does look like a desert Earth, which may be what the world of Mad ...
- 15.02.2020, 22:56
- Forum: Add-on releases
- Topic: Spacecrafts for Celestia
- Replies: 1964
- Views: 1198866
Re: Spacecrafts for Celestia
Now that's the start of the revival of our most popular topic ever!
- 15.02.2020, 21:57
- Forum: Development
- Topic: Celestia 1.7.0 Development Thread
- Replies: 1377
- Views: 1302979
Re: Celestia 1.7.0 Development Thread
SevenSpheres wrote:Just so everyone knows; in response to this post, onetwothree has made Askaniy, LukeCEL, and myself part of the dev team. Askaniy and I are the closest to Windows maintainers Celestia has at the moment.
I jguess we just have to wait for Alexell to put you all in the Developers role in the Forum.
- 15.02.2020, 09:39
- Forum: Textures
- Topic: Dead Earth Venusformed earth map?
- Replies: 7
- Views: 3958
Re: Dead Earth Venusformed earth map?
Well, it doesn't have the Earth's continents on it. Looking for something that does. I cannot guarantee that however. You are free to search the Motherlode for that, but so far, Frank's version is the only destroyed Earth model so far. If there is none, you may ask an addon contributor to make one ...
- 15.02.2020, 00:05
- Forum: Textures
- Topic: Dead Earth Venusformed earth map?
- Replies: 7
- Views: 3958
Re: Dead Earth Venusformed earth map?
Does anyone have any dead earth or Venus-formed Earth textures or maps? There is a dead solar system addon in the Motherlode. Just get the ssc files for Earth there, and you're set: http://celestiamotherlode.net/catalog/show_addon_details.php?addon_id=1683 And if you want to add the Venus parts, ju...
- 14.02.2020, 04:53
- Forum: Add-on releases
- Topic: Largest known stars (Stars over 700 solar radii)
- Replies: 35
- Views: 18812
Re: Largest known stars (Stars over 700 solar radii)
Joey P. wrote:OK, I am growing up; just calm down people. Of course, I'm not intending on bragging.
Then you have to prove it. Ensure that they can trust you now
- 14.02.2020, 04:52
- Forum: Development
- Topic: Celestia 1.7.0 Development Thread
- Replies: 1377
- Views: 1302979
Re: Celestia 1.7.0 Development Thread
Well, I have to agree with all of the above. But perhaps we may also have to consider the Dev's position as well? We will await their response
- 12.02.2020, 22:21
- Forum: Help Central
- Topic: Spacecraft speed
- Replies: 6
- Views: 3101
Re: Spacecraft speed
Anthony_B_Russo10 wrote:The link is at the top of the page and in Lafuente's signature.
He's actually a member now. He first joined the server before posting in the Forum. I just encouraged him to chat with us in the Discord, since he's there already
- 12.02.2020, 05:12
- Forum: Help Central
- Topic: Spacecraft speed
- Replies: 6
- Views: 3101
Re: Spacecraft speed
Garyw wrote:That looks perfect as it's got the tangential speed - nice one and thank you!
As always, you're welcome. Feel free to interact with us in the Discord as well
- 11.02.2020, 10:23
- Forum: Development
- Topic: Splitting code and content repositories, looking for maintainers
- Replies: 8
- Views: 12313
Re: Splitting code and content repositories, looking for maintainers
SevenSpheres wrote:Could some people not on the Celestia Development Team (e.g. Askaniy, LukeCEL, and myself) be given write access to this repository? That would probably make things easier.
Well, the devs could use some extra help. What do you say, devs?
- 10.02.2020, 22:25
- Forum: Help Central
- Topic: Spacecraft speed
- Replies: 6
- Views: 3101
Re: Spacecraft speed
I was just curious if there was a way to display the speed of a spacecraft in celestia with reference to the dominant gravity body, e.g. Earth for the ISS, the sun for Voyager, etc. I can't see anything obvious - if there is a celx directive for this then that will be fine as I'm enjoying playing a...