Jestr your moons are simply wonderful
Thank you
But you will keep us up to date with extras you add, or changes you make ?
Posts by Darkmiss
- 07.03.2004, 11:55
- Forum: Add-on development
- Topic: New Jestr Moons sites
- Replies: 31
- Views: 14849
- 07.03.2004, 11:41
- Forum: Celestia Users
- Topic: Something Different-Celestia As A Way Of Rendering Space Art
- Replies: 23
- Views: 11955
Re: Something Different-Celestia As A Way Of Rendering Space
Nice Artwork Don I do hope you keep us up to date with what you are up to, I would like to see the rest of your work. Am I the only guy here who found Celestia as a means of exploring the "known" Universe? :oops: I get my rocks off just touring around what's real. :wink: I am totally with you there ...
- 02.03.2004, 00:42
- Forum: Textures
- Topic: I need an EarthBump or EarthNormal 2k or 4k in dds
- Replies: 2
- Views: 2412
Re: I need an EarthBump or EarthNormal 2k or 4k in dds
Sorry for the delay Cham But I have been waiting for the link to Don Edwards's Earth central to work. As I think there is a great Normal 4k dds there. But I can't get his page up. Anyone know what has happend to it ? or have i got an old address ? http://63.224.48.65/~impulse/Hub/Celestia_Hub.html A...
- 25.02.2004, 00:34
- Forum: Textures
- Topic: Johns Celestia page -image types
- Replies: 5
- Views: 3888
Re: Johns Celestia page -image types
90 percent of all my textures are DDS files.
- 23.02.2004, 15:00
- Forum: Textures
- Topic: Best Spec map i've seen...
- Replies: 7
- Views: 5446
Best Spec map i've seen...
If anyone out there is lookig for a really nice Earth spec map, with some of the most detailed rivers and lakes i've seen then check out the new spec map from Mario at space-graphics.com It really enhances a good earth texture, quite alot. thr rivers running along the Amazon need to be seen. http://...
- 23.02.2004, 11:23
- Forum: Add-on development
- Topic: New 16k Moon and 4k Io
- Replies: 34
- Views: 19456
Re: New 16k Moon and 4k Io
Don. Edwards wrote:BTW,
I have yet another new 16k texture ready for release very shortly, along with 16k cloudmap if all goes well.![]()
Don. Edwards
Ohhh! what's new this time Don
![Question :?:](./images/smilies/icon_question.gif)
- 21.02.2004, 00:47
- Forum: Add-on development
- Topic: New 16k Moon and 4k Io
- Replies: 34
- Views: 19456
Re: New 16k Moon and 4k Io
As of yet I do not have any Virtual textures I prefer the single dds's so far. Darkmiss, You haven't lived until you've viewed earth with 32K VT's! :D I can't believe you haven't tried out any yet- and if you've got a slow connection (like I do myself) I STRONGLY urge you to download them at a net ...
- 19.02.2004, 15:48
- Forum: Bugs
- Topic: 1.3.2 pre2 WinXP - Multiple Display Problems
- Replies: 19
- Views: 5732
Re: 1.3.2 pre2 WinXP - Multiple Display Problems
Im having this same problem in a different way. When I load Celestia, I have my stars set to fuzzy points, and auto mag set to 7.50. Then If i turn Galaxys on and rotate the view around any object, when a galaxy comes into view all my stars suddenly change to scaled disks at full brightness, (all of...
- 19.02.2004, 15:36
- Forum: Bugs
- Topic: Celestia shade off; color problem
- Replies: 47
- Views: 35336
Re: Celestia shade off; color problem
I think he is talking about the bands appearing within the emitted light
rather then the light shading out smoothly.
rather then the light shading out smoothly.
- 19.02.2004, 15:21
- Forum: Add-on development
- Topic: New 16k Moon and 4k Io
- Replies: 34
- Views: 19456
Re: New 16k Moon and 4k Io
As of yet I do not have any Virtual textures
I prefer the single dds's so far.
So if you would release it single before you chop it up please
I prefer the single dds's so far.
So if you would release it single before you chop it up please
- 19.02.2004, 00:04
- Forum: Add-on development
- Topic: New 16k Moon and 4k Io
- Replies: 34
- Views: 19456
Re: New 16k Moon and 4k Io
These are loverly textures
Thank you sombrehombre.
Thank you sombrehombre.
- 18.02.2004, 20:56
- Forum: Celestia Users
- Topic: Chris Updated 132p1
- Replies: 9
- Views: 3688
Re: Chris Updated 132p1
I've uploaded a new prerelease: http://www.celestiaproject.net/celestia/files/celestia-win32-1.3.2pre2.exe The orbit paths bug is fixed. I'll write more about the other new features later--right now I need to get to bed before I fall asleep on my keyboard. --Chris Very much appreciated Chris Thank ...
- 18.02.2004, 00:08
- Forum: Celestia Users
- Topic: Chris Updated 132p1
- Replies: 9
- Views: 3688
Re: Chris Updated 132p1
Thanks mate. looking forward to it :) Id get very lost in Celestia looking and playing arounds for an hour or two doing this and that, then id go and turn on the orbits for some reason.. and POW back to my desktop :( sort of like someone turning off the projector half way through a really good cinem...
- 17.02.2004, 16:08
- Forum: Celestia Users
- Topic: Chris Updated 132p1
- Replies: 9
- Views: 3688
Chris Updated 132p1
Hello Chris unless you already have somthing ready to go somtime soon. Is it possible you might have an updated 132P1 replacment exe with the fix for the spacecraft orbits crash bug. ? just until your next update. As I really like the new features of 132P1 but keep forgetting somtimes and crashing m...
- 16.02.2004, 21:20
- Forum: Textures
- Topic: Jupiter cloud texture is not 2k(t00fri)
- Replies: 5
- Views: 3603
Re: Jupiter cloud texture is not 2k(t00fri)
t00fri wrote:My old 2k earth clouds are still a very good choice, I think...
Bye Fridger
I'm still using your 2k clouds now.
I just like the way they look.
Although i did edit them to a greyscale version
as i thought they had too much blue added to them
now they look perfect.
- 14.02.2004, 21:50
- Forum: Development
- Topic: Revised extrasolar.ssc
- Replies: 6
- Views: 2574
Re: Revised extrasolar.ssc
LOL
No just a lot of extra line breaks here and there and the odd explanation between the stars
So.... I like to house clean![Laughing :lol:](./images/smilies/icon_lol.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
No just a lot of extra line breaks here and there and the odd explanation between the stars
![Laughing :lol:](./images/smilies/icon_lol.gif)
So.... I like to house clean
![Laughing :lol:](./images/smilies/icon_lol.gif)
- 14.02.2004, 21:27
- Forum: Add-on development
- Topic: Spirit in Gusev Crater
- Replies: 32
- Views: 15965
Re: Spirit in Gusev Crater
This is great, matches perfectly to my mars texture.
looks great from above.
Plust the extra modeling on the rover is very good to
looks great from above.
Plust the extra modeling on the rover is very good to
- 14.02.2004, 01:17
- Forum: Development
- Topic: Revised extrasolar.ssc
- Replies: 6
- Views: 2574
Re: Revised extrasolar.ssc
TERRIER wrote:Cheers, but can I be cheeky, and ask for just the .ssc code for HD 330075 b !?
Yeah I have edited mine and taken out all the extra gumph too.
Stream lined shall we say.
![Wink :wink:](./images/smilies/icon_wink.gif)
- 14.02.2004, 01:13
- Forum: Development
- Topic: Spelling change for Saturnian moons
- Replies: 1
- Views: 1316
Re: Spelling change for Saturnian moons
granthutchison wrote:Perfectionists will want to edit numberedmoons.ssc accordingly.![]()
Grant
Yes thats me....
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Done, Thank you grant.
- 11.02.2004, 15:37
- Forum: Development
- Topic: Revised numberedmoons.ssc
- Replies: 13
- Views: 6173
Re: Revised numberedmoons.ssc
Just finished converting it over
big changes to the Jupiter un-named moons
Thanks Grant
big changes to the Jupiter un-named moons
Thanks Grant