Posts by Darkmiss
- 09.09.2002, 20:30
- Forum: Celestia Users
- Topic: 1.2.5 prerelease 3
- Replies: 20
- Views: 11660
Re: 1.2.5 prerelease 3
Contellation borders . . . doesn't it work? Actually, it probably won't work unless you've installed the whole distribution instead of just updating the exe. Try putting this file: http://www.shatters.net/celestia/files/boundaries.dat Not even sure what it is, let alone if it works... Scratch that,...
- 09.09.2002, 15:13
- Forum: Textures
- Topic: Heres My LunarCell First Atempt!
- Replies: 26
- Views: 19815
Re: Heres My LunarCell First Atempt!
the white dots must be the City's lights, turned on in LunaCell
Not sure why it put them in the water
Not sure why it put them in the water
- 09.09.2002, 15:07
- Forum: Development
- Topic: Feature Requests for 1.2.5 Final
- Replies: 28
- Views: 15387
Re: Feature Requests for 1.2.5 Final
Even though I was kidding about the space craft...
Orbiter is a very nice program, thanks for the link, Selden
![Sad :(](./images/smilies/icon_sad.gif)
Orbiter is a very nice program, thanks for the link, Selden
- 09.09.2002, 14:59
- Forum: Celestia Users
- Topic: 1.2.5 prerelease 3
- Replies: 20
- Views: 11660
Re: 1.2.5 prerelease 3
Wow this is almost ready to go Chris :D Tha only thing I can find wrong is changing from fullscreen Or, changing to fullscreen, still makes the menu's go blank other than that it is the best so far. And working perfect with Detonator 40.82 now But what is Constell. borders , in the view options menu...
- 09.09.2002, 14:43
- Forum: Celestia Users
- Topic: Earth 16K DDS (Blue Marble)
- Replies: 4
- Views: 3472
Re: Earth 16K DDS (Blue Marble)
Look at my first Sticky post in the textures forum
I have downloaded and used all of the files there
I have downloaded and used all of the files there
- 09.09.2002, 14:41
- Forum: Celestia Users
- Topic: Internet Implementation
- Replies: 3
- Views: 2465
Re: Internet Implementation
Bump:
C'mon Chris you should be able to answer this one..![Smile :)](./images/smilies/icon_smile.gif)
C'mon Chris you should be able to answer this one..
![Smile :)](./images/smilies/icon_smile.gif)
- 09.09.2002, 14:40
- Forum: Celestia Users
- Topic: 1.2.5 prerelease 3
- Replies: 20
- Views: 11660
Re: 1.2.5 prerelease 3
yay, thanks Chris.
going to have play with the new version.![Cool 8)](./images/smilies/icon_cool.gif)
going to have play with the new version.
![Cool 8)](./images/smilies/icon_cool.gif)
- 08.09.2002, 22:02
- Forum: Celestia Users
- Topic: Something to share
- Replies: 2
- Views: 1722
Something to share
here is a really nice flash intro to view
for the Orbiter Space Flight Simulator
Quite nice http://my.execpc.com/~rogmed/Orbiter.html
for the Orbiter Space Flight Simulator
Quite nice http://my.execpc.com/~rogmed/Orbiter.html
- 08.09.2002, 19:30
- Forum: Celestia Users
- Topic: Internet Implementation
- Replies: 3
- Views: 2465
Internet Implementation
I there anywhere on the web that constantly puts up data as to where the iss is, or where weather satalites are and so on.... If so, what is the likleyhood of it being implemented into Celestia, so data is colected from the net, and orbits adjusted to there correct positions :?: just wanted to know ...
- 08.09.2002, 18:59
- Forum: Textures
- Topic: Heres My LunarCell First Atempt!
- Replies: 26
- Views: 19815
Re: Heres My LunarCell First Atempt!
Woooo they are nice
you gonna put those up for download ?
I really like those clouds, did you make those too
Ill send you my Asteroid textures too, if you would put up some pics and a download for me,
I made four... Normal, medium, dark, and ice.
![Shocked 8O](./images/smilies/icon_eek.gif)
you gonna put those up for download ?
I really like those clouds, did you make those too
Ill send you my Asteroid textures too, if you would put up some pics and a download for me,
I made four... Normal, medium, dark, and ice.
- 08.09.2002, 18:33
- Forum: Celestia Users
- Topic: 1.2.5 prerelease 2
- Replies: 17
- Views: 10827
Re: 1.2.5 prerelease 2
Yes UncleSpam, this is a known bug, for the last few beta versions.
Im sure Chris will sort it for the full realease
souldn't be long now.
Im sure Chris will sort it for the full realease
souldn't be long now.
- 07.09.2002, 08:53
- Forum: Development
- Topic: Feature Requests for 1.2.5 Final
- Replies: 28
- Views: 15387
Re: Feature Requests for 1.2.5 Final
yes that is one thing i really would like fixed
is the nightside lights not showing on the dayside
is the nightside lights not showing on the dayside
- 07.09.2002, 05:45
- Forum: Development
- Topic: Feature Requests for 1.2.5 Final
- Replies: 28
- Views: 15387
Re: Feature Requests for 1.2.5 Final
Can you put in flyable space craft, and Enemy AI craft
so we can have battles in space too
And can you simulate the BIG BANG
Sorry ill get me coat...![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
so we can have battles in space too
![Very Happy :D](./images/smilies/icon_biggrin.gif)
And can you simulate the BIG BANG
![Shocked 8O](./images/smilies/icon_eek.gif)
Sorry ill get me coat...
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
- 07.09.2002, 05:38
- Forum: Bugs
- Topic: celestia v1.2.5b2 bug: crashes under XP Pro
- Replies: 7
- Views: 6546
Re: celestia v1.2.5b2 bug: crashes under XP Pro
I use XP Pro and Detonator 30.82 drivers
and don't have any crash or graphics problems, at all.
I did get a crash, when trying to run Celestia in full screen
and running Dtonator 40.41 drivers
So i just rolled back to 30.82
and don't have any crash or graphics problems, at all.
I did get a crash, when trying to run Celestia in full screen
and running Dtonator 40.41 drivers
So i just rolled back to 30.82
- 07.09.2002, 05:32
- Forum: Celestia Users
- Topic: Do you want lens flares in Celestia ?
- Replies: 10
- Views: 7819
Re: Do you want lens flares in Celestia ?
yay Id love to have them, but optional
Poor Chris, he must have a headache...![Laughing :lol:](./images/smilies/icon_lol.gif)
Poor Chris, he must have a headache...
![Laughing :lol:](./images/smilies/icon_lol.gif)
- 05.09.2002, 12:06
- Forum: Textures
- Topic: Epsilon Ind System (3 Planets)
- Replies: 5
- Views: 5197
Re: Epsilon Ind System (3 Planets)
These are very nice, Ras
good job![Cool 8)](./images/smilies/icon_cool.gif)
good job
![Cool 8)](./images/smilies/icon_cool.gif)
- 04.09.2002, 22:08
- Forum: Celestia Users
- Topic: 1.2.5 prerelease 2 - Fixed!
- Replies: 15
- Views: 10168
Re: 1.2.5 prerelease 2 - Fixed!
Chris, How come 1.2.4 didnt need this file to use Vertex shader
I didnt have this file with 1.2.4
![Question :?:](./images/smilies/icon_question.gif)
I didnt have this file with 1.2.4
- 04.09.2002, 21:50
- Forum: Bugs
- Topic: Distinct Ring of Stars at 8154.176 LY's from Sol
- Replies: 8
- Views: 5169
Re: Distinct Ring of Stars at 8154.176 LY's from Sol
Right click the link and select "save file as"
works fine
Looks like a strange flat disk of stars![Question :?:](./images/smilies/icon_question.gif)
works fine
Looks like a strange flat disk of stars
![Question :?:](./images/smilies/icon_question.gif)
- 04.09.2002, 21:47
- Forum: Bugs
- Topic: A bug with textures
- Replies: 1
- Views: 2073
Re: A bug with textures
I dont get that problem
Im useing 16k earth texture
8k night texture
and 4k cloud texture
Im useing 16k earth texture
8k night texture
and 4k cloud texture
- 04.09.2002, 10:09
- Forum: Celestia Users
- Topic: 1.2.5 prerelease 2 - Fixed!
- Replies: 15
- Views: 10168
Re: 1.2.5 prerelease 2 - Fixed!
Report: Vertex shadeing: Okay Chris Vetex shadeing is now fixed. Locations: Favorite Locations work perfect now But only if you add each location inside a created folder. if you add a location in the root of locations, it dosn't work. Fullscreen Menu: If I start up in full screen, the menu text work...